25 lines
No EOL
553 B
C#
25 lines
No EOL
553 B
C#
using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace SLZ
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{
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public class EnumFlags : PropertyAttribute
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{
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public EnumFlags()
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{
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}
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}
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#if UNITY_EDITOR
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[CustomPropertyDrawer(typeof(EnumFlags))]
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public class EnumFlagsPropertyDrawer : PropertyDrawer
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{
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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property.intValue = EditorGUI.MaskField(position, label, property.intValue, property.enumNames);
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}
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}
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#endif
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} |