28 lines
861 B
C#
28 lines
861 B
C#
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using UnityEngine;
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namespace SLZ.Marrow.Circuits
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{
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public class ExternalCircuit : Circuit
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{
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[SerializeField]
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private Circuit _input;
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public Circuit input
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{
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get
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{
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UnityEngine.Debug.Log("Hollowed Property Getter: SLZ.Marrow.Circuits.ExternalCircuit.input");
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throw new System.NotImplementedException();
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}
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set
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{
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UnityEngine.Debug.Log("Hollowed Property Setter: SLZ.Marrow.Circuits.ExternalCircuit.input");
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throw new System.NotImplementedException();
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}
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}
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public delegate float InitializeDelegate();
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public delegate float ReadSensorDelegate(double fixedTime, float lastSensorValue);
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public delegate float InlineCalculateDelegate(float sensorValue);
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}
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}
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