WuhuIslandTesting/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Editor/ShaderGUI/UIClasses/BaseMaterialField.cs
2025-01-07 02:06:59 +01:00

15 lines
370 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
namespace UnityEditor.SLZMaterialUI
{
public interface BaseMaterialField
{
public int GetShaderPropIdx();
public abstract void UpdateMaterialProperty(MaterialProperty boundProp);
}
}