WuhuIslandTesting/Library/PackageCache/com.stresslevelzero.marrow.sdk@1.2.0/Scripts/SLZ.Marrow/SLZ/EnumFlags.cs

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2025-01-07 02:06:59 +01:00
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace SLZ
{
public class EnumFlags : PropertyAttribute
{
public EnumFlags()
{
}
}
#if UNITY_EDITOR
[CustomPropertyDrawer(typeof(EnumFlags))]
public class EnumFlagsPropertyDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
property.intValue = EditorGUI.MaskField(position, label, property.intValue, property.enumNames);
}
}
#endif
}