35 lines
865 B
C#
35 lines
865 B
C#
|
using UnityEditor.Build.Pipeline.Injector;
|
||
|
using UnityEditor.Build.Pipeline.Interfaces;
|
||
|
|
||
|
namespace UnityEditor.Build.Pipeline.Tasks
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Processes all callbacks after the bundle packing task.
|
||
|
/// </summary>
|
||
|
public class PostPackingCallback : IBuildTask
|
||
|
{
|
||
|
/// <inheritdoc />
|
||
|
public int Version { get { return 1; } }
|
||
|
|
||
|
#pragma warning disable 649
|
||
|
[InjectContext]
|
||
|
IBuildParameters m_Parameters;
|
||
|
|
||
|
[InjectContext]
|
||
|
IDependencyData m_DependencyData;
|
||
|
|
||
|
[InjectContext]
|
||
|
IWriteData m_WriteData;
|
||
|
|
||
|
[InjectContext(ContextUsage.In)]
|
||
|
IPackingCallback m_Callback;
|
||
|
#pragma warning restore 649
|
||
|
|
||
|
/// <inheritdoc />
|
||
|
public ReturnCode Run()
|
||
|
{
|
||
|
return m_Callback.PostPacking(m_Parameters, m_DependencyData, m_WriteData);
|
||
|
}
|
||
|
}
|
||
|
}
|