WuhuIslandTesting/Library/PackageCache/com.unity.addressables@1.21.12/Runtime/ResourceManager/CcdManager.cs
2025-01-07 02:06:59 +01:00

32 lines
992 B
C#

using System;
#if ENABLE_CCD
/// <summary>
/// CcdManager is a static class used to determine where to point Addressables when loading resources stored in CCD.
/// </summary>
public static class CcdManager
{
/// <summary>
/// Name of the environment that the project should use.
/// </summary>
public static string EnvironmentName { get; set; }
/// <summary>
/// Id of the bucket that the project should use.
/// </summary>
public static string BucketId { get; set; }
/// <summary>
/// Name of the badge the project should use.
/// </summary>
public static string Badge { get; set; }
/// <summary>
/// Determines if the CcdManager has been configured
/// </summary>
/// <returns>True if all fields have been set. False, otherwise.</returns>
public static bool IsConfigured()
{
return !string.IsNullOrEmpty(EnvironmentName) && !string.IsNullOrEmpty(BucketId) && !string.IsNullOrEmpty(Badge);
}
}
#endif