26 lines
No EOL
1.1 KiB
C#
26 lines
No EOL
1.1 KiB
C#
#if UNITY_2019_4_OR_NEWER
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using System;
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namespace UnityEditor.Build.Pipeline.Utilities
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{
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/// <summary>
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/// Attribute provides the version details for IProcessScene, IProcessSceneWithReport, IPreprocessShaders, and IPreprocessComputeShaders callbacks.
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/// Increment the version number when the callback changes and the build result needs to change.
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/// </summary>
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[AttributeUsage(AttributeTargets.Class, Inherited = true, AllowMultiple = false)]
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public class VersionedCallbackAttribute : Attribute
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{
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public readonly float version;
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/// <summary>
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/// Attribute provides the version details for IProcessScene, IProcessSceneWithReport, IPreprocessShaders, and IPreprocessComputeShaders callbacks.
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/// Increment the version number when the callback changes and the build result needs to change.
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/// </summary>
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/// <param name="version">The version of this callback.</param>
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public VersionedCallbackAttribute(float version)
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{
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this.version = version;
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}
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}
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}
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#endif |