WuhuIslandTesting/Library/PackageCache/com.unity.addressables@1.21.12/Documentation~/samples/PrefabSpawner.md

8 lines
464 B
Markdown
Raw Normal View History

2025-01-07 02:06:59 +01:00
---
uid: samples-prefab-spawner
---
# Prefab Spawner
This sample provides a basic script that instantiates and destroys a prefab `AssetReference`.
In order to use the sample, attach the provided script, `PrefabSpawnerSample`, to a `GameObject` in your scene. Assign an `AdressableAsset` to the `AssetReference` field of that script. If you're using the `Use Existing Build` playmode script, ensure that your Addressable content is built. Then, enter playmode.