21 lines
398 B
C#
21 lines
398 B
C#
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namespace AddressableAssets.DocExampleCode
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{
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using System;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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internal class UsingLog
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{
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public void UsingLogSample()
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{
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#region SAMPLE
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Addressables.Log("Unloading bundle");
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Addressables.Log("<color=red>Unloading bundle</color> ");
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#endregion
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}
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}
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}
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