Experimental version of the Wuhu Island mod for Bonelab.
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ProjectSettings | ||
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LICENSE | ||
README.md |
Wuhu Island Testing
Experimental version of the Wuhu Island mod for Bonelab.
Structure
This defines some folder structure guidelines, which are meant to provide an easy-to-manage filesystem.
Base
Assets/
├── WuhuIsland/ # The main project folder
├── Common/ # Shared assets used across all scenes
│ ├── Materials/ # All materials including water, environment
│ ├── Models/ # Base models from Wii Sports Resort
│ ├── Prefabs/ # Core prefabs used across scenes
│ └── Shaders/ # Custom shaders
│
├── Scenes/
│ ├── Base/ # The main prefabbed layout
│ ├── Day/ # Day-specific assets & scene
│ ├── Night/ # Night-specific assets & scene
│ └── Sunset/ # Sunset-specific assets & scene
│
├── Addons/ # Additional content like Daisy Cruiser
│ ├── Models/
│ ├── Materials/
│ └── Prefabs/
│
└── Settings/ # Scene-specific configurations
├── Lighting/
├── PostProcessing/
└── Skyboxes/
Models/Materials/Textures
Common/
├── Models/ # FBX/OBJ files
├── Materials/ # Unity material files (.mat)
└── Textures/ # Source image files (PNG/TGA/etc)
├── Terrain/
├── Buildings/
└── Props/
Inside of Model
Models/
└── WuhuPlaza/
├── WuhuPlaza.fbx
├── Materials/
└── Textures/