fix: re-bake lighting and adjust settings
fix: skybox colour should now be appropriate for the night again chore: bump to v0.8.1
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@ -23,7 +23,7 @@ Material:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 7bab9ac1487e10c40b9ed77d4c551e04, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0.01, y: 0}
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m_Offset: {x: 0.41, y: 0}
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m_Ints: []
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m_Floats: []
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m_Colors:
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@ -43796,7 +43796,7 @@ Light:
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m_BounceIntensity: 1
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m_ColorTemperature: 3740
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 2.2e-44, y: 2.4405384e-30, z: 9.1858e-41, w: 4.591775e-39}
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m_BoundingSphereOverride: {x: 6e-44, y: 1.0765458e-18, z: 7.26e-43, w: 4.8e-44}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ShadowRadius: 0
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@ -18,7 +18,7 @@ LightingSettings:
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m_UsingShadowmask: 1
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m_BakeBackend: 2
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m_LightmapMaxSize: 1024
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m_BakeResolution: 40
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m_BakeResolution: 30
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m_Padding: 2
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m_LightmapCompression: 3
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m_AO: 0
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@ -44,7 +44,7 @@ LightingSettings:
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m_PVRSampleCount: 512
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m_PVREnvironmentSampleCount: 256
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m_PVREnvironmentReferencePointCount: 2048
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m_LightProbeSampleCountMultiplier: 4
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m_LightProbeSampleCountMultiplier: 2
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m_PVRBounces: 3
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m_PVRMinBounces: 2
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m_PVREnvironmentMIS: 1
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Assets/_MarrowAssets/Levels/Wuhu Island/Lightmap-0_comp_light.exr
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(Stored with Git LFS)
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(Stored with Git LFS)
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(Stored with Git LFS)
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(Stored with Git LFS)
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(Stored with Git LFS)
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(Stored with Git LFS)
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Before Width: | Height: | Size: 421 KiB After Width: | Height: | Size: 46 KiB |
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(Stored with Git LFS)
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