28 lines
696 B
C#
28 lines
696 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.ResourceManagement.ResourceLocations;
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namespace UnityEngine.ResourceManagement.AsyncOperations
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{
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/// <summary>
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/// Options for IAsyncOperations status values
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/// </summary>
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public enum AsyncOperationStatus
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{
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/// <summary>
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/// Use to indicate that the operation is still in progress.
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/// </summary>
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None,
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/// <summary>
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/// Use to indicate that the operation succeeded.
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/// </summary>
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Succeeded,
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/// <summary>
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/// Use to indicate that the operation failed.
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/// </summary>
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Failed
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}
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}
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