29 lines
756 B
C#
29 lines
756 B
C#
#if UNITY_2022_2_OR_NEWER
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityEditor.AddressableAssets.BuildReportVisualizer
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{
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internal class DetailsContents
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{
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public List<DetailsListItem> DrillableItems;
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public string Title;
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public string AssetPath;
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public DetailsContents(string title, string assetPath)
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{
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Title = title;
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AssetPath = assetPath;
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DrillableItems = new List<DetailsListItem>();
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}
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public DetailsContents(string title, string assetPath, List<DetailsListItem> items)
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{
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Title = title;
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AssetPath = assetPath;
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DrillableItems = items;
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}
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}
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}
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#endif
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