WuhuIslandTesting/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ModResources/AmplifyExtensions~/Functions/BRDFMap.asset

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m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity
Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=18935\n125;231;1819;901;1319.5;475.5;1;True;True\nNode;AmplifyShaderEditor.FunctionInput;3;-406,-48;Inherit;False;Input;1;0;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.TexturePropertyNode;1;-231.7726,29.98257;Inherit;True;Property;g_tBRDFMap;BRDF
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BRDF map;0;0;Create;False;0;0;0;True;3;Space(20);Header(BRDF Lut);Space(10);False;0;0;0;True;_BRDFMAP;Toggle;2;Key0;Key1;Create;True;False;Fragment;9;1;FLOAT;0;False;0;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;4;FLOAT;0;False;5;FLOAT;0;False;6;FLOAT;0;False;7;FLOAT;0;False;8;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;0;85,-37;Inherit;False;True;-1;Output;0;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;2;0;3;0\nWireConnection;0;0;2;0\nASEEND*/\n//CHKSM=2C4A9BEFEEEE01984229BFF1A71B87357940D593"
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m_description: 'Enables BRDF remapping. X axis is the light''s controbution based
on normal direction to light. Y axis is the view normal dot.
This DOES
NOT need to be attached to the master node or need anything more to work. Input
output is just for any other behaviors you want to add.'
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