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Area Generation.unity | ||
Area Generation.unity.meta | ||
README.md | ||
README.md.meta |
Area Generation Sample
This sample shows how object generation within a Spline's bounds can be implemented and how custom SplineDataHandles
can be used to enable SplineData
manipulation within Scene View.
Select SpawnAreaSpline01
or SpawnAreaSpline02
game objects and manipulate their Splines
or SplineData
handles to see the spline-defined areas regenerate.