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37645 changed files with 2526849 additions and 80 deletions
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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[AttributeUsage(AttributeTargets.Method)]
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class BuiltinKeywordAttribute : Attribute
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{
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}
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}
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fileFormatVersion: 2
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guid: 9c9d769f1b8c48746bca5318ac6d2dfb
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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using System;
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namespace UnityEditor.ShaderGraph
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{
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = false)]
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internal abstract class ContextFilterableAttribute : Attribute
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{
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}
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}
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fileFormatVersion: 2
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guid: e74ce62c866dd564fb6420aabd9beacf
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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using System;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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[AttributeUsage(AttributeTargets.Property)]
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public class InspectableAttribute : Attribute
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{
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// String value to use in the Property name TextLabel
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public string labelName { get; private set; }
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// The default value of this property
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public object defaultValue { get; private set; }
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// String value to supply if you wish to use a custom style when drawing this property
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public string customStyleName { get; private set; }
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public InspectableAttribute(string labelName, object defaultValue, string customStyleName = "")
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{
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this.labelName = labelName;
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this.defaultValue = defaultValue;
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this.customStyleName = customStyleName;
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}
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}
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}
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fileFormatVersion: 2
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guid: 135160e3cb114b679f9d5363c349b289
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timeCreated: 1587157677
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using System;
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namespace UnityEditor.ShaderGraph
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{
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
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internal class NeverAllowedByTargetAttribute : ContextFilterableAttribute
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{
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}
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}
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fileFormatVersion: 2
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guid: 2c583d077fd8e8e479fe6e4e74df4bee
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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@ -0,0 +1,15 @@
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using System;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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[AttributeUsage(AttributeTargets.Class)]
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public class SGPropertyDrawerAttribute : Attribute
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{
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public Type propertyType { get; private set; }
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public SGPropertyDrawerAttribute(Type propertyType)
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{
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this.propertyType = propertyType;
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 291f21a1598748ba8fe53ab69eb10b5e
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timeCreated: 1588090538
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using System;
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namespace UnityEditor.ShaderGraph
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{
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[GenerationAPI]
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
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internal class SRPFilterAttribute : ContextFilterableAttribute
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{
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public Type[] srpTypes = null;
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public SRPFilterAttribute(params Type[] WorksWithSRP)
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{
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srpTypes = WorksWithSRP;
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 9bdc66ff87a9fb141b0cb9e8aa3ae0bf
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
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@ -0,0 +1,15 @@
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using System;
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namespace UnityEditor.ShaderGraph
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{
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[GenerationAPI]
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
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internal class SubTargetFilterAttribute : ContextFilterableAttribute
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{
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public Type[] subTargetTypes = null;
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public SubTargetFilterAttribute(params Type[] WorksWithSubTargets)
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{
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subTargetTypes = WorksWithSubTargets;
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: d2c11681665d4bbdbfb8e733b901fde5
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timeCreated: 1615524028
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