615 B
615 B
Loft Road Sample
This sample demonstrates how to write a road mesh loft tool using SplineUtility
and SplineEditorUtility
APIs. See LoftRoadBehaviour.cs
script as example of how SplineUtility
's EvaluatePosition
, EvaluateTangent
and EvaluateUpVector
functions can be used to extract information about a Spline and how EditorSplineUtility
's callbacks can be leveraged for tooling. In addition, the width of the loft is driven by use of SplineData
which is a good example of how custom data can be associated with Splines.
Manipulate Road Spline
game object's Spline to see the road regenerate.