WuhuIslandTesting/Logs/AssetImportWorker0.log
2025-01-07 02:06:59 +01:00

113 lines
5.8 KiB
Text

Using pre-set license
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'en' Physical Memory: 16293 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Users/johan/WuhuIslandTesting
-logFile
Logs/AssetImportWorker0.log
-srvPort
62240
Successfully changed project path to: C:/Users/johan/WuhuIslandTesting
C:/Users/johan/WuhuIslandTesting
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [12448] Host "[IP] 192.168.178.78 [Port] 0 [Flags] 2 [Guid] 793729784 [EditorId] 793729784 [Version] 1048832 [Id] WindowsEditor(7,JoWindows) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [12448] Host "[IP] 192.168.178.78 [Port] 0 [Flags] 2 [Guid] 793729784 [EditorId] 793729784 [Version] 1048832 [Id] WindowsEditor(7,JoWindows) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 161.81 ms, found 9 plugins.
Preloading 1 native plugins for Editor in 0.66 ms.
Initialize engine version: 2021.3.16f1 (4016570cf34f)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/johan/WuhuIslandTesting/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2182)
Vendor: NVIDIA
VRAM: 5966 MB
Driver: 32.0.15.6070
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56580
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.039499 seconds.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 233.98 ms, found 9 plugins.
Preloading 1 native plugins for Editor in 0.62 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.300 seconds
Domain Reload Profiling:
ReloadAssembly (1300ms)
BeginReloadAssembly (108ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (985ms)
LoadAssemblies (106ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (207ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (74ms)
SetupLoadedEditorAssemblies (610ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (91ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (235ms)
BeforeProcessingInitializeOnLoad (23ms)
ProcessInitializeOnLoadAttributes (159ms)
ProcessInitializeOnLoadMethodAttributes (102ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.025459 seconds.
Android Extension - Scanning For ADB Devices 27075 ms
Begin MonoManager ReloadAssembly