fix: remove unecessary meshes at wedge island
fix: no more z-fighting on the banners near the dock railings
feat: add DaisyCruiser object
feat: re-bake lighting with updated settings
feat: re-bake navmesh to accommodate for new meshes
fix: apply various missing textures
feat: modified ApplyVertexColour and ApplyVertexColourTransparent shaders, the material surface attributes may now be overwritten
feat: add collisions to most objects that were missing them
feat: re-baked navmesh
fix: lighting bakes as expected now
fix: no more thick fog on the entire map
feat: add custom water shader
feat: add WS2_common_sea component
feat: inital lighting settings for night variant
feat: add a few new shader for displaying vertex colours on transparent elements or applying blend effects
feat: implement OverlayShader for 'faking' vertex colours on certain external assets
feat: add main theme as mono disc
feat: add WS2_common_car model
feat: update lighting settings and skybox feel
chore: tweak various project settings
Signed-off-by: Jo <johannesreckers2006@gmail.com>