refactor: remove ApplyVertexColourTransparent shader in favor of ApplyVertexColour
refactor: remove mountain shader, as it was broken anyway and we need an alternative
This commit is contained in:
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a00d4bf50b
commit
7a2fb907ff
24 changed files with 170 additions and 3174 deletions
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m_ObjectHideFlags: 0
|
||||
serializedVersion: 5
|
||||
m_CurrentQuality: 2
|
||||
m_CurrentQuality: 5
|
||||
m_QualitySettings:
|
||||
- serializedVersion: 2
|
||||
name: PC Low
|
||||
|
|
Loading…
Reference in a new issue