initial commit
This commit is contained in:
parent
6715289efe
commit
788c3389af
37645 changed files with 2526849 additions and 80 deletions
|
@ -0,0 +1,51 @@
|
|||
Shader "Hidden/BlitNoAlpha"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
_MainTex ("Texture", any) = "" {}
|
||||
}
|
||||
SubShader {
|
||||
Pass {
|
||||
ZTest Always Cull Off ZWrite Off
|
||||
|
||||
CGPROGRAM
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
#include "UnityCG.cginc"
|
||||
|
||||
UNITY_DECLARE_SCREENSPACE_TEXTURE(_MainTex);
|
||||
uniform float4 _MainTex_ST;
|
||||
|
||||
struct appdata_t {
|
||||
float4 vertex : POSITION;
|
||||
float2 texcoord : TEXCOORD0;
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
};
|
||||
|
||||
struct v2f {
|
||||
float4 vertex : SV_POSITION;
|
||||
float2 texcoord : TEXCOORD0;
|
||||
UNITY_VERTEX_OUTPUT_STEREO
|
||||
};
|
||||
|
||||
v2f vert (appdata_t v)
|
||||
{
|
||||
v2f o;
|
||||
UNITY_SETUP_INSTANCE_ID(v);
|
||||
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
|
||||
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||
o.texcoord = TRANSFORM_TEX(v.texcoord.xy, _MainTex);
|
||||
return o;
|
||||
}
|
||||
|
||||
fixed4 frag (v2f i) : SV_Target
|
||||
{
|
||||
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
|
||||
return half4(UNITY_SAMPLE_SCREENSPACE_TEXTURE(_MainTex, i.texcoord).xyz, 1.0);
|
||||
}
|
||||
ENDCG
|
||||
|
||||
}
|
||||
}
|
||||
Fallback Off
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 50b406436c6214c49aaaa6011b71dde8
|
||||
timeCreated: 1502007198
|
||||
licenseType: Pro
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,33 @@
|
|||
Shader "Hidden/Checkerboard"
|
||||
{
|
||||
SubShader
|
||||
{
|
||||
// No culling or depth
|
||||
Cull Off ZWrite Off ZTest Always
|
||||
|
||||
Pass
|
||||
{
|
||||
CGPROGRAM
|
||||
#pragma vertex vert_img
|
||||
#pragma fragment frag
|
||||
|
||||
#include "UnityCG.cginc"
|
||||
|
||||
static const float rows = 24;
|
||||
static const float columns = 24;
|
||||
|
||||
float4 frag(v2f_img i) : SV_Target
|
||||
{
|
||||
float3 col1 = float3(32.0/255.0, 32.0/255.0, 32.0/255.0);
|
||||
float3 col2 = float3(42.0/255.0, 42.0/255.0, 42.0/255.0);
|
||||
if (!IsGammaSpace()) {
|
||||
col1 = GammaToLinearSpace(col1);
|
||||
col2 = GammaToLinearSpace(col2);
|
||||
}
|
||||
float total = floor(i.uv.x * rows) + floor(i.uv.y * columns);
|
||||
return float4(lerp(col1, col2, step(fmod(total, 2.0), 0.5)), 1.0);
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5caf62d8bd7c44596ace77ef9eb8ea31
|
||||
timeCreated: 1502007198
|
||||
licenseType: Pro
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,45 @@
|
|||
Shader "Hidden/Shader Graph/FallbackError"
|
||||
{
|
||||
SubShader
|
||||
{
|
||||
Tags
|
||||
{
|
||||
"ShaderGraphShader" = "true"
|
||||
"ShaderGraphTargetId" = "FallbackError"
|
||||
}
|
||||
Pass
|
||||
{
|
||||
CGPROGRAM
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
#pragma target 2.0
|
||||
#pragma multi_compile _ UNITY_SINGLE_PASS_STEREO STEREO_INSTANCING_ON STEREO_MULTIVIEW_ON
|
||||
#include "UnityCG.cginc"
|
||||
|
||||
struct appdata_t {
|
||||
float4 vertex : POSITION;
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
};
|
||||
|
||||
struct v2f {
|
||||
float4 vertex : SV_POSITION;
|
||||
UNITY_VERTEX_OUTPUT_STEREO
|
||||
};
|
||||
|
||||
v2f vert (appdata_t v)
|
||||
{
|
||||
v2f o;
|
||||
UNITY_SETUP_INSTANCE_ID(v);
|
||||
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
|
||||
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||
return o;
|
||||
}
|
||||
fixed4 frag (v2f i) : SV_Target
|
||||
{
|
||||
return fixed4(1,0,1,1);
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
Fallback Off
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: da07703fcc09f8d4799221050659bd55
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Add table
Add a link
Reference in a new issue