20 lines
536 B
C#
20 lines
536 B
C#
namespace UnityEditor.Build.Pipeline.Interfaces
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{
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/// <summary>
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/// Base interface of all build tasks.
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/// </summary>
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public interface IBuildTask
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{
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/// <summary>
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/// Version identifier for the build task.
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/// Primarily for caching.
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/// </summary>
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int Version { get; }
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/// <summary>
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/// Run task method
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/// </summary>
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/// <returns>Return code with status information about success or failure causes.</returns>
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ReturnCode Run();
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}
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}
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