WuhuIslandTesting/Library/PackageCache/com.stresslevelzero.marrow.sdk@1.2.0/Scripts/SLZ.Marrow/SLZ.Marrow.SceneStreaming/PlayerMarker.cs
2025-01-07 02:06:59 +01:00

18 lines
No EOL
225 B
C#

using UnityEngine;
#if UNITY_EDITOR
#endif
namespace SLZ.Marrow.SceneStreaming
{
[AddComponentMenu("MarrowSDK/Player Marker")]
public class PlayerMarker : MonoBehaviour
{
#if UNITY_EDITOR
#endif
}
}