initial commit

This commit is contained in:
Jo 2025-01-07 02:06:59 +01:00
parent 6715289efe
commit 788c3389af
37645 changed files with 2526849 additions and 80 deletions

View file

@ -0,0 +1,27 @@
using System;
using UnityEngine;
namespace UnityEditor.Graphing
{
[Serializable]
struct DrawState
{
[SerializeField]
private bool m_Expanded;
[SerializeField]
private Rect m_Position;
public bool expanded
{
get { return m_Expanded; }
set { m_Expanded = value; }
}
public Rect position
{
get { return m_Position; }
set { m_Position = value; }
}
}
}

View file

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: c85b5b63a005833438cd315d952735de
timeCreated: 1464272094
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,38 @@
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.Graphing
{
[Serializable]
class GraphDrawingData : ISerializationCallbackReceiver
{
[SerializeField]
private List<string> m_SerializableSelection = new List<string>();
[NonSerialized]
private List<Guid> m_Selection = new List<Guid>();
public IEnumerable<Guid> selection
{
get { return m_Selection; }
set
{
m_Selection.Clear();
m_Selection.AddRange(value);
}
}
public void OnBeforeSerialize()
{
m_SerializableSelection.Clear();
m_SerializableSelection.AddRange(m_Selection.Select(x => x.ToString()));
}
public void OnAfterDeserialize()
{
selection = m_SerializableSelection.Select(x => new Guid(x));
}
}
}

View file

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 4bc9112caeee14b29b0a521463985007
timeCreated: 1482330187
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,10 @@
using System;
namespace UnityEditor.Graphing
{
interface IEdge : IEquatable<IEdge>
{
SlotReference outputSlot { get; }
SlotReference inputSlot { get; }
}
}

View file

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 2f67813c9628ef14a839d0c546f6ab25
timeCreated: 1464264924
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,55 @@
using System;
using System.Collections.Generic;
using UnityEditor.ShaderGraph;
namespace UnityEditor.Graphing
{
enum ModificationScope
{
Nothing = 0,
Node = 1,
Graph = 2,
Topological = 3,
Layout = 4
}
delegate void OnNodeModified(AbstractMaterialNode node, ModificationScope scope);
static class NodeExtensions
{
public static IEnumerable<T> GetSlots<T>(this AbstractMaterialNode node) where T : MaterialSlot
{
var slots = new List<T>();
node.GetSlots(slots);
return slots;
}
public static IEnumerable<T> GetInputSlots<T>(this AbstractMaterialNode node) where T : MaterialSlot
{
var slots = new List<T>();
node.GetInputSlots(slots);
return slots;
}
public static IEnumerable<T> GetInputSlots<T>(this AbstractMaterialNode node, MaterialSlot startingSlot) where T : MaterialSlot
{
var slots = new List<T>();
node.GetInputSlots(startingSlot, slots);
return slots;
}
public static IEnumerable<T> GetOutputSlots<T>(this AbstractMaterialNode node) where T : MaterialSlot
{
var slots = new List<T>();
node.GetOutputSlots(slots);
return slots;
}
public static IEnumerable<T> GetOutputSlots<T>(this AbstractMaterialNode node, MaterialSlot startingSlot) where T : MaterialSlot
{
var slots = new List<T>();
node.GetOutputSlots(startingSlot, slots);
return slots;
}
}
}

View file

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: b16d3bd20d4d2c644969258425ff071a
timeCreated: 1464264925
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,7 @@
namespace UnityEditor.Graphing
{
interface IOnAssetEnabled
{
void OnEnable();
}
}

View file

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: ed722b1f9c66a7441b3893cec3e3ff4d
timeCreated: 1468409044
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,58 @@
using System;
using UnityEditor.ShaderGraph;
using UnityEditor.ShaderGraph.Serialization;
using UnityEngine;
namespace UnityEditor.Graphing
{
[Serializable]
struct SlotReference : IEquatable<SlotReference>, IComparable<SlotReference>
{
[SerializeField]
JsonRef<AbstractMaterialNode> m_Node;
[SerializeField]
int m_SlotId;
public SlotReference(AbstractMaterialNode node, int slotId)
{
m_Node = node;
m_SlotId = slotId;
}
public AbstractMaterialNode node => m_Node;
// public Guid nodeGuid => m_Node.value.guid;
public int slotId => m_SlotId;
public MaterialSlot slot => m_Node.value?.FindSlot<MaterialSlot>(m_SlotId);
public bool Equals(SlotReference other) => m_SlotId == other.m_SlotId && m_Node.value == other.m_Node.value;
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj)) return false;
return obj.GetType() == GetType() && Equals((SlotReference)obj);
}
public override int GetHashCode()
{
unchecked
{
return (m_SlotId * 397) ^ m_Node.GetHashCode();
}
}
public int CompareTo(SlotReference other)
{
var nodeIdComparison = m_Node.value.objectId.CompareTo(other.m_Node.value.objectId);
if (nodeIdComparison != 0)
{
return nodeIdComparison;
}
return m_SlotId.CompareTo(other.m_SlotId);
}
}
}

View file

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: a7b6f306850f6cc449bc71d8d2384146
timeCreated: 1464264925
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: