Commit graph

9 commits

Author SHA1 Message Date
Jo
47cdd6b046 feat: add new OuterMountainShader shader for mountain texture
feat: add ambience zones to spawn

fix: improve daytime lighting and make it less bright
2024-10-04 02:36:28 +02:00
Jo
7a2fb907ff refactor: remove ApplyVertexColourTransparent shader in favor of ApplyVertexColour
refactor: remove mountain shader, as it was broken anyway and we need an alternative
2024-10-03 15:32:20 +02:00
Jo
a00d4bf50b fix: don't use light probes on airship for the time being
fix: remove original texture-based shadows from town buildings
2024-10-01 08:07:04 +02:00
Jo
8c475381c6 feat: add sunset and day scenes
fix: no more annoying dark fog
2024-09-30 01:05:34 +02:00
Jo
946f621b1a refactor: create prefab for Car and TreeA
chore: update scene structure
2024-08-31 11:37:40 +02:00
Jo
538a5e5abc push new stuff, idk 2024-08-28 19:48:44 +02:00
Jo
6c35f4df42 feat: add more trees 2024-08-25 02:20:21 +02:00
Jo
fa599d7fb9 feat: add basic map for lighting and shader testing
feat: implement OverlayShader for 'faking' vertex colours on certain external assets

feat: add main theme as mono disc

feat: add WS2_common_car model

feat: update lighting settings and skybox feel

chore: tweak various project settings
Signed-off-by: Jo <johannesreckers2006@gmail.com>
2024-08-10 04:09:12 +02:00
Jo
5eb961ae8a chore: add MarrowSDK plugin
Signed-off-by: Jo <johannesreckers2006@gmail.com>
2024-08-07 01:40:32 +02:00