23 lines
610 B
C#
23 lines
610 B
C#
using System;
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namespace UnityEngine.AddressableAssets.Tests
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{
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[CreateAssetMenu(order = 0, fileName = "towsf", menuName = "Test/TestObjectWithSerializableField")]
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public class TestObjectWithSerializableField : ScriptableObject
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{
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[SerializeField]
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private SerializableClass ByValueClass;
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static public TestObjectWithSerializableField Create(string name)
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{
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var obj = CreateInstance<TestObjectWithSerializableField>();
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obj.name = name;
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return obj;
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}
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}
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[Serializable]
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public class SerializableClass
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{
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}
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}
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