WuhuIslandTesting/Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.5/Editor/Tasks/PostScriptsCallback.cs

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2025-01-07 02:06:59 +01:00
using UnityEditor.Build.Pipeline.Injector;
using UnityEditor.Build.Pipeline.Interfaces;
namespace UnityEditor.Build.Pipeline.Tasks
{
/// <summary>
/// Processes all callbacks after the script building task.
/// </summary>
public class PostScriptsCallback : IBuildTask
{
/// <inheritdoc />
public int Version { get { return 1; } }
#pragma warning disable 649
[InjectContext]
IBuildParameters m_Parameters;
[InjectContext]
IBuildResults m_Results;
[InjectContext(ContextUsage.In)]
IScriptsCallback m_Callback;
#pragma warning restore 649
/// <inheritdoc />
public ReturnCode Run()
{
return m_Callback.PostScripts(m_Parameters, m_Results);
}
}
}