WuhuIslandTesting/Library/PackageCache/com.unity.addressables@1.21.12/Editor/Diagnostics/GUI/Graph/IGraphLayer.cs

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2025-01-07 02:06:59 +01:00
using System;
using UnityEditor.AddressableAssets.Diagnostics.Data;
using UnityEngine;
namespace UnityEditor.AddressableAssets.Diagnostics.GUI.Graph
{
interface IGraphLayer
{
string LayerName { get; }
string Description { get; }
Color GraphColor { get; }
void Draw(EventDataSet dataSet, Rect rect, int startFrame, int frameCount, int inspectFrame, bool expanded, Material material, int maxValue);
}
}