18 lines
793 B
C#
18 lines
793 B
C#
#if ENABLE_ADDRESSABLE_PROFILER && UNITY_2022_2_OR_NEWER
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namespace UnityEditor.AddressableAssets.Diagnostics
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{
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internal static class TreeColumnNames
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{
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public const string TreeColumnName = "aap-tree-col-name";
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public const string TreeColumnType = "aap-tree-col-assetType";
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public const string TreeColumnAddressedCount = "aap-tree-col-addressedCount";
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public const string TreeColumnStatus = "aap-tree-col-status";
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public const string TreeColumnPercentage = "aap-tree-col-percentage";
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public const string TreeColumnBundleSource = "aap-tree-col-bundleSource";
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public const string TreeColumnReferencedBy = "aap-tree-col-referencedBy";
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public const string TreeColumnReferencesTo = "aap-tree-col-referencesTo";
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}
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}
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#endif
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