WuhuIslandTesting/Library/PackageCache/com.unity.addressables@1.21.12/Editor/BuildReportVisualizer/DetailsPanel/DetailsContents.cs
2025-01-07 02:06:59 +01:00

29 lines
756 B
C#

#if UNITY_2022_2_OR_NEWER
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.AddressableAssets.BuildReportVisualizer
{
internal class DetailsContents
{
public List<DetailsListItem> DrillableItems;
public string Title;
public string AssetPath;
public DetailsContents(string title, string assetPath)
{
Title = title;
AssetPath = assetPath;
DrillableItems = new List<DetailsListItem>();
}
public DetailsContents(string title, string assetPath, List<DetailsListItem> items)
{
Title = title;
AssetPath = assetPath;
DrillableItems = items;
}
}
}
#endif