16 lines
2.2 KiB
Text
16 lines
2.2 KiB
Text
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="True">
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<Style src="project://database/Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/EditorStyleSheets/MarrowStyles.uss?fileID=7433441132597879392&guid=7ebe2475af85eae4ca7aeb90fab90275&type=3#MarrowStyles" />
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<ui:VisualElement name="rootContainer">
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<ui:Foldout text="Usage Info" name="usageInfo" value="false">
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<ui:Label display-tooltip-when-elided="true" text="The Event Actuator reads a signal from the Input circuit or Node and fires events based on the value. <br> - <i>Input Updated</i> is an expensive listener and should be used with caution because all listener callbacks will be fired every time the Input value changes. <br> - <i>Input Rose</i> triggers its events when the input signal meets or exceeds the High Threshold. <br> - <i>Input Held</i> triggers its events while the input signal is sustained at or above the High Threshold. <br> - <i>Input Fell</i> triggers its events when the input signal equals or falls below the Low Threshold. <br> - <i>Input Rose OneShot</i> triggers its events only the very first time the input signal meets or exceeds the High Threshold. <br>" name="eventActuatorInfo" style="white-space: normal; font-size: 12px;" />
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<ui:Button text="MarrowSDK Documentation - EventActuator" display-tooltip-when-elided="true" name="marrowDocsButton" binding-path="marrowDocsButton" tooltip="Open the MarrowSDK Documentation in the default web browser." style="margin-top: 10px; width: auto; align-items: auto; justify-content: flex-start;" />
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</ui:Foldout>
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<ui:VisualElement name="validationFeedback" style="visibility: visible; display: flex; margin-bottom: 0;">
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<ui:IMGUIContainer name="imguiValidationContainer" style="margin-bottom: 10px;" />
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</ui:VisualElement>
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<ui:VisualElement name="fieldsContainer" />
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<ui:VisualElement name="imguiInspectorContainer" style="display: flex;">
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<ui:IMGUIContainer name="imguiInspector" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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