16 lines
367 B
C#
16 lines
367 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityEngine.AddressableAssets.Tests
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{
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public class TestObject2 : ScriptableObject
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{
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static public TestObject2 Create(string name)
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{
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var so = CreateInstance<TestObject2>();
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so.name = name;
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return so;
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}
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}
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}
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