initial commit
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37645 changed files with 2526849 additions and 80 deletions
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Unity.Services.Core.Registration")]
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#if UNITY_INCLUDE_TESTS
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[assembly: InternalsVisibleTo("Unity.Services.Core.Tests")]
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[assembly: InternalsVisibleTo("Unity.Services.Core.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.Services.Core.TestUtils.Tests")]
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[assembly: InternalsVisibleTo("Unity.Services.Core.TestUtils.EditorTests")]
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[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
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#endif
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serializedVersion: 2
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using System;
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namespace Unity.Services.Core.Environments
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{
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/// <summary>
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/// Initialization option extensions related to environments.
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/// </summary>
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public static class EnvironmentsOptionsExtensions
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{
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internal const string EnvironmentNameKey = "com.unity.services.core.environment-name";
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/// <summary>
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/// An extension to set the environment to use.
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/// </summary>
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/// <param name="self">The InitializationOptions object to modify</param>
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/// <param name="environmentName">The name of the environment to use</param>
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/// <exception cref="ArgumentException">Throws a <see cref="ArgumentException"/> if environmentName is null or empty.</exception>
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/// <returns>
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/// Return <paramref name="self"/>.
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/// Fluent interface pattern to make it easier to chain set options operations.
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/// </returns>
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public static InitializationOptions SetEnvironmentName(this InitializationOptions self, string environmentName)
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{
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if (string.IsNullOrEmpty(environmentName))
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throw new ArgumentException("Environment name cannot be null or empty.", nameof(environmentName));
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self.SetOption(EnvironmentNameKey, environmentName);
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return self;
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}
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}
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}
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Unity.Services.Core.Registration")]
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#if UNITY_INCLUDE_TESTS
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[assembly: InternalsVisibleTo("Unity.Services.Core.Tests")]
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[assembly: InternalsVisibleTo("Unity.Services.Core.EditorTests")]
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[assembly: InternalsVisibleTo("Unity.Services.Core.TestUtils.Tests")]
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[assembly: InternalsVisibleTo("Unity.Services.Core.TestUtils.EditorTests")]
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[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
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#endif
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defaultReferences: []
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userData:
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namespace Unity.Services.Core.Environments.Internal
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{
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/// <inheritdoc />
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class Environments : IEnvironments
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{
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public string Current { get; internal set; }
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}
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}
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assetBundleVariant:
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// This file is generated. Do not modify by hand.
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// XML documentation file not found. To check if public methods have XML comments,
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// make sure the XML doc file is present and located next to the scraped dll
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: bd92d50cc3f25354fbc10dd21151d4ff
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@ -0,0 +1,15 @@
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{
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"name": "Unity.Services.Core.Environments.Internal",
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"references": [
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"Unity.Services.Core.Internal"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": false,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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@ -0,0 +1,10 @@
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// This file is generated. Do not modify by hand.
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// XML documentation file not found. To check if public methods have XML comments,
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// make sure the XML doc file is present and located next to the scraped dll
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namespace Unity.Services.Core.Environments
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{
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public static class EnvironmentsOptionsExtensions
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{
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public static InitializationOptions SetEnvironmentName(this InitializationOptions self, string environmentName);
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}
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}
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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@ -0,0 +1,17 @@
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{
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"name": "Unity.Services.Core.Environments",
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"rootNamespace": "",
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"references": [
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"Unity.Services.Core.Internal",
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"Unity.Services.Core"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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