23 lines
609 B
C#
23 lines
609 B
C#
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using UnityEngine;
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namespace SLZ.Marrow.Circuits
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{
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[AddComponentMenu("MarrowSDK/Circuits/Nodes/Value Node")]
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public class ValueCircuit : Circuit
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{
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[Tooltip("The Value Node outputs the specified constant value")]
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[SerializeField]
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private float _value = 1f;
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public float Value
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{
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get => _value;
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set
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{
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UnityEngine.Debug.Log("Hollowed Property Setter: SLZ.Marrow.Circuits.ValueCircuit.Value");
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throw new System.NotImplementedException();
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}
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}
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#if UNITY_EDITOR
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#endif
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}
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}
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