WuhuIslandTesting/Library/PackageCache/com.unity.addressables@1.21.12/Editor/Settings/OrgData.cs
2025-01-07 02:06:59 +01:00

38 lines
828 B
C#

using System;
using UnityEngine;
namespace UnityEditor.AddressableAssets.Settings
{
[Serializable]
internal class OrgData
{
[SerializeField]
internal string id;
[SerializeField]
internal string name;
[SerializeField]
internal string foreign_key;
[SerializeField]
internal string billable_user_fk;
[SerializeField]
internal string org_identifier;
[SerializeField]
internal string orgIdentifier;
internal static OrgData ParseOrgData(string data)
{
var orgData = JsonUtility.FromJson<OrgData>(data);
if (orgData.id == null)
{
throw new ArgumentException("Unable to parse org data.");
}
return orgData;
}
}
}