17 lines
421 B
C#
17 lines
421 B
C#
namespace AddressableAssets.DocExampleCode
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{
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using System;
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using UnityEngine;
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using UnityEngine.AddressableAssets.ResourceLocators;
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using UnityEngine.ResourceManagement.AsyncOperations;
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internal class UsingInitialize
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{
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#region DECLARATION
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public static AsyncOperationHandle<IResourceLocator> Initialize()
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#endregion
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{
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return default;
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}
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}
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}
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