614 lines
27 KiB
C#
614 lines
27 KiB
C#
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.SettingsManagement;
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Splines;
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using Unity.Mathematics;
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namespace UnityEditor.Splines
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{
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static class SplineHandles
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{
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[UserSetting]
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internal static UserSetting<Color> s_LineNormalFrontColor = new UserSetting<Color>(PathSettings.instance, "Handles.CurveNormalInFrontColor", Color.white, SettingsScope.User);
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[UserSetting]
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internal static UserSetting<Color> s_LineNormalBehindColor = new UserSetting<Color>(PathSettings.instance, "Handles.CurveNormalBehindColor", new Color(0.98f, 0.62f, 0.62f, 0.4f), SettingsScope.User);
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[UserSetting]
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internal static UserSetting<Color> s_KnotColor = new UserSetting<Color>(PathSettings.instance, "Handles.KnotDefaultColor", new Color(.4f, 1f, .95f, 1f), SettingsScope.User);
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[UserSetting]
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internal static UserSetting<Color> s_TangentColor = new UserSetting<Color>(PathSettings.instance, "Handles.TangentDefaultColor", Color.black, SettingsScope.User);
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[UserSettingBlock("Handles")]
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static void HandleColorPreferences(string searchContext)
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{
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s_LineNormalFrontColor.value = SettingsGUILayout.SettingsColorField("Curve Color", s_LineNormalFrontColor, searchContext);
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s_LineNormalBehindColor.value = SettingsGUILayout.SettingsColorField("Curve Color Behind Surface", s_LineNormalBehindColor, searchContext);
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s_KnotColor.value = SettingsGUILayout.SettingsColorField("Knot Color", s_KnotColor, searchContext);
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s_TangentColor.value = SettingsGUILayout.SettingsColorField("Tangent Color", s_TangentColor, searchContext);
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}
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const float k_SizeFactor = 0.15f;
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const float k_PickingDistance = 8f;
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const float k_HandleWidthDefault = 2f;
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const float k_HandleWidthHover = 4f;
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const float k_KnotDiscRadiusFactorDefault = 0.06f;
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const float k_KnotDiscRadiusFactorHover = 0.07f;
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const float k_KnotDiscRadiusFactorSelected = 0.085f;
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const float k_KnotRotDiscRadius = 0.18f;
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const float k_KnotRotDiscWidthDefault = 1.5f;
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const float k_KnotRotDiscWidthHover = 3f;
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const float k_KnotRotDiscWidthSelected = 4f;
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const float k_TangentLineWidthDefault = 2f;
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const float k_TangentLineWidthHover = 3.5f;
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const float k_TangentLineWidthSelected = 4.5f;
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const float k_TangentStartOffsetFromKnot = 0.22f;
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const float k_tangentEndOffsetFromHandle = 0.11f;
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const float k_AliasedLineSizeMultiplier = 0.5f;
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const int k_SegmentCount = 30;
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const float k_CurveLineWidth = 5f;
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const float k_PreviewCurveOpacity = 0.5f;
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const string k_TangentLineAATexPath = "Textures/TangentLineAATex";
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static Texture2D s_ThickTangentLineAATex = Resources.Load<Texture2D>(k_TangentLineAATexPath);
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static readonly Vector3[] s_CurveSegmentsBuffer = new Vector3[k_SegmentCount + 1];
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static readonly Vector3[] s_SegmentBuffer = new Vector3[2];
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static readonly Vector3[] s_AAWireDiscBuffer = new Vector3[18];
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static ISplineElement s_LastHoveredTangent;
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static int s_LastHoveredTangentID;
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static List<int> s_ElementChildIDs = new List<int>();
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internal static void DrawSplineHandles(IReadOnlyList<IEditableSpline> paths, SplineHandlesOptions options)
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{
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for (int i = 0; i < paths.Count; ++i)
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{
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DrawSplineHandles(paths[i], options);
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}
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}
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internal static bool DrawSplineHandles(IEditableSpline spline, SplineHandlesOptions options, bool activeSpline = true)
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{
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int lastIndex = spline.closed ? spline.knotCount - 1 : spline.knotCount - 2; //If the spline isn't closed, skip the last index of the spline
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var isInsertingKnots = HasOption(options, SplineHandlesOptions.KnotInsert);
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int[] curveIDs = new int[0];
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if(isInsertingKnots && lastIndex+1>=0)
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{
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curveIDs = new int[lastIndex+1];
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for (int idIndex = 0; idIndex < lastIndex+1; ++idIndex)
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curveIDs[idIndex] = GUIUtility.GetControlID(FocusType.Passive);
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}
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activeSpline = curveIDs.Contains(HandleUtility.nearestControl) || activeSpline;
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for (int knotIndex = 0; knotIndex <= lastIndex; ++knotIndex)
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{
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var curve = new CurveData(spline, knotIndex);
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if (isInsertingKnots)
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CurveHandleWithKnotInsert(curve, curveIDs[knotIndex], activeSpline);
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else
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DrawCurve(curve);
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}
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var drawHandlesAsActive = curveIDs.Contains(HandleUtility.nearestControl) || activeSpline;
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for (int knotIndex = 0; knotIndex < spline.knotCount; ++knotIndex)
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{
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var knot = spline.GetKnot(knotIndex);
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if (HasOption(options, SplineHandlesOptions.ShowTangents))
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{
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for (int tangentIndex = 0; tangentIndex < knot.tangentCount; ++tangentIndex)
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{
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//Not drawing unused tangents
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if (!spline.closed && ((knotIndex == 0 && tangentIndex == 0) ||
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(knotIndex != 0 && knotIndex + 1 == spline.knotCount && tangentIndex + 1 == knot.tangentCount)))
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continue;
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var tangent = knot.GetTangent(tangentIndex);
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if (HasOption(options, SplineHandlesOptions.SelectableTangents))
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{
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var tangentHandlelID = SelectionHandle(tangent);
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s_ElementChildIDs.Add(tangentHandlelID);
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}
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else
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DrawTangentHandle(tangent, -1, drawHandlesAsActive);
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}
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}
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if (HasOption(options, SplineHandlesOptions.SelectableKnots))
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SelectionHandle(knot);
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else
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DrawKnotHandle(knot, null, drawHandlesAsActive);
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s_ElementChildIDs.Clear();
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}
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if (s_LastHoveredTangent != null && Event.current.GetTypeForControl(s_LastHoveredTangentID) == EventType.Repaint)
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s_LastHoveredTangent = null;
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return activeSpline;
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}
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static bool HasOption(SplineHandlesOptions options, SplineHandlesOptions target)
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{
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return (options & target) == target;
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}
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internal static int SelectionHandle(ISplineElement element)
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{
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int id = GUIUtility.GetControlID(FocusType.Passive);
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Event evt = Event.current;
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EventType eventType = evt.GetTypeForControl(id);
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switch (eventType)
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{
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case EventType.Layout:
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if (!Tools.viewToolActive)
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{
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HandleUtility.AddControl(id, SplineHandleUtility.DistanceToCircle(element.position, k_PickingDistance));
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if (element is EditableTangent)
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{
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if (HandleUtility.nearestControl == id)
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{
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s_LastHoveredTangent = element;
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s_LastHoveredTangentID = id;
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}
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}
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}
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break;
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case EventType.MouseDown:
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if (HandleUtility.nearestControl == id)
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{
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//Clicking a knot selects it
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if (evt.button != 0)
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break;
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GUIUtility.hotControl = id;
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evt.Use();
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//Add/Remove from knotSelection
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if (EditorGUI.actionKey || evt.modifiers == EventModifiers.Shift)
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{
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if (SplineSelection.Contains(element))
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SplineSelection.Remove(element);
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else
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SplineSelection.Add(element);
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}
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else
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{
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SplineSelection.Clear();
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SplineSelection.Add(element);
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}
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}
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break;
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case EventType.MouseUp:
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if (GUIUtility.hotControl == id)
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{
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GUIUtility.hotControl = 0;
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evt.Use();
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}
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break;
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case EventType.MouseMove:
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if (id == HandleUtility.nearestControl)
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HandleUtility.Repaint();
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break;
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case EventType.Repaint:
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switch (element)
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{
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case EditableKnot knot:
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DrawKnotHandle(knot, id, s_ElementChildIDs);
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break;
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case EditableTangent tangent:
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DrawTangentHandle(tangent, id);
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break;
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}
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break;
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}
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return id;
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}
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internal static bool ButtonHandle(int controlID, EditableKnot knot, bool active)
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{
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Event evt = Event.current;
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EventType eventType = evt.GetTypeForControl(controlID);
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var position = knot.position;
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switch (eventType)
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{
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case EventType.Layout:
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{
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if(!Tools.viewToolActive)
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HandleUtility.AddControl(controlID, SplineHandleUtility.DistanceToKnot(position));
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break;
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}
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case EventType.Repaint:
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DrawKnotHandle(knot, controlID, null, active);
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break;
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case EventType.MouseDown:
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if (HandleUtility.nearestControl == controlID)
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{
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//Clicking a knot selects it
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if (evt.button != 0)
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break;
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GUIUtility.hotControl = controlID;
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evt.Use();
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}
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break;
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case EventType.MouseUp:
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if (GUIUtility.hotControl == controlID)
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{
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GUIUtility.hotControl = 0;
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evt.Use();
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return true;
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}
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break;
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case EventType.MouseMove:
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if (HandleUtility.nearestControl == controlID)
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HandleUtility.Repaint();
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break;
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}
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return false;
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}
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public static void CurveHandleWithKnotInsert(CurveData curve, int controlID, bool activeSpline)
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{
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Event evt = Event.current;
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EventType eventType = evt.GetTypeForControl(controlID);
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CurveHandleCap(curve, controlID, eventType, false, activeSpline);
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switch (eventType)
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{
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case EventType.Repaint:
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if (HandleUtility.nearestControl == controlID)
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{
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SplineHandleUtility.GetNearestPointOnCurve(curve, out Vector3 position, out float t);
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if(t > 0f && t < 1f)
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{
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var mouseRect = new Rect(evt.mousePosition - new Vector2(500, 500), new Vector2(1000, 1000));
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EditorGUIUtility.AddCursorRect(mouseRect, MouseCursor.ArrowPlus);
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var previewKnotRotation = quaternion.identity;
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if (curve.a.spline is BezierEditableSpline)
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{
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var bezierCurve = BezierCurve.FromTangent(curve.a.position, curve.a.GetTangent((int)BezierTangent.Out).direction,
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curve.b.position, curve.b.GetTangent((int)BezierTangent.In).direction);
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var up = CurveUtility.EvaluateUpVector(bezierCurve, t, math.rotate(curve.a.rotation, math.up()), math.rotate(curve.b.rotation, math.up()));
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var tangentOut = CurveUtility.EvaluateTangent(bezierCurve, t);
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previewKnotRotation = quaternion.LookRotationSafe(math.normalize(tangentOut), up);
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}
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DrawKnotHandle(position, previewKnotRotation, false, controlID, false, activeSpline);
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}
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}
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break;
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case EventType.MouseDown:
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if (HandleUtility.nearestControl == controlID)
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{
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if (evt.button != 0)
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break;
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SplineHandleUtility.GetNearestPointOnCurve(curve, out Vector3 position, out float t);
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//Do not place a new knot on an existing one to prevent creation of singularity points with bad tangents
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if(t > 0f && t < 1f)
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{
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EditableKnot knot = EditableSplineUtility.InsertKnotOnCurve(curve, position, t);
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if(!(evt.control || evt.shift))
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SplineSelection.Clear();
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SplineSelection.Add(knot);
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}
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evt.Use();
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}
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break;
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case EventType.MouseMove:
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if(HandleUtility.nearestControl == controlID)
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HandleUtility.Repaint();
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break;
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}
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}
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internal static void DrawKnotHandle(EditableKnot knot, List<int> tangentControlIDs = null, bool activeSpline = true)
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{
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DrawKnotHandle(knot, -1, tangentControlIDs, activeSpline);
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}
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internal static void DrawKnotHandle(EditableKnot knot, int controlId = -1, List<int> tangentControlIDs = null, bool activeSpline = true)
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{
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var mirroredTangentSelected = false;
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var mirroredTangentHovered = false;
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if (tangentControlIDs != null && knot is BezierEditableKnot bezierKnot &&
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(bezierKnot.mode == BezierEditableKnot.Mode.Mirrored || bezierKnot.mode == BezierEditableKnot.Mode.Continuous))
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{
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for (int i = 0; i < knot.tangentCount; i++)
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{
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var tangent = knot.GetTangent(i);
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if (SplineSelection.Contains(tangent))
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{
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mirroredTangentSelected = true;
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break;
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}
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}
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if (!mirroredTangentSelected)
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{
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foreach (var tangentID in tangentControlIDs)
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{
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if (HandleUtility.nearestControl == tangentID)
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mirroredTangentHovered = true;
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}
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}
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}
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DrawKnotHandle(knot.position, knot.rotation, SplineSelection.Contains(knot), controlId, false, activeSpline, mirroredTangentSelected, mirroredTangentHovered);
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}
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internal static void DrawKnotHandle(Vector3 knotPosition, Quaternion knotRotation, bool selected, int controlId,
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bool preview = false, bool activeSpline = true, bool mirroredTangentSelected = false, bool mirroredTangentHovered = false)
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{
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if(Event.current.GetTypeForControl(controlId) != EventType.Repaint)
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return;
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var knotColor = s_KnotColor.value;
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if(preview)
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knotColor = Color.Lerp(Color.gray, Color.white, 0.5f);
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else if(selected)
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knotColor = Handles.selectedColor;
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else if(controlId > 0 && GUIUtility.hotControl == 0 && HandleUtility.nearestControl == controlId)
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knotColor = Handles.preselectionColor;
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if(!activeSpline)
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knotColor = Handles.secondaryColor;
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var handleSize = HandleUtility.GetHandleSize(knotPosition);
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var hovered = HandleUtility.nearestControl == controlId;
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using (new Handles.DrawingScope(knotColor, Matrix4x4.TRS(knotPosition, knotRotation, Vector3.one)))
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{
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// Knot disc
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if (selected || hovered)
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{
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var radius = selected ? k_KnotDiscRadiusFactorSelected : k_KnotDiscRadiusFactorHover;
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Handles.DrawSolidDisc(Vector3.zero, Vector3.up, radius * handleSize);
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}
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else
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Handles.DrawWireDisc(Vector3.zero, Vector3.up, k_KnotDiscRadiusFactorDefault * handleSize, k_HandleWidthHover * k_AliasedLineSizeMultiplier);
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}
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var rotationDiscColor = knotColor;
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if (!selected && mirroredTangentSelected)
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rotationDiscColor = Handles.selectedColor;
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using (new Handles.DrawingScope(rotationDiscColor, Matrix4x4.TRS(knotPosition, knotRotation, Vector3.one)))
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{
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// Knot rotation indicators
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var rotationDiscWidth = k_KnotRotDiscWidthDefault;
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if (selected || mirroredTangentSelected)
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rotationDiscWidth = k_KnotRotDiscWidthSelected;
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else if (hovered || mirroredTangentHovered)
|
||
|
rotationDiscWidth = k_KnotRotDiscWidthHover;
|
||
|
|
||
|
DrawAAWireDisc(Vector3.zero, Vector3.up, k_KnotRotDiscRadius * handleSize, rotationDiscWidth);
|
||
|
|
||
|
s_SegmentBuffer[0] = Vector3.zero;
|
||
|
s_SegmentBuffer[1] = Vector3.up * 2f * k_SizeFactor * handleSize;
|
||
|
Handles.DrawAAPolyLine(k_HandleWidthDefault, s_SegmentBuffer);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
internal static void DrawPreviewKnot(EditableKnot knot)
|
||
|
{
|
||
|
DrawKnotHandle(knot.position, knot.rotation, false, -1, true);
|
||
|
}
|
||
|
|
||
|
internal static void DrawTangentHandle(EditableTangent tangent, int controlId = -1, bool activeHandle = true)
|
||
|
{
|
||
|
if(Event.current.type != EventType.Repaint)
|
||
|
return;
|
||
|
|
||
|
var knotPos = tangent.owner.position;
|
||
|
var tangentPos = tangent.position;
|
||
|
|
||
|
var tangentHandleSize = HandleUtility.GetHandleSize(tangentPos);
|
||
|
|
||
|
var tangentColor = s_KnotColor.value;
|
||
|
var selected = SplineSelection.Contains(tangent);
|
||
|
var hovered = HandleUtility.nearestControl == controlId;
|
||
|
if (selected)
|
||
|
tangentColor = Handles.selectedColor;
|
||
|
else if (hovered)
|
||
|
tangentColor = Handles.preselectionColor;
|
||
|
|
||
|
if(!activeHandle)
|
||
|
tangentColor = Handles.secondaryColor;
|
||
|
|
||
|
var tangentArmColor = tangentColor == s_KnotColor ? s_TangentColor.value : tangentColor;
|
||
|
|
||
|
var oppositeSelected = IsOppositeTangentSelected(tangent);
|
||
|
if (tangentArmColor == s_TangentColor && oppositeSelected)
|
||
|
tangentArmColor = Handles.selectedColor;
|
||
|
|
||
|
var oppositeHovered = IsOppositeTangentHovered(tangent);
|
||
|
var mirrored = (tangent.owner is BezierEditableKnot bezierKnot) &&
|
||
|
bezierKnot.mode == BezierEditableKnot.Mode.Mirrored;
|
||
|
|
||
|
using (new ColorScope(tangentArmColor))
|
||
|
{
|
||
|
var width = k_TangentLineWidthDefault;
|
||
|
if (selected || (mirrored && oppositeSelected))
|
||
|
width = k_TangentLineWidthSelected;
|
||
|
else if (hovered || (mirrored && oppositeHovered))
|
||
|
width = k_TangentLineWidthHover;
|
||
|
|
||
|
var tex = width > k_TangentLineWidthDefault ? s_ThickTangentLineAATex : null;
|
||
|
|
||
|
var startPos = knotPos;
|
||
|
var toTangent = tangentPos - knotPos;
|
||
|
var toTangentNorm = math.normalize(toTangent);
|
||
|
var length = math.length(toTangent);
|
||
|
|
||
|
var knotHandleSize = HandleUtility.GetHandleSize(startPos);
|
||
|
var knotHandleOffset = knotHandleSize * k_TangentStartOffsetFromKnot;
|
||
|
var tangentHandleOffset = tangentHandleSize * k_tangentEndOffsetFromHandle;
|
||
|
// Reduce the length slightly, so that there's some space between tangent line endings and handles.
|
||
|
length = Mathf.Max(0f, length - knotHandleOffset - tangentHandleOffset);
|
||
|
startPos += toTangentNorm * knotHandleOffset;
|
||
|
SplineHandleUtility.DrawLineWithWidth(startPos + toTangentNorm * length, startPos, width, tex);
|
||
|
}
|
||
|
|
||
|
var rotation = TransformOperation.CalculateElementSpaceHandleRotation(math.length(tangent.localPosition) >0 ? tangent : tangent.owner);
|
||
|
using (new Handles.DrawingScope(tangentColor, Matrix4x4.TRS(tangent.position, rotation, Vector3.one)))
|
||
|
{
|
||
|
if (selected || hovered)
|
||
|
{
|
||
|
var radius = (selected ? k_KnotDiscRadiusFactorSelected : k_KnotDiscRadiusFactorHover) * tangentHandleSize;
|
||
|
// As Handles.DrawSolidDisc has no thickness parameter, we're drawing a wire disc here so that the solid disc has thickness when viewed from a shallow angle.
|
||
|
Handles.DrawWireDisc(Vector3.zero, Vector3.up, radius * 0.7f, k_HandleWidthHover);
|
||
|
Handles.DrawSolidDisc(Vector3.zero, Vector3.up, radius);
|
||
|
}
|
||
|
else
|
||
|
Handles.DrawWireDisc(Vector3.zero, Vector3.up, k_KnotDiscRadiusFactorDefault * tangentHandleSize, k_HandleWidthHover * k_AliasedLineSizeMultiplier);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void DrawAAWireDisc(Vector3 position, Vector3 normal, float radius, float thickness)
|
||
|
{
|
||
|
// Right vector calculation here is identical to Handles.DrawWireDisc
|
||
|
Vector3 right = Vector3.Cross(normal, Vector3.up);
|
||
|
if ((double)right.sqrMagnitude < 1.0 / 1000.0)
|
||
|
right = Vector3.Cross(normal, Vector3.right);
|
||
|
|
||
|
var angleStep = 360f / (s_AAWireDiscBuffer.Length - 1);
|
||
|
for (int i = 0; i < s_AAWireDiscBuffer.Length - 1; i++)
|
||
|
{
|
||
|
s_AAWireDiscBuffer[i] = position + right * radius;
|
||
|
right = Quaternion.AngleAxis(angleStep, normal) * right;
|
||
|
}
|
||
|
|
||
|
s_AAWireDiscBuffer[s_AAWireDiscBuffer.Length - 1] = s_AAWireDiscBuffer[0];
|
||
|
|
||
|
var tex = thickness > 2f ? s_ThickTangentLineAATex : null;
|
||
|
Handles.DrawAAPolyLine(tex, thickness, s_AAWireDiscBuffer);
|
||
|
}
|
||
|
|
||
|
static bool IsOppositeTangentSelected(EditableTangent tangent)
|
||
|
{
|
||
|
return tangent.owner is BezierEditableKnot knot
|
||
|
&& knot.mode != BezierEditableKnot.Mode.Broken
|
||
|
&& knot.TryGetOppositeTangent(tangent, out EditableTangent oppositeTangent)
|
||
|
&& SplineSelection.Contains(oppositeTangent);
|
||
|
}
|
||
|
|
||
|
static bool IsOppositeTangentHovered(EditableTangent tangent)
|
||
|
{
|
||
|
return tangent.owner is BezierEditableKnot knot
|
||
|
&& knot.TryGetOppositeTangent(tangent, out EditableTangent oppositeTangent)
|
||
|
&& (s_LastHoveredTangent == oppositeTangent);
|
||
|
}
|
||
|
|
||
|
internal static void DrawCurve(CurveData curve)
|
||
|
{
|
||
|
Event evt = Event.current;
|
||
|
if (evt.type == EventType.Repaint)
|
||
|
CurveHandleCap(curve, -1, EventType.Repaint);
|
||
|
}
|
||
|
|
||
|
internal static void CurveHandleCap(CurveData curve, int controlID, EventType eventType, bool previewCurve = false, bool activeSpline = true)
|
||
|
{
|
||
|
switch (eventType)
|
||
|
{
|
||
|
case EventType.Layout:
|
||
|
{
|
||
|
SplineHandleUtility.GetCurveSegments(curve, s_CurveSegmentsBuffer);
|
||
|
|
||
|
float dist = float.MaxValue;
|
||
|
for (var i = 0; i < s_CurveSegmentsBuffer.Length - 1; ++i)
|
||
|
{
|
||
|
var a = s_CurveSegmentsBuffer[i];
|
||
|
var b = s_CurveSegmentsBuffer[i + 1];
|
||
|
dist = Mathf.Min(HandleUtility.DistanceToLine(a, b), dist);
|
||
|
}
|
||
|
|
||
|
if (!Tools.viewToolActive)
|
||
|
HandleUtility.AddControl(controlID, Mathf.Max(0, dist - k_PickingDistance));
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case EventType.Repaint:
|
||
|
{
|
||
|
SplineHandleUtility.GetCurveSegments(curve, s_CurveSegmentsBuffer);
|
||
|
//We attenuate the spline display if a spline can be controlled (id != -1) and
|
||
|
//if it's not the current active spline
|
||
|
var attenuate = controlID != -1 && !activeSpline;
|
||
|
|
||
|
var prevColor = Handles.color;
|
||
|
|
||
|
var color = s_LineNormalFrontColor.value;
|
||
|
if (attenuate)
|
||
|
color = Handles.secondaryColor;
|
||
|
if (previewCurve)
|
||
|
color.a *= k_PreviewCurveOpacity;
|
||
|
|
||
|
Handles.color = color;
|
||
|
|
||
|
using (new ZTestScope(CompareFunction.Less))
|
||
|
{
|
||
|
Handles.DrawAAPolyLine(k_CurveLineWidth, s_CurveSegmentsBuffer);
|
||
|
}
|
||
|
|
||
|
color = s_LineNormalBehindColor.value;
|
||
|
if (attenuate)
|
||
|
color = Handles.secondaryColor;
|
||
|
if (previewCurve)
|
||
|
color.a *= k_PreviewCurveOpacity;
|
||
|
|
||
|
Handles.color = color;
|
||
|
|
||
|
using (new ZTestScope(CompareFunction.Greater))
|
||
|
{
|
||
|
Handles.DrawAAPolyLine(k_CurveLineWidth, s_CurveSegmentsBuffer);
|
||
|
}
|
||
|
|
||
|
Handles.color = prevColor;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|