113 lines
5.8 KiB
Text
113 lines
5.8 KiB
Text
Using pre-set license
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Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'en' Physical Memory: 16293 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Users/johan/WuhuIslandTesting
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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62240
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Successfully changed project path to: C:/Users/johan/WuhuIslandTesting
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C:/Users/johan/WuhuIslandTesting
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [12448] Host "[IP] 192.168.178.78 [Port] 0 [Flags] 2 [Guid] 793729784 [EditorId] 793729784 [Version] 1048832 [Id] WindowsEditor(7,JoWindows) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [12448] Host "[IP] 192.168.178.78 [Port] 0 [Flags] 2 [Guid] 793729784 [EditorId] 793729784 [Version] 1048832 [Id] WindowsEditor(7,JoWindows) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 161.81 ms, found 9 plugins.
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Preloading 1 native plugins for Editor in 0.66 ms.
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Initialize engine version: 2021.3.16f1 (4016570cf34f)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/johan/WuhuIslandTesting/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2182)
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Vendor: NVIDIA
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VRAM: 5966 MB
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Driver: 32.0.15.6070
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Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56580
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.039499 seconds.
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 233.98 ms, found 9 plugins.
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Preloading 1 native plugins for Editor in 0.62 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 1.300 seconds
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Domain Reload Profiling:
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ReloadAssembly (1300ms)
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BeginReloadAssembly (108ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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EndReloadAssembly (985ms)
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LoadAssemblies (106ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (207ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (74ms)
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SetupLoadedEditorAssemblies (610ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (91ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (235ms)
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BeforeProcessingInitializeOnLoad (23ms)
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ProcessInitializeOnLoadAttributes (159ms)
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ProcessInitializeOnLoadMethodAttributes (102ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.025459 seconds.
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Android Extension - Scanning For ADB Devices 27075 ms
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Begin MonoManager ReloadAssembly
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