16 lines
553 B
C#
16 lines
553 B
C#
using System.Threading.Tasks;
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using Newtonsoft.Json;
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namespace Unity.Services.Core.Configuration
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{
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class StreamingAssetsConfigurationLoader : IConfigurationLoader
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{
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public async Task<SerializableProjectConfiguration> GetConfigAsync()
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{
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var jsonConfig = await StreamingAssetsUtils.GetFileTextFromStreamingAssetsAsync(
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ConfigurationUtils.ConfigFileName);
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var config = JsonConvert.DeserializeObject<SerializableProjectConfiguration>(jsonConfig);
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return config;
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}
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}
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}
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