26 lines
1.1 KiB
C#
26 lines
1.1 KiB
C#
|
#if UNITY_2019_4_OR_NEWER
|
|||
|
using System;
|
|||
|
|
|||
|
namespace UnityEditor.Build.Pipeline.Utilities
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Attribute provides the version details for IProcessScene, IProcessSceneWithReport, IPreprocessShaders, and IPreprocessComputeShaders callbacks.
|
|||
|
/// Increment the version number when the callback changes and the build result needs to change.
|
|||
|
/// </summary>
|
|||
|
[AttributeUsage(AttributeTargets.Class, Inherited = true, AllowMultiple = false)]
|
|||
|
public class VersionedCallbackAttribute : Attribute
|
|||
|
{
|
|||
|
public readonly float version;
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Attribute provides the version details for IProcessScene, IProcessSceneWithReport, IPreprocessShaders, and IPreprocessComputeShaders callbacks.
|
|||
|
/// Increment the version number when the callback changes and the build result needs to change.
|
|||
|
/// </summary>
|
|||
|
/// <param name="version">The version of this callback.</param>
|
|||
|
public VersionedCallbackAttribute(float version)
|
|||
|
{
|
|||
|
this.version = version;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
#endif
|