464 B
464 B
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samples-prefab-spawner |
Prefab Spawner
This sample provides a basic script that instantiates and destroys a prefab AssetReference
.
In order to use the sample, attach the provided script, PrefabSpawnerSample
, to a GameObject
in your scene. Assign an AdressableAsset
to the AssetReference
field of that script. If you're using the Use Existing Build
playmode script, ensure that your Addressable content is built. Then, enter playmode.