WuhuIslandTesting/Library/PackageCache/com.unity.splines@1.0.1/Editor/GUI/Inspector/ReadOnlyField.cs
2025-01-07 02:06:59 +01:00

24 lines
656 B
C#

using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Splines
{
sealed class ReadOnlyField : BaseField<string>
{
readonly Label m_IndexField;
public ReadOnlyField(string label) : base(label, new Label() { name = "ReadOnlyValue" })
{
style.flexDirection = FlexDirection.Row;
m_IndexField = this.Q<Label>("ReadOnlyValue");
m_IndexField.text = value;
m_IndexField.style.unityTextAlign = TextAnchor.MiddleLeft;
}
public override void SetValueWithoutNotify(string newValue)
{
m_IndexField.text = newValue;
}
}
}