25 lines
585 B
C#
25 lines
585 B
C#
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using UnityEngine;
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namespace SLZ.Marrow.Utilities
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{
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[SelectionBase]
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public class TempSelectionBase : MonoBehaviour
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{
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private static bool hideInInspector = true;
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public void ApplyHideFlags()
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{
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if (hideInInspector)
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hideFlags = HideFlags.DontSaveInEditor | HideFlags.DontSaveInBuild | HideFlags.HideInInspector;
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else
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hideFlags = HideFlags.DontSaveInEditor | HideFlags.DontSaveInBuild;
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}
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public void Destroy()
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{
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DestroyImmediate(this);
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}
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}
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}
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