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# Area Generation Sample
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This sample shows how object generation within a Spline's bounds can be implemented and how custom `SplineDataHandles` can be used to enable `SplineData` manipulation within Scene View.
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Select `SpawnAreaSpline01` or `SpawnAreaSpline02` game objects and manipulate their `Splines` or `SplineData` handles to see the spline-defined areas regenerate.
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