Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								fb9e856b91 
								
							 
						 
						
							
							
								
								shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing  
							
							
							
						 
						
							2016-12-15 10:02:42 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								f00ada3363 
								
							 
						 
						
							
							
								
								VideoCore: Eliminate an unnecessary copy in the drawcall loop  
							
							
							
						 
						
							2016-12-14 21:00:29 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								5ff3206207 
								
							 
						 
						
							
							
								
								shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts  
							
							
							
						 
						
							2016-12-14 20:06:09 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								f4e98ecf3f 
								
							 
						 
						
							
							
								
								VideoCore: Convert x64 shader JIT to use Xbyak for assembly  
							
							
							
						 
						
							2016-12-14 20:06:08 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								963aedd8cc 
								
							 
						 
						
							
							
								
								Add all services to the Service namespace  
							
							... 
							
							
							
							Previously there was a split where some of the services were in the
Service namespace and others were not. 
							
						 
						
							2016-12-11 00:07:27 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								d0d49bb951 
								
							 
						 
						
							
							
								
								OpenGL: Drop framebuffer completeness check.  
							
							... 
							
							
							
							This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148  
							
						 
						
							2016-12-07 22:09:13 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									emmauss 
								
							 
						 
						
							
							
							
							
								
							
							
								c4e4fa53d9 
								
							 
						 
						
							
							
								
								Implement Frame rate limiter ( #2223 )  
							
							... 
							
							
							
							* implement frame limiter
* fixes 
							
						 
						
							2016-12-06 14:33:19 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								fc4591fa49 
								
							 
						 
						
							
							
								
								ASSERT that shader was linked successfully  
							
							
							
						 
						
							2016-12-05 21:11:24 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								4088afe23c 
								
							 
						 
						
							
							
								
								Report shader uniform block size in case of mismatch  
							
							
							
						 
						
							2016-12-05 21:11:24 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								0edc986861 
								
							 
						 
						
							
							
								
								Print broken shader code to log  
							
							
							
						 
						
							2016-12-05 21:11:24 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								8a1f96011d 
								
							 
						 
						
							
							
								
								OpenGL: Non-zero stride only makes sense for linear buffers  
							
							
							
						 
						
							2016-12-04 06:14:27 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								2600633b89 
								
							 
						 
						
							
							
								
								OpenGL: Ensure framebuffer binding is restored if completion check fails  
							
							
							
						 
						
							2016-12-04 06:14:27 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								ba7f213655 
								
							 
						 
						
							
							
								
								OpenGL: Fix DisplayTransfer accel when input width != output width  
							
							... 
							
							
							
							Fixes  #2246 , #2261  
						
							2016-12-04 05:21:57 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								4f0f88bc6a 
								
							 
						 
						
							
							
								
								Merge pull request  #2259  from JayFoxRox/fix-fallback  
							
							... 
							
							
							
							shader_jit: Fix non-SSE4.1 path where FLR would not truncate 
							
						 
						
							2016-12-03 22:11:39 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								2d8097eecc 
								
							 
						 
						
							
							
								
								shader_jit: Fix non-SSE4.1 path where FLR would not truncate  
							
							
							
						 
						
							2016-12-04 04:26:33 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								4d5e42240c 
								
							 
						 
						
							
							
								
								clang-format: Fix coding style  
							
							
							
						 
						
							2016-12-03 01:32:46 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								e2cb7d7833 
								
							 
						 
						
							
							
								
								shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted  
							
							
							
						 
						
							2016-12-02 04:33:15 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								e3e4f27447 
								
							 
						 
						
							
							
								
								ClangFormat: Fixed the clang-format errors  
							
							
							
						 
						
							2016-11-30 09:37:37 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								aea9a91100 
								
							 
						 
						
							
							
								
								Build: Fixed a few warnings.  
							
							
							
						 
						
							2016-11-29 16:51:53 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								e279a6955e 
								
							 
						 
						
							
							
								
								Merge pull request  #2222  from linkmauve/die-frameskip-die  
							
							... 
							
							
							
							Remove the broken frame_skip option 
							
						 
						
							2016-11-27 16:01:45 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Gil Peyrot 
								
							 
						 
						
							
							
							
							
								
							
							
								0820c99462 
								
							 
						 
						
							
							
								
								GPU: Remove the broken frame_skip option.  
							
							... 
							
							
							
							Fixes  #1960 . 
						
							2016-11-27 21:19:56 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								4623415026 
								
							 
						 
						
							
							
								
								RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1  
							
							
							
						 
						
							2016-11-27 13:09:11 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								743b0e71d9 
								
							 
						 
						
							
							
								
								Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.  
							
							
							
						 
						
							2016-11-27 12:16:10 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									jphalimi 
								
							 
						 
						
							
							
							
							
								
							
							
								82210ab480 
								
							 
						 
						
							
							
								
								Cache Vertices instead of Output registers ( #2165 )  
							
							... 
							
							
							
							This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator. 
							
						 
						
							2016-11-23 23:10:34 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								75affa13f7 
								
							 
						 
						
							
							
								
								Fix format error from  #2195  
							
							
							
						 
						
							2016-11-22 20:17:28 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								2de470c9b2 
								
							 
						 
						
							
							
								
								Merge pull request  #2195  from Subv/factor_check  
							
							... 
							
							
							
							GPU/CiTrace: Avoid calling GetTextures() when not necessary. 
							
						 
						
							2016-11-19 22:21:11 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								050e9be15b 
								
							 
						 
						
							
							
								
								GPU/CiTrace: Avoid calling GetTextures() when not necessary.  
							
							
							
						 
						
							2016-11-19 19:27:00 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								f68f37b520 
								
							 
						 
						
							
							
								
								Merge pull request  #2194  from jroweboy/extremely-minor-clangformat-change  
							
							... 
							
							
							
							Minor formatting change 
							
						 
						
							2016-11-19 13:51:14 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								19acec351c 
								
							 
						 
						
							
							
								
								Minor formatting change  
							
							
							
						 
						
							2016-11-19 13:35:07 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								d9305b0a07 
								
							 
						 
						
							
							
								
								Add default hotkey to swap primary screens.  
							
							... 
							
							
							
							Also minor style changes 
							
						 
						
							2016-11-05 03:46:43 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								2b1654ad9b 
								
							 
						 
						
							
							
								
								Support additional screen layouts.  
							
							... 
							
							
							
							Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen. 
							
						 
						
							2016-11-05 02:55:41 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Ricardo de Almeida Gonzaga 
								
							 
						 
						
							
							
							
							
								
							
							
								13d46f6820 
								
							 
						 
						
							
							
								
								Fix typos  
							
							
							
						 
						
							2016-10-20 12:26:59 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d989102c9c 
								
							 
						 
						
							
							
								
								Merge pull request  #2082  from yuriks/shader-interp-crash  
							
							... 
							
							
							
							Fix/mask crash in shader debugger in Mii Maker 
							
						 
						
							2016-10-06 19:35:37 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								49b10339bf 
								
							 
						 
						
							
							
								
								Merge pull request  #2103  from wwylele/gpu-reg-cleanup  
							
							... 
							
							
							
							GPU: DisplayTransfer & MemoryFill cleanup and param check 
							
						 
						
							2016-10-03 20:21:55 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								d9a904f9cb 
								
							 
						 
						
							
							
								
								VideoCore: Shader interpreter cleanups  
							
							
							
						 
						
							2016-09-29 21:15:49 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								26b68313b9 
								
							 
						 
						
							
							
								
								VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo  
							
							... 
							
							
							
							As far as I can tell, memset was replaced by a fill without correcting
the parameter type, causing an out-of-bounds array read in the Vec4
constructor. 
							
						 
						
							2016-09-29 21:11:36 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								01667d9a35 
								
							 
						 
						
							
							
								
								OpenGL: Take cached viewport sub-rect into account for scissor  
							
							... 
							
							
							
							Fixes  #1938  
						
							2016-09-29 20:55:24 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								d2419570b9 
								
							 
						 
						
							
							
								
								rasterizer: separate TextureCopy from DisplayTransfer  
							
							
							
						 
						
							2016-09-29 10:01:34 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								f120e78b56 
								
							 
						 
						
							
							
								
								Remove special rules for Windows.h and library includes  
							
							
							
						 
						
							2016-09-21 00:16:33 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								84fbbe2629 
								
							 
						 
						
							
							
								
								Use negative priorities to avoid special-casing the self-include  
							
							
							
						 
						
							2016-09-21 00:15:56 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Gil Peyrot 
								
							 
						 
						
							
							
							
							
								
							
							
								ebdae19fd2 
								
							 
						 
						
							
							
								
								Remove empty newlines in #include blocks.  
							
							... 
							
							
							
							This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation. 
							
						 
						
							2016-09-21 11:15:47 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								396a8d91a4 
								
							 
						 
						
							
							
								
								Manually tweak source formatting and then re-run clang-format  
							
							
							
						 
						
							2016-09-18 21:14:25 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Emmanuel Gil Peyrot 
								
							 
						 
						
							
							
							
							
								
							
							
								dc8479928c 
								
							 
						 
						
							
							
								
								Sources: Run clang-format on everything.  
							
							
							
						 
						
							2016-09-18 09:38:01 +09:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								a3afeb4687 
								
							 
						 
						
							
							
								
								VideoCore: Fix dangling lambda context in shader interpreter  
							
							... 
							
							
							
							The static meant that after the first execution, these lambda context
would be pointing to a random location on the stack. Fixes a random
crash when using the interpreter. 
							
						 
						
							2016-09-15 22:15:11 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								09063dc5bb 
								
							 
						 
						
							
							
								
								Merge pull request  #2032  from bunnei/qt-graphics  
							
							... 
							
							
							
							Qt graphics configure & V-Sync option 
							
						 
						
							2016-08-31 22:20:54 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jannik Vogel 
								
							 
						 
						
							
							
							
							
								
							
							
								7a79fa7a90 
								
							 
						 
						
							
							
								
								OpenGL: Avoid error on unsupported lighting LUT  
							
							
							
						 
						
							2016-08-30 19:30:26 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								08ad9b36d4 
								
							 
						 
						
							
							
								
								config: Add a setting for graphics V-Sync.  
							
							
							
						 
						
							2016-08-29 21:42:30 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								ecf6ecf325 
								
							 
						 
						
							
							
								
								OpenGL: Add scaled resolution support to scissor  
							
							
							
						 
						
							2016-06-27 22:16:04 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								f0b9bc14b6 
								
							 
						 
						
							
							
								
								PICA: Scissor fixes and cleanups  
							
							
							
						 
						
							2016-06-27 21:14:39 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								f9be06b15f 
								
							 
						 
						
							
							
								
								PICA: Implement scissor test  
							
							
							
						 
						
							2016-06-27 21:14:13 -07:00