WuhuIslandTesting/Library/PackageCache/com.stresslevelzero.marrow.sdk@1.2.0/Scripts/SLZ.Marrow/SLZ.Marrow.Zones/Zone.cs
2025-01-07 02:06:59 +01:00

19 lines
No EOL
378 B
C#

using SLZ.Marrow.Interaction;
using UnityEngine;
namespace SLZ.Marrow.Zones
{
[AddComponentMenu("MarrowSDK/Zones/Zone")]
public class Zone : MonoBehaviour
{
#if UNITY_EDITOR
private void Reset()
{
gameObject.layer = (int)MarrowLayers.EntityTrigger;
UnityEditor.EditorUtility.SetDirty(gameObject);
}
#endif
}
}