%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3} m_Name: BRDFMap m_EditorClassIdentifier: m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=18935\n125;231;1819;901;1319.5;475.5;1;True;True\nNode;AmplifyShaderEditor.FunctionInput;3;-406,-48;Inherit;False;Input;1;0;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.TexturePropertyNode;1;-231.7726,29.98257;Inherit;True;Property;g_tBRDFMap;BRDF map;1;2;[NoScaleOffset];[SingleLineTexture];Fetch;False;0;0;0;True;0;False;None;None;False;white;Auto;Texture2D;-1;0;2;SAMPLER2D;0;SAMPLERSTATE;1\nNode;AmplifyShaderEditor.StaticSwitch;2;-206.2275,-67.98251;Inherit;False;Property;BRDFMAP;Enable BRDF map;0;0;Create;False;0;0;0;True;3;Space(20);Header(BRDF Lut);Space(10);False;0;0;0;True;_BRDFMAP;Toggle;2;Key0;Key1;Create;True;False;Fragment;9;1;FLOAT;0;False;0;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;4;FLOAT;0;False;5;FLOAT;0;False;6;FLOAT;0;False;7;FLOAT;0;False;8;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;0;85,-37;Inherit;False;True;-1;Output;0;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;2;0;3;0\nWireConnection;0;0;2;0\nASEEND*/\n//CHKSM=2C4A9BEFEEEE01984229BFF1A71B87357940D593" m_functionName: m_description: 'Enables BRDF remapping. X axis is the light''s controbution based on normal direction to light. Y axis is the view normal dot. This DOES NOT need to be attached to the master node or need anything more to work. Input output is just for any other behaviors you want to add.' m_additionalIncludes: m_additionalIncludes: [] m_outsideIncludes: [] m_additionalPragmas: m_additionalPragmas: [] m_outsidePragmas: [] m_additionalDirectives: m_validData: 0 m_isDirty: 1 m_moduleName: ' Additional Directives' m_independentModule: 1 m_customEdited: 0 m_additionalDirectives: [] m_shaderFunctionDirectives: [] m_nativeDirectives: [] m_nativeDirectivesIndex: -1 m_nativeDirectivesFoldout: 0 m_directivesSaveItems: [] m_nodeCategory: 5 m_customNodeCategory: m_previewPosition: 0 m_hidden: 0 m_url: