WuhuIslandTesting/Library/PackageCache/com.unity.shadergraph@8148.12.1-8/Documentation~/Vector-3-Node.md
2025-01-07 02:06:59 +01:00

820 B

Vector 3 Node

Description

Defines a Vector 3 value in the shader. If Ports X, Y and Z are not connected with Edges this Node defines a constant Vector 3, otherwise this Node can be used to combine various Float values.

Ports

Name Direction Type Binding Description
X Input Float None Input x component value
Y Input Float None Input y component value
Z Input Float None Input z component value
Out Output Vector 3 None Output value

Generated Code Example

The following example code represents one possible outcome of this node.

float3 _Vector3_Out = float3(X, Y, Z);