initial commit
This commit is contained in:
parent
6715289efe
commit
788c3389af
37645 changed files with 2526849 additions and 80 deletions
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a11be56b627f5034bbca389c76bd3964
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
|
@ -0,0 +1,22 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 74a5091d8707f334b9a5c31ef71a64ba
|
||||
TrueTypeFontImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 4
|
||||
fontSize: 16
|
||||
forceTextureCase: -2
|
||||
characterSpacing: 0
|
||||
characterPadding: 1
|
||||
includeFontData: 1
|
||||
fontName: Perfect DOS VGA 437
|
||||
fontNames:
|
||||
- Perfect DOS VGA 437
|
||||
fallbackFontReferences: []
|
||||
customCharacters:
|
||||
fontRenderingMode: 2
|
||||
ascentCalculationMode: 1
|
||||
useLegacyBoundsCalculation: 0
|
||||
shouldRoundAdvanceValue: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3774a3e29f7c59445ba79c15769126fd
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,181 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1153602445894428
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224711363741255626}
|
||||
- component: {fileID: 223912878945851142}
|
||||
- component: {fileID: 114908889885781782}
|
||||
- component: {fileID: 114649910605725082}
|
||||
- component: {fileID: 114530362809716058}
|
||||
m_Layer: 5
|
||||
m_Name: DebugUICanvas
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224711363741255626
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1153602445894428}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!223 &223912878945851142
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1153602445894428}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 0
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 1
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_UpdateRectTransformForStandalone: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!114 &114908889885781782
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1153602445894428}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 0
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
m_PresetInfoIsWorld: 0
|
||||
--- !u!114 &114649910605725082
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1153602445894428}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreReversedGraphics: 1
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
--- !u!114 &114530362809716058
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1153602445894428}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 76db615e524a19c4990482d75a475543, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
panelPrefab: {fileID: 224481716535368988, guid: daa46a58178a6ad41ae1ddc2dc7f856d, type: 3}
|
||||
prefabs:
|
||||
- type: UnityEngine.Rendering.DebugUI+Value, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224720214277421396, guid: dc0f88987826e6e48b1fe9c7c2b53a53, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+BoolField, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224131888606727344, guid: ce347ad101f41ee4ab5c3fbc0ea447db, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+IntField, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224720214277421396, guid: ae00bb75e0cd5b04b8fe7fb4ab662629, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+UIntField, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224720214277421396, guid: f22bcc84a5f4a1944b075a2c4ac71493, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+FloatField, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224720214277421396, guid: d8c744701b43c864b88e7f8144e19bc5, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+EnumField, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224224135738715566, guid: 988db55689193434fb0b3b89538f978f, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+Button, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224438017010656346, guid: f6ce33b91f6ffe54cadacbf4bb112440, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+Foldout, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224053494956566916, guid: 1c87ab2ce8b8b304d98fbe9a734b1f74, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+ColorField, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224636372931965878, guid: 77c185820dd1a464eac89cae3abccddf, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+Vector2Field, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224169904409585018, guid: 326f7c58aed965d41bf7805a782d1e44, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+Vector3Field, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224119945032119512, guid: 94afea5f242d72547979595ba963f335, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+Vector4Field, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224325631027038092, guid: d47f009476100f545971a81ede14c750, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+VBox, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224489511352681190, guid: ca3e294656861a64b8aeeb9f916da0a9, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+HBox, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224719784157228276, guid: f7f5e36797cf0c1408561665c67b179b, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+Container, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224284813447651300, guid: 38a07789c9e87004dad98c2909f58369, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+BitField, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 5833802642077810669, guid: 7c78b588b2e1f7c4a86ca4a985cf6e4a, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+HistoryBoolField, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 108402283379224504, guid: 5088d0220f0c4df439cf06c5c270eacb, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+HistoryEnumField, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 8535926254376877601, guid: b2da6b27df236b144b3516ed8e7d36ac, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+Table, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224284813447651300, guid: 38a07789c9e87004dad98c2909f58369, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+Table+Row, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224053494956566916, guid: 2d019437ff89b8d44949727731cd9357, type: 3}
|
||||
- type: UnityEngine.Rendering.DebugUI+MessageBox, Unity.RenderPipelines.Core.Runtime,
|
||||
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
prefab: {fileID: 224053494956566916, guid: 10a25524b0986f9488b430e2829bbbe8, type: 3}
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cf6cbdd672089a84796e55a21fed1cbe
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,233 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1388241697787146
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224499400523491650}
|
||||
- component: {fileID: 222203031975944290}
|
||||
- component: {fileID: 114530022413994304}
|
||||
- component: {fileID: 114399612179518328}
|
||||
- component: {fileID: 114307594989265542}
|
||||
m_Layer: 5
|
||||
m_Name: DebugUI Persistent Panel
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224499400523491650
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1388241697787146}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224556897823040040}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -5, y: -5}
|
||||
m_SizeDelta: {x: 400, y: 0}
|
||||
m_Pivot: {x: 1, y: 1}
|
||||
--- !u!222 &222203031975944290
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1388241697787146}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &114530022413994304
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1388241697787146}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.1, g: 0.1, b: 0.1, a: 0.8509804}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 127279d577f25ac4ea17dae3782e5074, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!114 &114399612179518328
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1388241697787146}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 5
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 0
|
||||
m_Spacing: 0
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 1
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 0
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
--- !u!114 &114307594989265542
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1388241697787146}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 1
|
||||
--- !u!1 &1822588063230394
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224556897823040040}
|
||||
- component: {fileID: 223125086719629416}
|
||||
- component: {fileID: 114876729554496680}
|
||||
- component: {fileID: 114213191034542798}
|
||||
- component: {fileID: 114605181728370468}
|
||||
m_Layer: 5
|
||||
m_Name: DebugUI Persistent Canvas
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224556897823040040
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1822588063230394}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_Children:
|
||||
- {fileID: 224499400523491650}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!223 &223125086719629416
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1822588063230394}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 0
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 1
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!114 &114876729554496680
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1822588063230394}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 0
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
--- !u!114 &114213191034542798
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1822588063230394}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreReversedGraphics: 1
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
--- !u!114 &114605181728370468
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1822588063230394}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 87177621604658d4e893f55be7cfae4a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
panel: {fileID: 224499400523491650}
|
||||
valuePrefab: {fileID: 224720214277421396, guid: dc0f88987826e6e48b1fe9c7c2b53a53,
|
||||
type: 3}
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f6b1a0fe75d5009449cf55ae76220e2b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9383aa19796d6e84e8031655b9ac912f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,174 @@
|
|||
using System.Collections.Generic;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for Bitfield widget. Require the enum to have a None field set to 0 in its values.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerBitField : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the widget.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value toggle.</summary>
|
||||
public UIFoldout valueToggle;
|
||||
|
||||
/// <summary>Toggles for the bitfield.</summary>
|
||||
public List<DebugUIHandlerIndirectToggle> toggles;
|
||||
|
||||
DebugUI.BitField m_Field;
|
||||
DebugUIHandlerContainer m_Container;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.BitField>();
|
||||
m_Container = GetComponent<DebugUIHandlerContainer>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
|
||||
int toggleIndex = 0;
|
||||
foreach (var enumName in m_Field.enumNames)
|
||||
{
|
||||
if (toggleIndex >= toggles.Count)
|
||||
continue;
|
||||
|
||||
var toggle = toggles[toggleIndex];
|
||||
toggle.getter = GetValue;
|
||||
toggle.setter = SetValue;
|
||||
toggle.nextUIHandler = toggleIndex < (m_Field.enumNames.Length - 1) ? toggles[toggleIndex + 1] : null;
|
||||
toggle.previousUIHandler = toggleIndex > 0 ? toggles[toggleIndex - 1] : null;
|
||||
toggle.parentUIHandler = this;
|
||||
toggle.index = toggleIndex;
|
||||
toggle.nameLabel.text = enumName.text;
|
||||
toggle.Init();
|
||||
toggleIndex++;
|
||||
}
|
||||
|
||||
// Destroy the remaining toggles outside of the range of the displayed enum.
|
||||
for (; toggleIndex < toggles.Count; ++toggleIndex)
|
||||
{
|
||||
CoreUtils.Destroy(toggles[toggleIndex].gameObject);
|
||||
toggles[toggleIndex] = null;
|
||||
}
|
||||
}
|
||||
|
||||
bool GetValue(int index)
|
||||
{
|
||||
if (index == 0)
|
||||
{
|
||||
// None can't be selected
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// We need to remove 1 to the index because there is the None element on top of
|
||||
// the enum and it doesn't count in the bit field because it's value is 0
|
||||
index--;
|
||||
int intValue = System.Convert.ToInt32(m_Field.GetValue());
|
||||
return (intValue & (1 << index)) != 0;
|
||||
}
|
||||
}
|
||||
|
||||
void SetValue(int index, bool value)
|
||||
{
|
||||
if (index == 0)
|
||||
{
|
||||
// None was selected so we reset all the bits to false
|
||||
m_Field.SetValue(System.Enum.ToObject(m_Field.enumType, 0));
|
||||
foreach (var toggle in toggles)
|
||||
{
|
||||
if (toggle?.getter != null)
|
||||
toggle.UpdateValueLabel();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int intValue = System.Convert.ToInt32(m_Field.GetValue());
|
||||
if (value)
|
||||
intValue |= m_Field.enumValues[index];
|
||||
else
|
||||
intValue &= ~m_Field.enumValues[index];
|
||||
m_Field.SetValue(System.Enum.ToObject(m_Field.enumType, intValue));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (fromNext || valueToggle.isOn == false)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else if (valueToggle.isOn)
|
||||
{
|
||||
if (m_Container.IsDirectChild(previous))
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastItem = m_Container.GetLastItem();
|
||||
DebugManager.instance.ChangeSelection(lastItem, false);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
valueToggle.isOn = !valueToggle.isOn;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next widget UI handler, parent if there is none.</returns>
|
||||
public override DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (!valueToggle.isOn || m_Container == null)
|
||||
return base.Next();
|
||||
|
||||
var firstChild = m_Container.GetFirstItem();
|
||||
|
||||
if (firstChild == null)
|
||||
return base.Next();
|
||||
|
||||
return firstChild;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 662c81b0e51f80a4797c39bbd7116f9a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for Button widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerButton : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the widget.</summary>
|
||||
public Text nameLabel;
|
||||
DebugUI.Button m_Field;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.Button>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>State of the widget.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
if (m_Field.action != null)
|
||||
m_Field.action();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 8bff080b4e3bae64c80b54402ced6cc6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,345 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Debug UI Prefab bundle.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public class DebugUIPrefabBundle
|
||||
{
|
||||
/// <summary>type of the widget.</summary>
|
||||
public string type;
|
||||
/// <summary>Prefab for the widget.</summary>
|
||||
public RectTransform prefab;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// DebugUIHandler for canvas widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerCanvas : MonoBehaviour
|
||||
{
|
||||
int m_DebugTreeState;
|
||||
Dictionary<Type, Transform> m_PrefabsMap;
|
||||
|
||||
/// <summary>Panel prefab.</summary>
|
||||
public Transform panelPrefab;
|
||||
/// <summary>List of prefabs.</summary>
|
||||
public List<DebugUIPrefabBundle> prefabs;
|
||||
|
||||
List<DebugUIHandlerPanel> m_UIPanels;
|
||||
int m_SelectedPanel;
|
||||
DebugUIHandlerWidget m_SelectedWidget;
|
||||
string m_CurrentQueryPath;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
if (prefabs == null)
|
||||
prefabs = new List<DebugUIPrefabBundle>();
|
||||
|
||||
if (m_PrefabsMap == null)
|
||||
m_PrefabsMap = new Dictionary<Type, Transform>();
|
||||
|
||||
if (m_UIPanels == null)
|
||||
m_UIPanels = new List<DebugUIHandlerPanel>();
|
||||
|
||||
DebugManager.instance.RegisterRootCanvas(this);
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
int state = DebugManager.instance.GetState();
|
||||
if (m_DebugTreeState != state)
|
||||
{
|
||||
ResetAllHierarchy();
|
||||
}
|
||||
|
||||
HandleInput();
|
||||
|
||||
// Update scroll position in the panel
|
||||
if (m_UIPanels != null && m_SelectedPanel < m_UIPanels.Count && m_UIPanels[m_SelectedPanel] != null)
|
||||
m_UIPanels[m_SelectedPanel].UpdateScroll();
|
||||
}
|
||||
|
||||
internal void RequestHierarchyReset()
|
||||
{
|
||||
m_DebugTreeState = -1;
|
||||
}
|
||||
|
||||
void ResetAllHierarchy()
|
||||
{
|
||||
foreach (Transform t in transform)
|
||||
CoreUtils.Destroy(t.gameObject);
|
||||
|
||||
Rebuild();
|
||||
}
|
||||
|
||||
void Rebuild()
|
||||
{
|
||||
// Check prefab associations
|
||||
m_PrefabsMap.Clear();
|
||||
foreach (var bundle in prefabs)
|
||||
{
|
||||
var type = Type.GetType(bundle.type);
|
||||
|
||||
if (type != null && bundle.prefab != null)
|
||||
m_PrefabsMap.Add(type, bundle.prefab);
|
||||
}
|
||||
|
||||
m_UIPanels.Clear();
|
||||
|
||||
m_DebugTreeState = DebugManager.instance.GetState();
|
||||
var panels = DebugManager.instance.panels;
|
||||
|
||||
#if UNITY_ANDROID || UNITY_IPHONE
|
||||
// Mobile device safe area
|
||||
Rect parentRect = GetComponentInParent<RectTransform>().rect;
|
||||
float parentWidth = Math.Min(parentRect.width, parentRect.height);
|
||||
float scaleRatio = parentWidth / Math.Min(Screen.height, Screen.width);
|
||||
|
||||
Rect safeAreaRect = Screen.safeArea;
|
||||
Vector2 margin = new Vector2(5, 5);
|
||||
var safeAreaOffsetLeft = safeAreaRect.xMin * scaleRatio;
|
||||
var safeAreaOffsetTop = -safeAreaRect.yMin * scaleRatio;
|
||||
Vector2 safeAreaOffset = new Vector2(safeAreaOffsetLeft, safeAreaOffsetTop) + margin;
|
||||
#endif
|
||||
|
||||
DebugUIHandlerWidget selectedWidget = null;
|
||||
foreach (var panel in panels)
|
||||
{
|
||||
if (panel.isEditorOnly || panel.children.Count(x => !x.isEditorOnly && !x.isHidden) == 0)
|
||||
continue;
|
||||
|
||||
var go = Instantiate(panelPrefab, transform, false).gameObject;
|
||||
go.name = panel.displayName;
|
||||
|
||||
#if UNITY_ANDROID || UNITY_IPHONE
|
||||
RectTransform rectTransform = go.GetComponent<RectTransform>();
|
||||
rectTransform.anchoredPosition = safeAreaOffset;
|
||||
rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, safeAreaRect.height * scaleRatio + 2 * safeAreaOffsetTop);
|
||||
#endif
|
||||
|
||||
var uiPanel = go.GetComponent<DebugUIHandlerPanel>();
|
||||
uiPanel.SetPanel(panel);
|
||||
uiPanel.Canvas = this;
|
||||
m_UIPanels.Add(uiPanel);
|
||||
var container = go.GetComponent<DebugUIHandlerContainer>();
|
||||
DebugUIHandlerWidget selected = null;
|
||||
Traverse(panel, container.contentHolder, null, ref selected);
|
||||
|
||||
if (selected != null && selected.GetWidget().queryPath.Contains(panel.queryPath))
|
||||
{
|
||||
selectedWidget = selected;
|
||||
}
|
||||
}
|
||||
|
||||
ActivatePanel(m_SelectedPanel, selectedWidget);
|
||||
}
|
||||
|
||||
void Traverse(DebugUI.IContainer container, Transform parentTransform, DebugUIHandlerWidget parentUIHandler, ref DebugUIHandlerWidget selectedHandler)
|
||||
{
|
||||
DebugUIHandlerWidget previousUIHandler = null;
|
||||
|
||||
for (int i = 0; i < container.children.Count; i++)
|
||||
{
|
||||
var child = container.children[i];
|
||||
|
||||
if (child.isEditorOnly || child.isHidden)
|
||||
continue;
|
||||
|
||||
Transform prefab;
|
||||
|
||||
if (!m_PrefabsMap.TryGetValue(child.GetType(), out prefab))
|
||||
{
|
||||
Debug.LogWarning("DebugUI widget doesn't have a prefab: " + child.GetType());
|
||||
continue;
|
||||
}
|
||||
|
||||
var go = Instantiate(prefab, parentTransform, false).gameObject;
|
||||
go.name = child.displayName;
|
||||
var uiHandler = go.GetComponent<DebugUIHandlerWidget>();
|
||||
|
||||
if (uiHandler == null)
|
||||
{
|
||||
Debug.LogWarning("DebugUI prefab is missing a DebugUIHandler for: " + child.GetType());
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(m_CurrentQueryPath) && child.queryPath.Equals(m_CurrentQueryPath))
|
||||
{
|
||||
selectedHandler = uiHandler;
|
||||
}
|
||||
|
||||
if (previousUIHandler != null) previousUIHandler.nextUIHandler = uiHandler;
|
||||
uiHandler.previousUIHandler = previousUIHandler;
|
||||
previousUIHandler = uiHandler;
|
||||
uiHandler.parentUIHandler = parentUIHandler;
|
||||
uiHandler.SetWidget(child);
|
||||
|
||||
var childContainer = go.GetComponent<DebugUIHandlerContainer>();
|
||||
if (childContainer != null && child is DebugUI.IContainer childAsContainer)
|
||||
Traverse(childAsContainer, childContainer.contentHolder, uiHandler, ref selectedHandler);
|
||||
}
|
||||
}
|
||||
|
||||
DebugUIHandlerWidget GetWidgetFromPath(string queryPath)
|
||||
{
|
||||
if (string.IsNullOrEmpty(queryPath))
|
||||
return null;
|
||||
|
||||
var panel = m_UIPanels[m_SelectedPanel];
|
||||
|
||||
return panel
|
||||
.GetComponentsInChildren<DebugUIHandlerWidget>()
|
||||
.FirstOrDefault(w => w.GetWidget().queryPath == queryPath);
|
||||
}
|
||||
|
||||
void ActivatePanel(int index, DebugUIHandlerWidget selectedWidget = null)
|
||||
{
|
||||
if (m_UIPanels.Count == 0)
|
||||
return;
|
||||
|
||||
if (index >= m_UIPanels.Count)
|
||||
index = m_UIPanels.Count - 1;
|
||||
|
||||
m_UIPanels.ForEach(p => p.gameObject.SetActive(false));
|
||||
m_UIPanels[index].gameObject.SetActive(true);
|
||||
m_SelectedPanel = index;
|
||||
|
||||
if (selectedWidget == null)
|
||||
selectedWidget = m_UIPanels[index].GetFirstItem();
|
||||
|
||||
ChangeSelection(selectedWidget, true);
|
||||
}
|
||||
|
||||
internal void ChangeSelection(DebugUIHandlerWidget widget, bool fromNext)
|
||||
{
|
||||
if (widget == null)
|
||||
return;
|
||||
|
||||
if (m_SelectedWidget != null)
|
||||
m_SelectedWidget.OnDeselection();
|
||||
|
||||
var prev = m_SelectedWidget;
|
||||
m_SelectedWidget = widget;
|
||||
SetScrollTarget(widget);
|
||||
|
||||
if (!m_SelectedWidget.OnSelection(fromNext, prev))
|
||||
{
|
||||
if (fromNext)
|
||||
SelectNextItem();
|
||||
else
|
||||
SelectPreviousItem();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_SelectedWidget == null || m_SelectedWidget.GetWidget() == null)
|
||||
m_CurrentQueryPath = string.Empty;
|
||||
else
|
||||
m_CurrentQueryPath = m_SelectedWidget.GetWidget().queryPath;
|
||||
}
|
||||
}
|
||||
|
||||
internal void SelectPreviousItem()
|
||||
{
|
||||
if (m_SelectedWidget == null)
|
||||
return;
|
||||
|
||||
var newSelection = m_SelectedWidget.Previous();
|
||||
|
||||
if (newSelection != null)
|
||||
ChangeSelection(newSelection, false);
|
||||
}
|
||||
|
||||
internal void SelectNextPanel()
|
||||
{
|
||||
int index = m_SelectedPanel + 1;
|
||||
if (index >= m_UIPanels.Count)
|
||||
index = 0;
|
||||
index = Mathf.Clamp(index, 0, m_UIPanels.Count - 1);
|
||||
ActivatePanel(index);
|
||||
}
|
||||
|
||||
internal void SelectPreviousPanel()
|
||||
{
|
||||
int index = m_SelectedPanel - 1;
|
||||
if (index < 0)
|
||||
index = m_UIPanels.Count - 1;
|
||||
index = Mathf.Clamp(index, 0, m_UIPanels.Count - 1);
|
||||
ActivatePanel(index);
|
||||
}
|
||||
|
||||
internal void SelectNextItem()
|
||||
{
|
||||
if (m_SelectedWidget == null)
|
||||
return;
|
||||
|
||||
var newSelection = m_SelectedWidget.Next();
|
||||
|
||||
if (newSelection != null)
|
||||
ChangeSelection(newSelection, true);
|
||||
}
|
||||
|
||||
void ChangeSelectionValue(float multiplier)
|
||||
{
|
||||
if (m_SelectedWidget == null)
|
||||
return;
|
||||
|
||||
bool fast = DebugManager.instance.GetAction(DebugAction.Multiplier) != 0f;
|
||||
|
||||
if (multiplier < 0f)
|
||||
m_SelectedWidget.OnDecrement(fast);
|
||||
else
|
||||
m_SelectedWidget.OnIncrement(fast);
|
||||
}
|
||||
|
||||
void ActivateSelection()
|
||||
{
|
||||
if (m_SelectedWidget == null)
|
||||
return;
|
||||
|
||||
m_SelectedWidget.OnAction();
|
||||
}
|
||||
|
||||
void HandleInput()
|
||||
{
|
||||
if (DebugManager.instance.GetAction(DebugAction.PreviousDebugPanel) != 0f)
|
||||
{
|
||||
SelectPreviousPanel();
|
||||
}
|
||||
|
||||
if (DebugManager.instance.GetAction(DebugAction.NextDebugPanel) != 0f)
|
||||
{
|
||||
SelectNextPanel();
|
||||
}
|
||||
|
||||
if (DebugManager.instance.GetAction(DebugAction.Action) != 0f)
|
||||
ActivateSelection();
|
||||
|
||||
if (DebugManager.instance.GetAction(DebugAction.MakePersistent) != 0f && m_SelectedWidget != null)
|
||||
DebugManager.instance.TogglePersistent(m_SelectedWidget.GetWidget());
|
||||
|
||||
float moveHorizontal = DebugManager.instance.GetAction(DebugAction.MoveHorizontal);
|
||||
if (moveHorizontal != 0f)
|
||||
ChangeSelectionValue(moveHorizontal);
|
||||
|
||||
float moveVertical = DebugManager.instance.GetAction(DebugAction.MoveVertical);
|
||||
if (moveVertical != 0f)
|
||||
{
|
||||
if (moveVertical < 0f)
|
||||
SelectNextItem();
|
||||
else
|
||||
SelectPreviousItem();
|
||||
}
|
||||
}
|
||||
|
||||
internal void SetScrollTarget(DebugUIHandlerWidget widget)
|
||||
{
|
||||
if (m_UIPanels != null && m_SelectedPanel < m_UIPanels.Count && m_UIPanels[m_SelectedPanel] != null)
|
||||
m_UIPanels[m_SelectedPanel].SetScrollTarget(widget);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 76db615e524a19c4990482d75a475543
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,167 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for color widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerColor : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the widget.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>/// <summary>Name of the widget.</summary>alue toggle.</summary>
|
||||
public UIFoldout valueToggle;
|
||||
/// <summary>Color image.</summary>
|
||||
public Image colorImage;
|
||||
|
||||
/// <summary>Red float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldR;
|
||||
/// <summary>Green float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldG;
|
||||
/// <summary>Blue float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldB;
|
||||
/// <summary>Alpha float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldA;
|
||||
|
||||
DebugUI.ColorField m_Field;
|
||||
DebugUIHandlerContainer m_Container;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.ColorField>();
|
||||
m_Container = GetComponent<DebugUIHandlerContainer>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
|
||||
fieldR.getter = () => m_Field.GetValue().r;
|
||||
fieldR.setter = x => SetValue(x, r: true);
|
||||
fieldR.nextUIHandler = fieldG;
|
||||
SetupSettings(fieldR);
|
||||
|
||||
fieldG.getter = () => m_Field.GetValue().g;
|
||||
fieldG.setter = x => SetValue(x, g: true);
|
||||
fieldG.previousUIHandler = fieldR;
|
||||
fieldG.nextUIHandler = fieldB;
|
||||
SetupSettings(fieldG);
|
||||
|
||||
fieldB.getter = () => m_Field.GetValue().b;
|
||||
fieldB.setter = x => SetValue(x, b: true);
|
||||
fieldB.previousUIHandler = fieldG;
|
||||
fieldB.nextUIHandler = m_Field.showAlpha ? fieldA : null;
|
||||
SetupSettings(fieldB);
|
||||
|
||||
fieldA.gameObject.SetActive(m_Field.showAlpha);
|
||||
fieldA.getter = () => m_Field.GetValue().a;
|
||||
fieldA.setter = x => SetValue(x, a: true);
|
||||
fieldA.previousUIHandler = fieldB;
|
||||
SetupSettings(fieldA);
|
||||
|
||||
UpdateColor();
|
||||
}
|
||||
|
||||
void SetValue(float x, bool r = false, bool g = false, bool b = false, bool a = false)
|
||||
{
|
||||
var color = m_Field.GetValue();
|
||||
if (r) color.r = x;
|
||||
if (g) color.g = x;
|
||||
if (b) color.b = x;
|
||||
if (a) color.a = x;
|
||||
m_Field.SetValue(color);
|
||||
UpdateColor();
|
||||
}
|
||||
|
||||
void SetupSettings(DebugUIHandlerIndirectFloatField field)
|
||||
{
|
||||
field.parentUIHandler = this;
|
||||
field.incStepGetter = () => m_Field.incStep;
|
||||
field.incStepMultGetter = () => m_Field.incStepMult;
|
||||
field.decimalsGetter = () => m_Field.decimals;
|
||||
field.Init();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>State of the widget.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (fromNext || valueToggle.isOn == false)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else if (valueToggle.isOn)
|
||||
{
|
||||
if (m_Container.IsDirectChild(previous))
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastItem = m_Container.GetLastItem();
|
||||
DebugManager.instance.ChangeSelection(lastItem, false);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
valueToggle.isOn = !valueToggle.isOn;
|
||||
}
|
||||
|
||||
internal void UpdateColor()
|
||||
{
|
||||
if (colorImage != null)
|
||||
colorImage.color = m_Field.GetValue();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next child.</returns>
|
||||
public override DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (!valueToggle.isOn || m_Container == null)
|
||||
return base.Next();
|
||||
|
||||
var firstChild = m_Container.GetFirstItem();
|
||||
|
||||
if (firstChild == null)
|
||||
return base.Next();
|
||||
|
||||
return firstChild;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 590d0a4a23369fe4094bee34430c4b38
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for container widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerContainer : MonoBehaviour
|
||||
{
|
||||
/// <summary>Content holder.</summary>
|
||||
[SerializeField]
|
||||
public RectTransform contentHolder;
|
||||
|
||||
internal DebugUIHandlerWidget GetFirstItem()
|
||||
{
|
||||
if (contentHolder.childCount == 0)
|
||||
return null;
|
||||
|
||||
var items = GetActiveChildren();
|
||||
|
||||
if (items.Count == 0)
|
||||
return null;
|
||||
|
||||
return items[0];
|
||||
}
|
||||
|
||||
internal DebugUIHandlerWidget GetLastItem()
|
||||
{
|
||||
if (contentHolder.childCount == 0)
|
||||
return null;
|
||||
|
||||
var items = GetActiveChildren();
|
||||
|
||||
if (items.Count == 0)
|
||||
return null;
|
||||
|
||||
return items[items.Count - 1];
|
||||
}
|
||||
|
||||
internal bool IsDirectChild(DebugUIHandlerWidget widget)
|
||||
{
|
||||
if (contentHolder.childCount == 0)
|
||||
return false;
|
||||
|
||||
return GetActiveChildren()
|
||||
.Count(x => x == widget) > 0;
|
||||
}
|
||||
|
||||
List<DebugUIHandlerWidget> GetActiveChildren()
|
||||
{
|
||||
var list = new List<DebugUIHandlerWidget>();
|
||||
|
||||
foreach (Transform t in contentHolder)
|
||||
{
|
||||
if (!t.gameObject.activeInHierarchy)
|
||||
continue;
|
||||
|
||||
var c = t.GetComponent<DebugUIHandlerWidget>();
|
||||
if (c != null)
|
||||
list.Add(c);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2bd470ffc0c0fe54faddbf8d466bf519
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,202 @@
|
|||
using System;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for enumerator widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerEnumField : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Text displayed for the "next" button.</summary>
|
||||
public Text nextButtonText;
|
||||
/// <summary>Text displayed for the "previous" button.</summary>
|
||||
public Text previousButtonText;
|
||||
/// <summary>Name of the enum field.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the enum field.</summary>
|
||||
public Text valueLabel;
|
||||
|
||||
internal protected DebugUI.EnumField m_Field;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.EnumField>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>State of the widget.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (nextButtonText != null)
|
||||
nextButtonText.color = colorSelected;
|
||||
if (previousButtonText != null)
|
||||
previousButtonText.color = colorSelected;
|
||||
nameLabel.color = colorSelected;
|
||||
valueLabel.color = colorSelected;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
if (nextButtonText != null)
|
||||
nextButtonText.color = colorDefault;
|
||||
if (previousButtonText != null)
|
||||
previousButtonText.color = colorDefault;
|
||||
nameLabel.color = colorDefault;
|
||||
valueLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
OnIncrement(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
if (m_Field.enumValues.Length == 0)
|
||||
return;
|
||||
|
||||
var array = m_Field.enumValues;
|
||||
int index = m_Field.currentIndex;
|
||||
|
||||
if (index == array.Length - 1)
|
||||
{
|
||||
index = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (fast)
|
||||
{
|
||||
//check if quickSeparators have not been constructed
|
||||
//it is the case when not constructed with autoenum
|
||||
var separators = m_Field.quickSeparators;
|
||||
if (separators == null)
|
||||
{
|
||||
m_Field.InitQuickSeparators();
|
||||
separators = m_Field.quickSeparators;
|
||||
}
|
||||
|
||||
int idxSup = 0;
|
||||
for (; idxSup < separators.Length && index + 1 > separators[idxSup]; ++idxSup) ;
|
||||
if (idxSup == separators.Length)
|
||||
{
|
||||
index = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
index = separators[idxSup];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
index += 1;
|
||||
}
|
||||
}
|
||||
|
||||
m_Field.SetValue(array[index]);
|
||||
m_Field.currentIndex = index;
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
if (m_Field.enumValues.Length == 0)
|
||||
return;
|
||||
|
||||
var array = m_Field.enumValues;
|
||||
int index = m_Field.currentIndex;
|
||||
|
||||
if (index == 0)
|
||||
{
|
||||
if (fast)
|
||||
{
|
||||
//check if quickSeparators have not been constructed
|
||||
//it is thecase when not constructed with autoenum
|
||||
var separators = m_Field.quickSeparators;
|
||||
if (separators == null)
|
||||
{
|
||||
m_Field.InitQuickSeparators();
|
||||
separators = m_Field.quickSeparators;
|
||||
}
|
||||
|
||||
index = separators[separators.Length - 1];
|
||||
}
|
||||
else
|
||||
{
|
||||
index = array.Length - 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (fast)
|
||||
{
|
||||
//check if quickSeparators have not been constructed
|
||||
//it is the case when not constructed with autoenum
|
||||
var separators = m_Field.quickSeparators;
|
||||
if (separators == null)
|
||||
{
|
||||
m_Field.InitQuickSeparators();
|
||||
separators = m_Field.quickSeparators;
|
||||
}
|
||||
|
||||
int idxInf = separators.Length - 1;
|
||||
for (; idxInf > 0 && index <= separators[idxInf]; --idxInf) ;
|
||||
index = separators[idxInf];
|
||||
}
|
||||
else
|
||||
{
|
||||
index -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
m_Field.SetValue(array[index]);
|
||||
m_Field.currentIndex = index;
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update the label of the widget.
|
||||
/// </summary>
|
||||
protected virtual void UpdateValueLabel()
|
||||
{
|
||||
int index = m_Field.currentIndex;
|
||||
|
||||
// Fallback just in case, we may be handling sub/sectionned enums here
|
||||
if (index < 0)
|
||||
index = 0;
|
||||
|
||||
string text = m_Field.enumNames[index].text;
|
||||
|
||||
// The UI implementation is tight with space, so let's just truncate the string here if too long.
|
||||
const int maxLength = 26;
|
||||
if (text.Length > maxLength)
|
||||
{
|
||||
text = text.Substring(0, maxLength - 3) + "...";
|
||||
}
|
||||
|
||||
valueLabel.text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0ca07cb82ca30874c849ad6a8be4ce42
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,65 @@
|
|||
using System.Collections;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for enum with history widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerEnumHistory : DebugUIHandlerEnumField
|
||||
{
|
||||
Text[] historyValues;
|
||||
const float xDecal = 60f;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
int historyDepth = (widget as DebugUI.HistoryEnumField)?.historyDepth ?? 0;
|
||||
historyValues = new Text[historyDepth];
|
||||
for (int index = 0; index < historyDepth; ++index)
|
||||
{
|
||||
var historyValue = Instantiate(valueLabel, transform);
|
||||
Vector3 pos = historyValue.transform.position;
|
||||
pos.x += (index + 1) * xDecal;
|
||||
historyValue.transform.position = pos;
|
||||
var text = historyValue.GetComponent<Text>();
|
||||
text.color = new Color32(110, 110, 110, 255);
|
||||
historyValues[index] = text;
|
||||
}
|
||||
|
||||
//this call UpdateValueLabel which will rely on historyToggles
|
||||
base.SetWidget(widget);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update the label of the widget.
|
||||
/// </summary>
|
||||
protected override void UpdateValueLabel()
|
||||
{
|
||||
int index = m_Field.currentIndex;
|
||||
|
||||
// Fallback just in case, we may be handling sub/sectionned enums here
|
||||
if (index < 0)
|
||||
index = 0;
|
||||
|
||||
valueLabel.text = m_Field.enumNames[index].text;
|
||||
|
||||
DebugUI.HistoryEnumField field = m_Field as DebugUI.HistoryEnumField;
|
||||
int historyDepth = field?.historyDepth ?? 0;
|
||||
for (int indexHistory = 0; indexHistory < historyDepth; ++indexHistory)
|
||||
{
|
||||
if (indexHistory < historyValues.Length && historyValues[indexHistory] != null)
|
||||
historyValues[indexHistory].text = field.enumNames[field.GetHistoryValue(indexHistory)].text;
|
||||
}
|
||||
|
||||
if (isActiveAndEnabled)
|
||||
StartCoroutine(RefreshAfterSanitization());
|
||||
}
|
||||
|
||||
IEnumerator RefreshAfterSanitization()
|
||||
{
|
||||
yield return null; //wait one frame
|
||||
m_Field.currentIndex = m_Field.getIndex();
|
||||
valueLabel.text = m_Field.enumNames[m_Field.currentIndex].text;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ecc0d22e5e3de604f9e4d3d8997e9122
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,77 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for float widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerFloatField : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the enum field.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the enum field.</summary>
|
||||
public Text valueLabel;
|
||||
DebugUI.FloatField m_Field;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.FloatField>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
valueLabel.color = colorSelected;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
valueLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
ChangeValue(fast, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
ChangeValue(fast, -1);
|
||||
}
|
||||
|
||||
void ChangeValue(bool fast, float multiplier)
|
||||
{
|
||||
float value = m_Field.GetValue();
|
||||
value += m_Field.incStep * (fast ? m_Field.incStepMult : 1f) * multiplier;
|
||||
m_Field.SetValue(value);
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
void UpdateValueLabel()
|
||||
{
|
||||
valueLabel.text = m_Field.GetValue().ToString("N" + m_Field.decimals);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2c71addad67814c418e8376c7fabd008
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,138 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for foldout widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerFoldout : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the Foldout.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Toggle value of the Foldout.</summary>
|
||||
public UIFoldout valueToggle;
|
||||
|
||||
DebugUI.Foldout m_Field;
|
||||
DebugUIHandlerContainer m_Container;
|
||||
|
||||
const float xDecal = 60f;
|
||||
const float xDecalInit = 230f;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.Foldout>();
|
||||
m_Container = GetComponent<DebugUIHandlerContainer>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
|
||||
int columnNumber = m_Field.columnLabels?.Length ?? 0;
|
||||
for (int index = 0; index < columnNumber; ++index)
|
||||
{
|
||||
var column = Instantiate(nameLabel.gameObject, GetComponent<DebugUIHandlerContainer>().contentHolder);
|
||||
column.AddComponent<LayoutElement>().ignoreLayout = true;
|
||||
var rectTransform = column.transform as RectTransform;
|
||||
var originalTransform = nameLabel.transform as RectTransform;
|
||||
rectTransform.anchorMax = rectTransform.anchorMin = new Vector2(0, 1);
|
||||
rectTransform.sizeDelta = new Vector2(100, 26);
|
||||
Vector3 pos = originalTransform.anchoredPosition;
|
||||
pos.x += (index + 1) * xDecal + xDecalInit;
|
||||
rectTransform.anchoredPosition = pos;
|
||||
rectTransform.pivot = new Vector2(0, 0.5f);
|
||||
rectTransform.eulerAngles = new Vector3(0, 0, 13);
|
||||
var text = column.GetComponent<Text>();
|
||||
text.fontSize = 15;
|
||||
text.text = m_Field.columnLabels[index];
|
||||
}
|
||||
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (fromNext || valueToggle.isOn == false)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else if (valueToggle.isOn)
|
||||
{
|
||||
if (m_Container.IsDirectChild(previous))
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastItem = m_Container.GetLastItem();
|
||||
DebugManager.instance.ChangeSelection(lastItem, false);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
m_Field.SetValue(true);
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
m_Field.SetValue(false);
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
bool value = !m_Field.GetValue();
|
||||
m_Field.SetValue(value);
|
||||
UpdateValue();
|
||||
}
|
||||
|
||||
void UpdateValue()
|
||||
{
|
||||
valueToggle.isOn = m_Field.GetValue();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next widget UI handler, parent if there is none.</returns>
|
||||
public override DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (!m_Field.GetValue() || m_Container == null)
|
||||
return base.Next();
|
||||
|
||||
var firstChild = m_Container.GetFirstItem();
|
||||
|
||||
if (firstChild == null)
|
||||
return base.Next();
|
||||
|
||||
return firstChild;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4e5dc9f9bba5df14fbe439bcc4c67063
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,64 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for group widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerGroup : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the group.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Header of the group.</summary>
|
||||
public Transform header;
|
||||
DebugUI.Container m_Field;
|
||||
DebugUIHandlerContainer m_Container;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.Container>();
|
||||
m_Container = GetComponent<DebugUIHandlerContainer>();
|
||||
|
||||
if (string.IsNullOrEmpty(m_Field.displayName))
|
||||
header.gameObject.SetActive(false);
|
||||
else
|
||||
nameLabel.text = m_Field.displayName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (!fromNext && !m_Container.IsDirectChild(previous))
|
||||
{
|
||||
var lastItem = m_Container.GetLastItem();
|
||||
DebugManager.instance.ChangeSelection(lastItem, false);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next widget UI handler, parent if there is none.</returns>
|
||||
public override DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (m_Container == null)
|
||||
return base.Next();
|
||||
|
||||
var firstChild = m_Container.GetFirstItem();
|
||||
|
||||
if (firstChild == null)
|
||||
return base.Next();
|
||||
|
||||
return firstChild;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c5d44b76204264d4eb90d4a92b067d7d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for Horizontal Layout widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerHBox : DebugUIHandlerWidget
|
||||
{
|
||||
DebugUIHandlerContainer m_Container;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Container = GetComponent<DebugUIHandlerContainer>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (!fromNext && !m_Container.IsDirectChild(previous))
|
||||
{
|
||||
var lastItem = m_Container.GetLastItem();
|
||||
DebugManager.instance.ChangeSelection(lastItem, false);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next widget UI handler, parent if there is none.</returns>
|
||||
public override DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (m_Container == null)
|
||||
return base.Next();
|
||||
|
||||
var firstChild = m_Container.GetFirstItem();
|
||||
|
||||
if (firstChild == null)
|
||||
return base.Next();
|
||||
|
||||
return firstChild;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e8261e6f2e5fac44da64da2b23939e9a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,100 @@
|
|||
using System;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for indirect float widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerIndirectFloatField : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the indirect float field.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the indirect float field.</summary>
|
||||
public Text valueLabel;
|
||||
|
||||
/// <summary>
|
||||
/// Getter function for this indirect widget.
|
||||
/// </summary>
|
||||
public Func<float> getter;
|
||||
/// <summary>
|
||||
/// Setter function for this indirect widget.
|
||||
/// </summary>
|
||||
public Action<float> setter;
|
||||
|
||||
/// <summary>
|
||||
/// Getter function for the increment step of this indirect widget.
|
||||
/// </summary>
|
||||
public Func<float> incStepGetter;
|
||||
/// <summary>
|
||||
/// Getter function for the increment step multiplier of this indirect widget.
|
||||
/// </summary>
|
||||
public Func<float> incStepMultGetter;
|
||||
/// <summary>
|
||||
/// Getter function for the number of decimals of this indirect widget.
|
||||
/// </summary>
|
||||
public Func<float> decimalsGetter;
|
||||
|
||||
/// <summary>
|
||||
/// Initialize the indirect widget.
|
||||
/// </summary>
|
||||
public void Init()
|
||||
{
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
valueLabel.color = colorSelected;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
valueLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
ChangeValue(fast, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
ChangeValue(fast, -1);
|
||||
}
|
||||
|
||||
void ChangeValue(bool fast, float multiplier)
|
||||
{
|
||||
float value = getter();
|
||||
value += incStepGetter() * (fast ? incStepMultGetter() : 1f) * multiplier;
|
||||
setter(value);
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
void UpdateValueLabel()
|
||||
{
|
||||
if (valueLabel != null)
|
||||
valueLabel.text = getter().ToString("N" + decimalsGetter());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c42b71ff0e23e2d4a8a32a2bc85acac0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,85 @@
|
|||
using System;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for indirect toggle widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerIndirectToggle : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>
|
||||
/// Label of the widget.
|
||||
/// </summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Toggle of the toggle field.</summary>
|
||||
public Toggle valueToggle;
|
||||
/// <summary>Checkmark image.</summary>
|
||||
public Image checkmarkImage;
|
||||
|
||||
/// <summary>
|
||||
/// Getter function for this indirect widget.
|
||||
/// </summary>
|
||||
public Func<int, bool> getter;
|
||||
/// <summary>
|
||||
/// Setter function for this indirect widget.
|
||||
/// </summary>
|
||||
public Action<int, bool> setter;
|
||||
|
||||
// Should not be here, this is a byproduct of the Bitfield UI Handler implementation.
|
||||
internal int index;
|
||||
|
||||
/// <summary>
|
||||
/// Initialize the indirect widget.
|
||||
/// </summary>
|
||||
public void Init()
|
||||
{
|
||||
UpdateValueLabel();
|
||||
|
||||
valueToggle.onValueChanged.AddListener(OnToggleValueChanged);
|
||||
}
|
||||
|
||||
void OnToggleValueChanged(bool value)
|
||||
{
|
||||
setter(index, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
checkmarkImage.color = colorSelected;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
checkmarkImage.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
bool value = !getter(index);
|
||||
setter(index, value);
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
internal void UpdateValueLabel()
|
||||
{
|
||||
if (valueToggle != null)
|
||||
valueToggle.isOn = getter(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0012fc4688b5d5342a441aa32c0e099e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,78 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for integer widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerIntField : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the int field.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the int field.</summary>
|
||||
public Text valueLabel;
|
||||
DebugUI.IntField m_Field;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.IntField>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
valueLabel.color = colorSelected;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
valueLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
ChangeValue(fast, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
ChangeValue(fast, -1);
|
||||
}
|
||||
|
||||
void ChangeValue(bool fast, int multiplier)
|
||||
{
|
||||
int value = m_Field.GetValue();
|
||||
value += m_Field.incStep * (fast ? m_Field.intStepMult : 1) * multiplier;
|
||||
m_Field.SetValue(value);
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
void UpdateValueLabel()
|
||||
{
|
||||
if (valueLabel != null)
|
||||
valueLabel.text = m_Field.GetValue().ToString("N0");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3de67e2fb3c96a542b808862989985e0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,44 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for MessageBox widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerMessageBox : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the widget.</summary>
|
||||
public Text nameLabel;
|
||||
|
||||
DebugUI.MessageBox m_Field;
|
||||
|
||||
static Color32 k_WarningBackgroundColor = new Color32(231, 180, 3, 30);
|
||||
static Color32 k_WarningTextColor = new Color32(231, 180, 3, 255);
|
||||
static Color32 k_ErrorBackgroundColor = new Color32(231, 75, 3, 30);
|
||||
static Color32 k_ErrorTextColor = new Color32(231, 75, 3, 255);
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.MessageBox>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
|
||||
var image = GetComponent<Image>();
|
||||
switch (m_Field.style)
|
||||
{
|
||||
case DebugUI.MessageBox.Style.Warning:
|
||||
image.color = k_WarningBackgroundColor;
|
||||
break;
|
||||
|
||||
case DebugUI.MessageBox.Style.Error:
|
||||
image.color = k_ErrorBackgroundColor;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e25c98bed7eaeec4cb32c57a5280f85e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,115 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for panels.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerPanel : MonoBehaviour
|
||||
{
|
||||
/// <summary>Name of the panel.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Scroll rect of the panel.</summary>
|
||||
public ScrollRect scrollRect;
|
||||
/// <summary>Viewport of the panel.</summary>
|
||||
public RectTransform viewport;
|
||||
/// <summary>Associated canvas.</summary>
|
||||
public DebugUIHandlerCanvas Canvas;
|
||||
|
||||
RectTransform m_ScrollTransform;
|
||||
RectTransform m_ContentTransform;
|
||||
RectTransform m_MaskTransform;
|
||||
DebugUIHandlerWidget m_ScrollTarget;
|
||||
|
||||
internal protected DebugUI.Panel m_Panel;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
m_ScrollTransform = scrollRect.GetComponent<RectTransform>();
|
||||
m_ContentTransform = GetComponent<DebugUIHandlerContainer>().contentHolder;
|
||||
m_MaskTransform = GetComponentInChildren<Mask>(true).rectTransform;
|
||||
}
|
||||
|
||||
internal void SetPanel(DebugUI.Panel panel)
|
||||
{
|
||||
m_Panel = panel;
|
||||
nameLabel.text = panel.displayName;
|
||||
}
|
||||
|
||||
internal DebugUI.Panel GetPanel()
|
||||
{
|
||||
return m_Panel;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Select next panel on the canvas.
|
||||
/// </summary>
|
||||
public void SelectNextItem()
|
||||
{
|
||||
Canvas.SelectNextPanel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Select previous panel on the canvas.
|
||||
/// </summary>
|
||||
public void SelectPreviousItem()
|
||||
{
|
||||
Canvas.SelectPreviousPanel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Scrollbar value clicked via mouse/touch.
|
||||
/// </summary>
|
||||
public void OnScrollbarClicked()
|
||||
{
|
||||
DebugManager.instance.SetScrollTarget(null); // Release scroll target
|
||||
}
|
||||
|
||||
internal void SetScrollTarget(DebugUIHandlerWidget target)
|
||||
{
|
||||
m_ScrollTarget = target;
|
||||
}
|
||||
|
||||
// TODO: Jumps around with foldouts and the likes, fix me
|
||||
internal void UpdateScroll()
|
||||
{
|
||||
if (m_ScrollTarget == null)
|
||||
return;
|
||||
|
||||
var targetTransform = m_ScrollTarget.GetComponent<RectTransform>();
|
||||
|
||||
float itemY = GetYPosInScroll(targetTransform);
|
||||
float targetY = GetYPosInScroll(m_MaskTransform);
|
||||
float normalizedDiffY = (targetY - itemY) / (m_ContentTransform.rect.size.y - m_ScrollTransform.rect.size.y);
|
||||
float normalizedPosY = scrollRect.verticalNormalizedPosition - normalizedDiffY;
|
||||
normalizedPosY = Mathf.Clamp01(normalizedPosY);
|
||||
scrollRect.verticalNormalizedPosition = Mathf.Lerp(scrollRect.verticalNormalizedPosition, normalizedPosY, Time.deltaTime * 10f);
|
||||
}
|
||||
|
||||
float GetYPosInScroll(RectTransform target)
|
||||
{
|
||||
var pivotOffset = new Vector3(
|
||||
(0.5f - target.pivot.x) * target.rect.size.x,
|
||||
(0.5f - target.pivot.y) * target.rect.size.y,
|
||||
0f
|
||||
);
|
||||
var localPos = target.localPosition + pivotOffset;
|
||||
var worldPos = target.parent.TransformPoint(localPos);
|
||||
return m_ScrollTransform.TransformPoint(worldPos).y;
|
||||
}
|
||||
|
||||
internal DebugUIHandlerWidget GetFirstItem()
|
||||
{
|
||||
return GetComponent<DebugUIHandlerContainer>()
|
||||
.GetFirstItem();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Function to reset DebugManager, provided for UI.
|
||||
/// </summary>
|
||||
public void ResetDebugManager()
|
||||
{
|
||||
DebugManager.instance.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5f61540bb3be4c2409cf6d2f51435714
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,45 @@
|
|||
using System.Collections.Generic;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
class DebugUIHandlerPersistentCanvas : MonoBehaviour
|
||||
{
|
||||
public RectTransform panel;
|
||||
public RectTransform valuePrefab;
|
||||
|
||||
List<DebugUIHandlerValue> m_Items = new List<DebugUIHandlerValue>();
|
||||
|
||||
internal void Toggle(DebugUI.Value widget)
|
||||
{
|
||||
int index = m_Items.FindIndex(x => x.GetWidget() == widget);
|
||||
|
||||
// Remove
|
||||
if (index > -1)
|
||||
{
|
||||
var item = m_Items[index];
|
||||
CoreUtils.Destroy(item.gameObject);
|
||||
m_Items.RemoveAt(index);
|
||||
return;
|
||||
}
|
||||
|
||||
// Add
|
||||
var go = Instantiate(valuePrefab, panel, false).gameObject;
|
||||
go.name = widget.displayName;
|
||||
var uiHandler = go.GetComponent<DebugUIHandlerValue>();
|
||||
uiHandler.SetWidget(widget);
|
||||
m_Items.Add(uiHandler);
|
||||
}
|
||||
|
||||
internal void Clear()
|
||||
{
|
||||
if (m_Items == null)
|
||||
return;
|
||||
|
||||
foreach (var item in m_Items)
|
||||
CoreUtils.Destroy(item.gameObject);
|
||||
|
||||
m_Items.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 87177621604658d4e893f55be7cfae4a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,81 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for row widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerRow : DebugUIHandlerFoldout
|
||||
{
|
||||
float m_Timer;
|
||||
|
||||
/// <summary>
|
||||
/// OnEnable implementation.
|
||||
/// </summary>
|
||||
protected override void OnEnable()
|
||||
{
|
||||
m_Timer = 0f;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update implementation.
|
||||
/// </summary>
|
||||
protected void Update()
|
||||
{
|
||||
var row = CastWidget<DebugUI.Table.Row>();
|
||||
var table = row.parent as DebugUI.Table;
|
||||
|
||||
float refreshRate = 0.1f;
|
||||
bool refreshRow = m_Timer >= refreshRate;
|
||||
if (refreshRow)
|
||||
m_Timer -= refreshRate;
|
||||
m_Timer += Time.deltaTime;
|
||||
|
||||
for (int i = 0; i < row.children.Count; i++)
|
||||
{
|
||||
var child = gameObject.transform.GetChild(1).GetChild(i).gameObject;
|
||||
var active = table.GetColumnVisibility(i);
|
||||
child.SetActive(active);
|
||||
if (active && refreshRow)
|
||||
{
|
||||
if (child.TryGetComponent<DebugUIHandlerColor>(out var color))
|
||||
color.UpdateColor();
|
||||
if (child.TryGetComponent<DebugUIHandlerToggle>(out var toggle))
|
||||
toggle.UpdateValueLabel();
|
||||
}
|
||||
}
|
||||
|
||||
// Update previous and next ui handlers to pass over hidden volumes
|
||||
var item = gameObject.transform.GetChild(1).GetChild(0).gameObject;
|
||||
var itemWidget = item.GetComponent<DebugUIHandlerWidget>();
|
||||
DebugUIHandlerWidget previous = null;
|
||||
for (int i = 0; i < row.children.Count; i++)
|
||||
{
|
||||
itemWidget.previousUIHandler = previous;
|
||||
if (table.GetColumnVisibility(i))
|
||||
previous = itemWidget;
|
||||
|
||||
bool found = false;
|
||||
for (int j = i + 1; j < row.children.Count; j++)
|
||||
{
|
||||
if (table.GetColumnVisibility(j))
|
||||
{
|
||||
var child = gameObject.transform.GetChild(1).GetChild(j).gameObject;
|
||||
var childWidget = child.GetComponent<DebugUIHandlerWidget>();
|
||||
itemWidget.nextUIHandler = childWidget;
|
||||
item = child;
|
||||
itemWidget = childWidget;
|
||||
i = j - 1;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found)
|
||||
{
|
||||
itemWidget.nextUIHandler = null;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4822e5675c12bf14d93b254d27ec8bd7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,75 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for toggle widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerToggle : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the toggle.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the toggle.</summary>
|
||||
public Toggle valueToggle;
|
||||
/// <summary>Checkermark image.</summary>
|
||||
public Image checkmarkImage;
|
||||
|
||||
internal protected DebugUI.BoolField m_Field;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.BoolField>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
UpdateValueLabel();
|
||||
|
||||
valueToggle.onValueChanged.AddListener(OnToggleValueChanged);
|
||||
}
|
||||
|
||||
void OnToggleValueChanged(bool value)
|
||||
{
|
||||
m_Field.SetValue(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
checkmarkImage.color = colorSelected;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
checkmarkImage.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
bool value = !m_Field.GetValue();
|
||||
m_Field.SetValue(value);
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update the label.
|
||||
/// </summary>
|
||||
internal protected virtual void UpdateValueLabel()
|
||||
{
|
||||
if (valueToggle != null)
|
||||
valueToggle.isOn = m_Field.GetValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 99811d558fd910d4b95f1fd7c0ba9ce9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,60 @@
|
|||
using System.Collections;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for toggle with history widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerToggleHistory : DebugUIHandlerToggle
|
||||
{
|
||||
Toggle[] historyToggles;
|
||||
const float xDecal = 60f;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
int historyDepth = (widget as DebugUI.HistoryBoolField)?.historyDepth ?? 0;
|
||||
historyToggles = new Toggle[historyDepth];
|
||||
for (int index = 0; index < historyDepth; ++index)
|
||||
{
|
||||
var historyToggle = Instantiate(valueToggle, transform);
|
||||
Vector3 pos = historyToggle.transform.position;
|
||||
pos.x += (index + 1) * xDecal;
|
||||
historyToggle.transform.position = pos;
|
||||
var background = historyToggle.transform.GetChild(0).GetComponent<Image>();
|
||||
background.sprite = Sprite.Create(Texture2D.whiteTexture, new Rect(-1, -1, 2, 2), Vector2.zero);
|
||||
background.color = new Color32(50, 50, 50, 120);
|
||||
var checkmark = background.transform.GetChild(0).GetComponent<Image>();
|
||||
checkmark.color = new Color32(110, 110, 110, 255);
|
||||
historyToggles[index] = historyToggle.GetComponent<Toggle>();
|
||||
}
|
||||
|
||||
//this call UpdateValueLabel which will rely on historyToggles
|
||||
base.SetWidget(widget);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update the label.
|
||||
/// </summary>
|
||||
internal protected override void UpdateValueLabel()
|
||||
{
|
||||
base.UpdateValueLabel();
|
||||
DebugUI.HistoryBoolField field = m_Field as DebugUI.HistoryBoolField;
|
||||
int historyDepth = field?.historyDepth ?? 0;
|
||||
for (int index = 0; index < historyDepth; ++index)
|
||||
{
|
||||
if (index < historyToggles.Length && historyToggles[index] != null)
|
||||
historyToggles[index].isOn = field.GetHistoryValue(index);
|
||||
}
|
||||
|
||||
if (isActiveAndEnabled)
|
||||
StartCoroutine(RefreshAfterSanitization());
|
||||
}
|
||||
|
||||
IEnumerator RefreshAfterSanitization()
|
||||
{
|
||||
yield return null; //wait one frame
|
||||
valueToggle.isOn = m_Field.getter();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 5535c6474b864a44eb65121514d1edd2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,83 @@
|
|||
using System;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for unsigned integer widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerUIntField : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the indirect uint field.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the indirect uint field.</summary>
|
||||
public Text valueLabel;
|
||||
DebugUI.UIntField m_Field;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.UIntField>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
valueLabel.color = colorSelected;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
valueLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
ChangeValue(fast, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
ChangeValue(fast, -1);
|
||||
}
|
||||
|
||||
void ChangeValue(bool fast, int multiplier)
|
||||
{
|
||||
long value = m_Field.GetValue();
|
||||
|
||||
if (value == 0 && multiplier < 0)
|
||||
return;
|
||||
|
||||
value += m_Field.incStep * (fast ? m_Field.intStepMult : 1) * multiplier;
|
||||
m_Field.SetValue((uint)value);
|
||||
UpdateValueLabel();
|
||||
}
|
||||
|
||||
void UpdateValueLabel()
|
||||
{
|
||||
if (valueLabel != null)
|
||||
valueLabel.text = m_Field.GetValue().ToString("N0");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e4700d8d03bde1e4c9138b22dc84d06e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for vertical layoyut widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerVBox : DebugUIHandlerWidget
|
||||
{
|
||||
DebugUIHandlerContainer m_Container;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Container = GetComponent<DebugUIHandlerContainer>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (!fromNext && !m_Container.IsDirectChild(previous))
|
||||
{
|
||||
var lastItem = m_Container.GetLastItem();
|
||||
DebugManager.instance.ChangeSelection(lastItem, false);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next widget UI handler, parent if there is none.</returns>
|
||||
public override DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (m_Container == null)
|
||||
return base.Next();
|
||||
|
||||
var firstChild = m_Container.GetFirstItem();
|
||||
|
||||
if (firstChild == null)
|
||||
return base.Next();
|
||||
|
||||
return firstChild;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ee7ce141c3937674f8ac247bbcf63711
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for value widgets.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerValue : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the value field.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the value field.</summary>
|
||||
public Text valueLabel;
|
||||
DebugUI.Value m_Field;
|
||||
|
||||
float m_Timer;
|
||||
|
||||
/// <summary>
|
||||
/// OnEnable implementation.
|
||||
/// </summary>
|
||||
protected override void OnEnable()
|
||||
{
|
||||
m_Timer = 0f;
|
||||
}
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.Value>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
valueLabel.color = colorSelected;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
valueLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (m_Timer >= m_Field.refreshRate)
|
||||
{
|
||||
valueLabel.text = m_Field.GetValue().ToString();
|
||||
m_Timer -= m_Field.refreshRate;
|
||||
}
|
||||
|
||||
m_Timer += Time.deltaTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bc78ce7c3bda3b845b1e94eade19277f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,137 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for vector2 widgets.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerVector2 : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the Vector2 field.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the Vector2 toggle.</summary>
|
||||
public UIFoldout valueToggle;
|
||||
|
||||
/// <summary>X float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldX;
|
||||
/// <summary>Y float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldY;
|
||||
|
||||
DebugUI.Vector2Field m_Field;
|
||||
DebugUIHandlerContainer m_Container;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.Vector2Field>();
|
||||
m_Container = GetComponent<DebugUIHandlerContainer>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
|
||||
fieldX.getter = () => m_Field.GetValue().x;
|
||||
fieldX.setter = x => SetValue(x, x: true);
|
||||
fieldX.nextUIHandler = fieldY;
|
||||
SetupSettings(fieldX);
|
||||
|
||||
fieldY.getter = () => m_Field.GetValue().y;
|
||||
fieldY.setter = x => SetValue(x, y: true);
|
||||
fieldY.previousUIHandler = fieldX;
|
||||
SetupSettings(fieldY);
|
||||
}
|
||||
|
||||
void SetValue(float v, bool x = false, bool y = false)
|
||||
{
|
||||
var vec = m_Field.GetValue();
|
||||
if (x) vec.x = v;
|
||||
if (y) vec.y = v;
|
||||
m_Field.SetValue(vec);
|
||||
}
|
||||
|
||||
void SetupSettings(DebugUIHandlerIndirectFloatField field)
|
||||
{
|
||||
field.parentUIHandler = this;
|
||||
field.incStepGetter = () => m_Field.incStep;
|
||||
field.incStepMultGetter = () => m_Field.incStepMult;
|
||||
field.decimalsGetter = () => m_Field.decimals;
|
||||
field.Init();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (fromNext || valueToggle.isOn == false)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else if (valueToggle.isOn)
|
||||
{
|
||||
if (m_Container.IsDirectChild(previous))
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastItem = m_Container.GetLastItem();
|
||||
DebugManager.instance.ChangeSelection(lastItem, false);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
valueToggle.isOn = !valueToggle.isOn;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next widget UI handler, parent if there is none.</returns>
|
||||
public override DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (!valueToggle.isOn || m_Container == null)
|
||||
return base.Next();
|
||||
|
||||
var firstChild = m_Container.GetFirstItem();
|
||||
|
||||
if (firstChild == null)
|
||||
return base.Next();
|
||||
|
||||
return firstChild;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 45cb393cffafe3e4292c35a3a3a94c26
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,146 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for vector3 widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerVector3 : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the Vector3 field.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the Vector3 toggle.</summary>
|
||||
public UIFoldout valueToggle;
|
||||
|
||||
/// <summary>X float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldX;
|
||||
/// <summary>Y float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldY;
|
||||
/// <summary>Z float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldZ;
|
||||
|
||||
DebugUI.Vector3Field m_Field;
|
||||
DebugUIHandlerContainer m_Container;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.Vector3Field>();
|
||||
m_Container = GetComponent<DebugUIHandlerContainer>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
|
||||
fieldX.getter = () => m_Field.GetValue().x;
|
||||
fieldX.setter = v => SetValue(v, x: true);
|
||||
fieldX.nextUIHandler = fieldY;
|
||||
SetupSettings(fieldX);
|
||||
|
||||
fieldY.getter = () => m_Field.GetValue().y;
|
||||
fieldY.setter = v => SetValue(v, y: true);
|
||||
fieldY.previousUIHandler = fieldX;
|
||||
fieldY.nextUIHandler = fieldZ;
|
||||
SetupSettings(fieldY);
|
||||
|
||||
fieldZ.getter = () => m_Field.GetValue().z;
|
||||
fieldZ.setter = v => SetValue(v, z: true);
|
||||
fieldZ.previousUIHandler = fieldY;
|
||||
SetupSettings(fieldZ);
|
||||
}
|
||||
|
||||
void SetValue(float v, bool x = false, bool y = false, bool z = false)
|
||||
{
|
||||
var vec = m_Field.GetValue();
|
||||
if (x) vec.x = v;
|
||||
if (y) vec.y = v;
|
||||
if (z) vec.z = v;
|
||||
m_Field.SetValue(vec);
|
||||
}
|
||||
|
||||
void SetupSettings(DebugUIHandlerIndirectFloatField field)
|
||||
{
|
||||
field.parentUIHandler = this;
|
||||
field.incStepGetter = () => m_Field.incStep;
|
||||
field.incStepMultGetter = () => m_Field.incStepMult;
|
||||
field.decimalsGetter = () => m_Field.decimals;
|
||||
field.Init();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (fromNext || valueToggle.isOn == false)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else if (valueToggle.isOn)
|
||||
{
|
||||
if (m_Container.IsDirectChild(previous))
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastItem = m_Container.GetLastItem();
|
||||
DebugManager.instance.ChangeSelection(lastItem, false);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
valueToggle.isOn = !valueToggle.isOn;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next widget UI handler, parent if there is none.</returns>
|
||||
public override DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (!valueToggle.isOn || m_Container == null)
|
||||
return base.Next();
|
||||
|
||||
var firstChild = m_Container.GetFirstItem();
|
||||
|
||||
if (firstChild == null)
|
||||
return base.Next();
|
||||
|
||||
return firstChild;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cd072512faf9def4aab6bf02a353e37a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,155 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// DebugUIHandler for vector4 widget.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerVector4 : DebugUIHandlerWidget
|
||||
{
|
||||
/// <summary>Name of the Vector4 field.</summary>
|
||||
public Text nameLabel;
|
||||
/// <summary>Value of the Vector4 toggle.</summary>
|
||||
public UIFoldout valueToggle;
|
||||
|
||||
/// <summary>X float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldX;
|
||||
/// <summary>Y float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldY;
|
||||
/// <summary>Z float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldZ;
|
||||
/// <summary>W float field.</summary>
|
||||
public DebugUIHandlerIndirectFloatField fieldW;
|
||||
|
||||
DebugUI.Vector4Field m_Field;
|
||||
DebugUIHandlerContainer m_Container;
|
||||
|
||||
internal override void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
base.SetWidget(widget);
|
||||
m_Field = CastWidget<DebugUI.Vector4Field>();
|
||||
m_Container = GetComponent<DebugUIHandlerContainer>();
|
||||
nameLabel.text = m_Field.displayName;
|
||||
|
||||
fieldX.getter = () => m_Field.GetValue().x;
|
||||
fieldX.setter = x => SetValue(x, x: true);
|
||||
fieldX.nextUIHandler = fieldY;
|
||||
SetupSettings(fieldX);
|
||||
|
||||
fieldY.getter = () => m_Field.GetValue().y;
|
||||
fieldY.setter = x => SetValue(x, y: true);
|
||||
fieldY.previousUIHandler = fieldX;
|
||||
fieldY.nextUIHandler = fieldZ;
|
||||
SetupSettings(fieldY);
|
||||
|
||||
fieldZ.getter = () => m_Field.GetValue().z;
|
||||
fieldZ.setter = x => SetValue(x, z: true);
|
||||
fieldZ.previousUIHandler = fieldY;
|
||||
fieldZ.nextUIHandler = fieldW;
|
||||
SetupSettings(fieldZ);
|
||||
|
||||
fieldW.getter = () => m_Field.GetValue().w;
|
||||
fieldW.setter = x => SetValue(x, w: true);
|
||||
fieldW.previousUIHandler = fieldZ;
|
||||
SetupSettings(fieldW);
|
||||
}
|
||||
|
||||
void SetValue(float v, bool x = false, bool y = false, bool z = false, bool w = false)
|
||||
{
|
||||
var vec = m_Field.GetValue();
|
||||
if (x) vec.x = v;
|
||||
if (y) vec.y = v;
|
||||
if (z) vec.z = v;
|
||||
if (w) vec.w = v;
|
||||
m_Field.SetValue(vec);
|
||||
}
|
||||
|
||||
void SetupSettings(DebugUIHandlerIndirectFloatField field)
|
||||
{
|
||||
field.parentUIHandler = this;
|
||||
field.incStepGetter = () => m_Field.incStep;
|
||||
field.incStepMultGetter = () => m_Field.incStepMult;
|
||||
field.decimalsGetter = () => m_Field.decimals;
|
||||
field.Init();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
if (fromNext || valueToggle.isOn == false)
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else if (valueToggle.isOn)
|
||||
{
|
||||
if (m_Container.IsDirectChild(previous))
|
||||
{
|
||||
nameLabel.color = colorSelected;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastItem = m_Container.GetLastItem();
|
||||
DebugManager.instance.ChangeSelection(lastItem, false);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public override void OnDeselection()
|
||||
{
|
||||
nameLabel.color = colorDefault;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public override void OnIncrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public override void OnDecrement(bool fast)
|
||||
{
|
||||
valueToggle.isOn = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public override void OnAction()
|
||||
{
|
||||
valueToggle.isOn = !valueToggle.isOn;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next widget UI handler, parent if there is none.</returns>
|
||||
public override DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (!valueToggle.isOn || m_Container == null)
|
||||
return base.Next();
|
||||
|
||||
var firstChild = m_Container.GetFirstItem();
|
||||
|
||||
if (firstChild == null)
|
||||
return base.Next();
|
||||
|
||||
return firstChild;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3324982f72b9e2c468cca0fb7a753195
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,146 @@
|
|||
using System;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Base class for handling UI actions for widgets.
|
||||
/// </summary>
|
||||
public class DebugUIHandlerWidget : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// Default widget color.
|
||||
/// </summary>
|
||||
[HideInInspector]
|
||||
public Color colorDefault = new Color(0.8f, 0.8f, 0.8f, 1f);
|
||||
|
||||
/// <summary>
|
||||
/// Selected widget color.
|
||||
/// </summary>
|
||||
[HideInInspector]
|
||||
public Color colorSelected = new Color(0.25f, 0.65f, 0.8f, 1f);
|
||||
|
||||
/// <summary>
|
||||
/// Parent widget UI Handler.
|
||||
/// </summary>
|
||||
public DebugUIHandlerWidget parentUIHandler { get; set; }
|
||||
/// <summary>
|
||||
/// Previous widget UI Handler.
|
||||
/// </summary>
|
||||
public DebugUIHandlerWidget previousUIHandler { get; set; }
|
||||
/// <summary>
|
||||
/// Next widget UI Handler.
|
||||
/// </summary>
|
||||
public DebugUIHandlerWidget nextUIHandler { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Associated widget.
|
||||
/// </summary>
|
||||
protected DebugUI.Widget m_Widget;
|
||||
|
||||
/// <summary>
|
||||
/// OnEnable implementation.
|
||||
/// </summary>
|
||||
protected virtual void OnEnable() { }
|
||||
|
||||
internal virtual void SetWidget(DebugUI.Widget widget)
|
||||
{
|
||||
m_Widget = widget;
|
||||
}
|
||||
|
||||
internal DebugUI.Widget GetWidget()
|
||||
{
|
||||
return m_Widget;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Casts the widget to the correct type.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the widget.</typeparam>
|
||||
/// <returns>Properly cast reference to the widget.</returns>
|
||||
protected T CastWidget<T>()
|
||||
where T : DebugUI.Widget
|
||||
{
|
||||
var casted = m_Widget as T;
|
||||
string typeName = m_Widget == null ? "null" : m_Widget.GetType().ToString();
|
||||
|
||||
if (casted == null)
|
||||
throw new InvalidOperationException("Can't cast " + typeName + " to " + typeof(T));
|
||||
|
||||
return casted;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnSelection implementation.
|
||||
/// </summary>
|
||||
/// <param name="fromNext">True if the selection wrapped around.</param>
|
||||
/// <param name="previous">Previous widget.</param>
|
||||
/// <returns>True if the selection is allowed.</returns>
|
||||
public virtual bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// OnDeselection implementation.
|
||||
/// </summary>
|
||||
public virtual void OnDeselection() { }
|
||||
|
||||
/// <summary>
|
||||
/// OnAction implementation.
|
||||
/// </summary>
|
||||
public virtual void OnAction() { }
|
||||
|
||||
/// <summary>
|
||||
/// OnIncrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">True if incrementing fast.</param>
|
||||
public virtual void OnIncrement(bool fast) { }
|
||||
|
||||
/// <summary>
|
||||
/// OnDecrement implementation.
|
||||
/// </summary>
|
||||
/// <param name="fast">Trye if decrementing fast.</param>
|
||||
public virtual void OnDecrement(bool fast) { }
|
||||
|
||||
/// <summary>
|
||||
/// Previous implementation.
|
||||
/// </summary>
|
||||
/// <returns>Previous widget UI handler, parent if there is none.</returns>
|
||||
public virtual DebugUIHandlerWidget Previous()
|
||||
{
|
||||
if (previousUIHandler != null)
|
||||
return previousUIHandler;
|
||||
|
||||
if (parentUIHandler != null)
|
||||
return parentUIHandler;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Next implementation.
|
||||
/// </summary>
|
||||
/// <returns>Next widget UI handler, parent if there is none.</returns>
|
||||
public virtual DebugUIHandlerWidget Next()
|
||||
{
|
||||
if (nextUIHandler != null)
|
||||
return nextUIHandler;
|
||||
|
||||
if (parentUIHandler != null)
|
||||
{
|
||||
var p = parentUIHandler;
|
||||
while (p != null)
|
||||
{
|
||||
var n = p.nextUIHandler;
|
||||
|
||||
if (n != null)
|
||||
return n;
|
||||
|
||||
p = p.parentUIHandler;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b70527f884154e34488f81fce789ef50
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,60 @@
|
|||
using UnityEngine.UI;
|
||||
|
||||
namespace UnityEngine.Rendering.UI
|
||||
{
|
||||
/// <summary>Foldout in the DebugMenu</summary>
|
||||
[ExecuteAlways]
|
||||
public class UIFoldout : Toggle
|
||||
{
|
||||
/// <summary>Contents inside the toggle</summary>
|
||||
public GameObject content;
|
||||
/// <summary>Arror in state opened</summary>
|
||||
public GameObject arrowOpened;
|
||||
/// <summary>Arror in state closed</summary>
|
||||
public GameObject arrowClosed;
|
||||
|
||||
/// <summary>Start of this GameObject lifecicle</summary>
|
||||
protected override void Start()
|
||||
{
|
||||
base.Start();
|
||||
onValueChanged.AddListener(SetState);
|
||||
SetState(isOn);
|
||||
}
|
||||
|
||||
#pragma warning disable 108,114
|
||||
void OnValidate()
|
||||
{
|
||||
SetState(isOn, false);
|
||||
}
|
||||
|
||||
#pragma warning restore 108,114
|
||||
|
||||
/// <summary>Change the state of this foldout</summary>
|
||||
/// <param name="state">The new State</param>
|
||||
public void SetState(bool state)
|
||||
{
|
||||
SetState(state, true);
|
||||
}
|
||||
|
||||
/// <summary>Change the state of this foldout</summary>
|
||||
/// <param name="state">The new State</param>
|
||||
/// <param name="rebuildLayout">If True, the layout will be rebuild</param>
|
||||
public void SetState(bool state, bool rebuildLayout)
|
||||
{
|
||||
if (arrowOpened == null || arrowClosed == null || content == null)
|
||||
return;
|
||||
|
||||
if (arrowOpened.activeSelf != state)
|
||||
arrowOpened.SetActive(state);
|
||||
|
||||
if (arrowClosed.activeSelf == state)
|
||||
arrowClosed.SetActive(!state);
|
||||
|
||||
if (content.activeSelf != state)
|
||||
content.SetActive(state);
|
||||
|
||||
if (rebuildLayout)
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(transform.parent as RectTransform);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e4786b5477cac0a42855b21fdaa2242f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: dbf7c066574f12a439bf604f2214a450
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 977 B |
|
|
@ -0,0 +1,114 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f224bfd122877a34aa49c63693fc317b
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 90c9d85a941678d4baaa88ac23dfb063
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData: "<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ExtraTextureSettings
|
||||
xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n
|
||||
<detailMap>false</detailMap>\r\n <hemiOctNormals>true</hemiOctNormals>\r\n
|
||||
<geoRoughness>GenRoughness</geoRoughness>\r\n <geoRoughnessPow>1</geoRoughnessPow>\r\n
|
||||
<dontReadSource>false</dontReadSource>\r\n</ExtraTextureSettings>"
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 973 B |
|
|
@ -0,0 +1,114 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b346b2a2df1d290438be3287b6419408
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData: "<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ExtraTextureSettings
|
||||
xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n
|
||||
<detailMap>false</detailMap>\r\n <hemiOctNormals>true</hemiOctNormals>\r\n
|
||||
<geoRoughness>GenRoughness</geoRoughness>\r\n <geoRoughnessPow>1</geoRoughnessPow>\r\n
|
||||
<dontReadSource>false</dontReadSource>\r\n</ExtraTextureSettings>"
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 942 B |
|
|
@ -0,0 +1,114 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d49e78756811bfa4aafb8b6535417991
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 2, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 7c2dae9776ad5504a9e88720c35e70fb
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData: "<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ExtraTextureSettings
|
||||
xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n
|
||||
<detailMap>false</detailMap>\r\n <hemiOctNormals>true</hemiOctNormals>\r\n
|
||||
<geoRoughness>GenRoughness</geoRoughness>\r\n <geoRoughnessPow>1</geoRoughnessPow>\r\n
|
||||
<dontReadSource>false</dontReadSource>\r\n</ExtraTextureSettings>"
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 974 B |
|
|
@ -0,0 +1,114 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7a0568d5e3330b84687e307992be3030
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 6d12128010a42ec4aa299147a8ff2f59
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData: "<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ExtraTextureSettings
|
||||
xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n
|
||||
<detailMap>false</detailMap>\r\n <hemiOctNormals>true</hemiOctNormals>\r\n
|
||||
<geoRoughness>GenRoughness</geoRoughness>\r\n <geoRoughnessPow>1</geoRoughnessPow>\r\n
|
||||
<dontReadSource>false</dontReadSource>\r\n</ExtraTextureSettings>"
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 970 B |
|
|
@ -0,0 +1,114 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a674720496c1ed248a5b7ea3e22a11fd
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: da3c03fbffbf20a409999f3c408813dc
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData: "<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ExtraTextureSettings
|
||||
xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n
|
||||
<detailMap>false</detailMap>\r\n <hemiOctNormals>true</hemiOctNormals>\r\n
|
||||
<geoRoughness>GenRoughness</geoRoughness>\r\n <geoRoughnessPow>1</geoRoughnessPow>\r\n
|
||||
<dontReadSource>false</dontReadSource>\r\n</ExtraTextureSettings>"
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 927 B |
|
|
@ -0,0 +1,114 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 127279d577f25ac4ea17dae3782e5074
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 1
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 32
|
||||
resizeAlgorithm: 1
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: eec12fb14a4bf99489cbcab7362ea366
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData: "<?xml version=\"1.0\" encoding=\"utf-16\"?>\r\n<ExtraTextureSettings
|
||||
xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\">\r\n
|
||||
<detailMap>false</detailMap>\r\n <hemiOctNormals>true</hemiOctNormals>\r\n
|
||||
<geoRoughness>GenRoughness</geoRoughness>\r\n <geoRoughnessPow>1</geoRoughnessPow>\r\n
|
||||
<dontReadSource>false</dontReadSource>\r\n</ExtraTextureSettings>"
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4b0ba40f636c768488950e485bd520cb
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7c78b588b2e1f7c4a86ca4a985cf6e4a
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,213 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1349998662384948}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1346781532117404
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 224019920140556580}
|
||||
- component: {fileID: 222080438315005238}
|
||||
- component: {fileID: 114152708984687776}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!1 &1349998662384948
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 224438017010656346}
|
||||
- component: {fileID: 222869912906783786}
|
||||
- component: {fileID: 114163390439191134}
|
||||
- component: {fileID: 114467080906542876}
|
||||
- component: {fileID: 114307598231942114}
|
||||
m_Layer: 5
|
||||
m_Name: DebugUI Button
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &114152708984687776
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1346781532117404}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Button
|
||||
--- !u!114 &114163390439191134
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1349998662384948}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: d49e78756811bfa4aafb8b6535417991, type: 3}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
--- !u!114 &114307598231942114
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1349998662384948}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8bff080b4e3bae64c80b54402ced6cc6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
colorDefault: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
colorSelected: {r: 0.25, g: 0.65, b: 0.8, a: 1}
|
||||
nameLabel: {fileID: 114152708984687776}
|
||||
--- !u!114 &114467080906542876
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1349998662384948}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 0, g: 0, b: 0, a: 0.60784316}
|
||||
m_HighlightedColor: {r: 0, g: 0, b: 0, a: 0.8666667}
|
||||
m_PressedColor: {r: 0.28235295, g: 0.28235295, b: 0.28235295, a: 1}
|
||||
m_DisabledColor: {r: 0, g: 0, b: 0, a: 0.28627452}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 114163390439191134}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
--- !u!222 &222080438315005238
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1346781532117404}
|
||||
--- !u!222 &222869912906783786
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1349998662384948}
|
||||
--- !u!224 &224019920140556580
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1346781532117404}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224438017010656346}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!224 &224438017010656346
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1349998662384948}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 224019920140556580}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f6ce33b91f6ffe54cadacbf4bb112440
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 77c185820dd1a464eac89cae3abccddf
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,532 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1311110376158742
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224224135738715566}
|
||||
- component: {fileID: 114506562444320092}
|
||||
m_Layer: 5
|
||||
m_Name: DebugUIEnumField
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224224135738715566
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1311110376158742}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 224082802897306466}
|
||||
- {fileID: 73524541048352296}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &114506562444320092
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1311110376158742}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0ca07cb82ca30874c849ad6a8be4ce42, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
colorDefault: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
colorSelected: {r: 0.25, g: 0.65, b: 0.8, a: 1}
|
||||
nextButtonText: {fileID: 1122682645790643364}
|
||||
previousButtonText: {fileID: 5991968131668804396}
|
||||
nameLabel: {fileID: 114749518858187484}
|
||||
valueLabel: {fileID: 114525189159037378}
|
||||
--- !u!1 &1318931732956078
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224082802897306466}
|
||||
- component: {fileID: 222666496576361700}
|
||||
- component: {fileID: 114749518858187484}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224082802897306466
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1318931732956078}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224224135738715566}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 270, y: 16}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &222666496576361700
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1318931732956078}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &114749518858187484
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1318931732956078}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: wibble
|
||||
--- !u!1 &1489651458712568
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224794258446302326}
|
||||
- component: {fileID: 222110064721837410}
|
||||
- component: {fileID: 114525189159037378}
|
||||
m_Layer: 5
|
||||
m_Name: Value
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224794258446302326
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1489651458712568}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 73524541048352296}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: -80, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &222110064721837410
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1489651458712568}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &114525189159037378
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1489651458712568}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: Enum
|
||||
--- !u!1 &5170338306183638078
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 73524541048352296}
|
||||
m_Layer: 5
|
||||
m_Name: Panel
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &73524541048352296
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5170338306183638078}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1881800067243094030}
|
||||
- {fileID: 224794258446302326}
|
||||
- {fileID: 5949731805867224018}
|
||||
m_Father: {fileID: 224224135738715566}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: -26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &5539936913609446775
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5949731805867224018}
|
||||
- component: {fileID: 3410995964130187825}
|
||||
- component: {fileID: 171064836484364327}
|
||||
- component: {fileID: 1122682645790643364}
|
||||
m_Layer: 5
|
||||
m_Name: Increment
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &5949731805867224018
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5539936913609446775}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 73524541048352296}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 1, y: 0.5}
|
||||
--- !u!222 &3410995964130187825
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5539936913609446775}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &171064836484364327
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5539936913609446775}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 1122682645790643364}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114506562444320092}
|
||||
m_TargetAssemblyTypeName:
|
||||
m_MethodName: OnIncrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 1
|
||||
--- !u!114 &1122682645790643364
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5539936913609446775}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: '>'
|
||||
--- !u!1 &6187864743549253699
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1881800067243094030}
|
||||
- component: {fileID: 5373617172578495976}
|
||||
- component: {fileID: 7012455541135481670}
|
||||
- component: {fileID: 5991968131668804396}
|
||||
m_Layer: 5
|
||||
m_Name: Decrement
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1881800067243094030
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6187864743549253699}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 73524541048352296}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &5373617172578495976
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6187864743549253699}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &7012455541135481670
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6187864743549253699}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 5991968131668804396}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114506562444320092}
|
||||
m_TargetAssemblyTypeName:
|
||||
m_MethodName: OnDecrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 1
|
||||
--- !u!114 &5991968131668804396
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6187864743549253699}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: <
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 988db55689193434fb0b3b89538f978f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,217 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1205328279998559140
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8828311818677054686}
|
||||
- component: {fileID: 6892336960305635697}
|
||||
- component: {fileID: 7366739618473192611}
|
||||
m_Layer: 5
|
||||
m_Name: Value
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8828311818677054686
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1205328279998559140}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8535926254376877601}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6892336960305635697
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1205328279998559140}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &7366739618473192611
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1205328279998559140}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_GeneratorAsset: {fileID: 0}
|
||||
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 12
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: < 0 >
|
||||
--- !u!1 &3734445388003485314
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8535926254376877601}
|
||||
- component: {fileID: 6127496435193308922}
|
||||
m_Layer: 5
|
||||
m_Name: DebugUI EnumHistory
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8535926254376877601
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3734445388003485314}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 5991805839592987070}
|
||||
- {fileID: 8828311818677054686}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &6127496435193308922
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3734445388003485314}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_GeneratorAsset: {fileID: 0}
|
||||
m_Script: {fileID: 11500000, guid: ecc0d22e5e3de604f9e4d3d8997e9122, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
colorDefault: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
colorSelected: {r: 0.25, g: 0.65, b: 0.8, a: 1}
|
||||
nameLabel: {fileID: 2309423972571977096}
|
||||
valueLabel: {fileID: 7366739618473192611}
|
||||
--- !u!1 &3930833054956949072
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5991805839592987070}
|
||||
- component: {fileID: 1594499422264008796}
|
||||
- component: {fileID: 2309423972571977096}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &5991805839592987070
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3930833054956949072}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8535926254376877601}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 1}
|
||||
--- !u!222 &1594499422264008796
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3930833054956949072}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &2309423972571977096
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3930833054956949072}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_GeneratorAsset: {fileID: 0}
|
||||
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: New Text
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b2da6b27df236b144b3516ed8e7d36ac
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,808 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1100371661045084
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224720214277421396}
|
||||
- component: {fileID: 114688613186139690}
|
||||
m_Layer: 5
|
||||
m_Name: DebugUIFloatField
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224720214277421396
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1100371661045084}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 224309343631572978}
|
||||
- {fileID: 8099796348745405240}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &114688613186139690
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1100371661045084}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2c71addad67814c418e8376c7fabd008, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
colorDefault: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
colorSelected: {r: 0.25, g: 0.65, b: 0.8, a: 1}
|
||||
nameLabel: {fileID: 114601347101323698}
|
||||
valueLabel: {fileID: 114504040572925244}
|
||||
--- !u!1 &1207032646716234
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224309343631572978}
|
||||
- component: {fileID: 222840031335149136}
|
||||
- component: {fileID: 114601347101323698}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224309343631572978
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1207032646716234}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224720214277421396}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 300, y: 26}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!222 &222840031335149136
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1207032646716234}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &114601347101323698
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1207032646716234}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: New Text
|
||||
--- !u!1 &1644687155343164
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224518799942003328}
|
||||
- component: {fileID: 222991141768779948}
|
||||
- component: {fileID: 114504040572925244}
|
||||
m_Layer: 5
|
||||
m_Name: Float
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224518799942003328
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1644687155343164}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8099796348745405240}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: -160, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &222991141768779948
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1644687155343164}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &114504040572925244
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1644687155343164}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: '0.000
|
||||
|
||||
'
|
||||
--- !u!1 &1438419846765199809
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3626783637040147037}
|
||||
- component: {fileID: 4320092938451256021}
|
||||
- component: {fileID: 1489089043139995282}
|
||||
- component: {fileID: 4921204920640572091}
|
||||
m_Layer: 5
|
||||
m_Name: '>'
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3626783637040147037
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1438419846765199809}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8099796348745405240}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: -40, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 1, y: 0.5}
|
||||
--- !u!222 &4320092938451256021
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1438419846765199809}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &1489089043139995282
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1438419846765199809}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 4921204920640572091}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114688613186139690}
|
||||
m_TargetAssemblyTypeName:
|
||||
m_MethodName: OnIncrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 1
|
||||
--- !u!114 &4921204920640572091
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1438419846765199809}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: '>'
|
||||
--- !u!1 &3345241452090594779
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9132760328148347255}
|
||||
- component: {fileID: 4707177476313546309}
|
||||
- component: {fileID: 1511634106046967948}
|
||||
- component: {fileID: 4198675178191085711}
|
||||
m_Layer: 5
|
||||
m_Name: <
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &9132760328148347255
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3345241452090594779}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8099796348745405240}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 40, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &4707177476313546309
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3345241452090594779}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &1511634106046967948
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3345241452090594779}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 4198675178191085711}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114688613186139690}
|
||||
m_TargetAssemblyTypeName:
|
||||
m_MethodName: OnDecrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 1
|
||||
--- !u!114 &4198675178191085711
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3345241452090594779}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: <
|
||||
--- !u!1 &6702026499903230195
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8099796348745405240}
|
||||
m_Layer: 5
|
||||
m_Name: Panel
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8099796348745405240
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6702026499903230195}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7055364939663876909}
|
||||
- {fileID: 9132760328148347255}
|
||||
- {fileID: 224518799942003328}
|
||||
- {fileID: 3626783637040147037}
|
||||
- {fileID: 4568531673544676555}
|
||||
m_Father: {fileID: 224720214277421396}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 6}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7324424786022721302
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7055364939663876909}
|
||||
- component: {fileID: 6100676362118099584}
|
||||
- component: {fileID: 9139505336765106438}
|
||||
- component: {fileID: 6345405944498792300}
|
||||
m_Layer: 5
|
||||
m_Name: <<<
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7055364939663876909
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7324424786022721302}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8099796348745405240}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &6100676362118099584
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7324424786022721302}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &9139505336765106438
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7324424786022721302}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 6345405944498792300}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114688613186139690}
|
||||
m_TargetAssemblyTypeName:
|
||||
m_MethodName: OnDecrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 1
|
||||
m_CallState: 1
|
||||
--- !u!114 &6345405944498792300
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7324424786022721302}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: <<<
|
||||
--- !u!1 &9054865232088521833
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4568531673544676555}
|
||||
- component: {fileID: 3306124332615888849}
|
||||
- component: {fileID: 6254945107107145585}
|
||||
- component: {fileID: 7981800216590041583}
|
||||
m_Layer: 5
|
||||
m_Name: '>>>'
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4568531673544676555
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9054865232088521833}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8099796348745405240}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 1, y: 0.5}
|
||||
--- !u!222 &3306124332615888849
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9054865232088521833}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &6254945107107145585
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9054865232088521833}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 7981800216590041583}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114688613186139690}
|
||||
m_TargetAssemblyTypeName:
|
||||
m_MethodName: OnIncrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 1
|
||||
m_CallState: 1
|
||||
--- !u!114 &7981800216590041583
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9054865232088521833}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: '>>>'
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d8c744701b43c864b88e7f8144e19bc5
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,550 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1117777935091328
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224404899962668226}
|
||||
- component: {fileID: 222292134107675628}
|
||||
- component: {fileID: 114934813895219466}
|
||||
m_Layer: 5
|
||||
m_Name: Arrow Closed
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224404899962668226
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1117777935091328}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224398617048880834}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 11, y: 11}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &222292134107675628
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1117777935091328}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &114934813895219466
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1117777935091328}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 7a0568d5e3330b84687e307992be3030, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &1157130882260826
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224091637017424492}
|
||||
- component: {fileID: 114246251359002098}
|
||||
- component: {fileID: 114721609938004740}
|
||||
- component: {fileID: 222580990534994246}
|
||||
- component: {fileID: 114267363758275858}
|
||||
m_Layer: 5
|
||||
m_Name: Content
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &224091637017424492
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1157130882260826}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224053494956566916}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 590, y: -50}
|
||||
m_SizeDelta: {x: 590, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &114246251359002098
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1157130882260826}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 25
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 0
|
||||
m_Spacing: 1
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 0
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 0
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!114 &114721609938004740
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1157130882260826}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 1
|
||||
--- !u!222 &222580990534994246
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1157130882260826}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &114267363758275858
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1157130882260826}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0, g: 0, b: 0, a: 0.2509804}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 127279d577f25ac4ea17dae3782e5074, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &1675372956212332
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224861680556189892}
|
||||
- component: {fileID: 222407094714348334}
|
||||
- component: {fileID: 114534572167021932}
|
||||
m_Layer: 5
|
||||
m_Name: Arrow Opened
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &224861680556189892
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1675372956212332}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224398617048880834}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 11, y: 11}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &222407094714348334
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1675372956212332}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &114534572167021932
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1675372956212332}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: a674720496c1ed248a5b7ea3e22a11fd, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &1741108581676328
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224398617048880834}
|
||||
- component: {fileID: 114589844970474540}
|
||||
m_Layer: 5
|
||||
m_Name: Header
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224398617048880834
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1741108581676328}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 224861680556189892}
|
||||
- {fileID: 224404899962668226}
|
||||
- {fileID: 224133929923872250}
|
||||
m_Father: {fileID: 224053494956566916}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &114589844970474540
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1741108581676328}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e4786b5477cac0a42855b21fdaa2242f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Highlighted
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 0}
|
||||
toggleTransition: 0
|
||||
graphic: {fileID: 0}
|
||||
m_Group: {fileID: 0}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_IsOn: 0
|
||||
content: {fileID: 1157130882260826}
|
||||
arrowOpened: {fileID: 1675372956212332}
|
||||
arrowClosed: {fileID: 1117777935091328}
|
||||
--- !u!1 &1880654171993120
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224053494956566916}
|
||||
- component: {fileID: 114903677526224182}
|
||||
- component: {fileID: 114617406789257194}
|
||||
- component: {fileID: 114488953024160460}
|
||||
- component: {fileID: 114624457690215086}
|
||||
m_Layer: 0
|
||||
m_Name: DebugUIFoldout
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224053494956566916
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 224398617048880834}
|
||||
- {fileID: 224091637017424492}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 295, y: 0}
|
||||
m_SizeDelta: {x: 590, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &114903677526224182
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 0
|
||||
m_Spacing: 0
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 1
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 0
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!114 &114617406789257194
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 1
|
||||
--- !u!114 &114488953024160460
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2bd470ffc0c0fe54faddbf8d466bf519, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
contentHolder: {fileID: 224091637017424492}
|
||||
--- !u!114 &114624457690215086
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e5dc9f9bba5df14fbe439bcc4c67063, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
colorDefault: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
colorSelected: {r: 0.25, g: 0.65, b: 0.8, a: 1}
|
||||
nameLabel: {fileID: 114398791307483412}
|
||||
valueToggle: {fileID: 114589844970474540}
|
||||
--- !u!1 &1887383709356810
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224133929923872250}
|
||||
- component: {fileID: 222546040197109316}
|
||||
- component: {fileID: 114398791307483412}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224133929923872250
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1887383709356810}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224398617048880834}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 10, y: 0}
|
||||
m_SizeDelta: {x: -20, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &222546040197109316
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1887383709356810}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &114398791307483412
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1887383709356810}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: 'Foldout
|
||||
|
||||
'
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1c87ab2ce8b8b304d98fbe9a734b1f74
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,344 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1047138471361452
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224838436133260374}
|
||||
- component: {fileID: 114269244846615282}
|
||||
- component: {fileID: 114671355267802142}
|
||||
- component: {fileID: 222568876084187722}
|
||||
- component: {fileID: 114039123162685916}
|
||||
m_Layer: 5
|
||||
m_Name: Content
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224838436133260374
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1047138471361452}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224284813447651300}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 288.5, y: 0}
|
||||
m_SizeDelta: {x: 577, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &114269244846615282
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1047138471361452}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 25
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 0
|
||||
m_Spacing: 1
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 0
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 0
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!114 &114671355267802142
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1047138471361452}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 1
|
||||
--- !u!222 &222568876084187722
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1047138471361452}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &114039123162685916
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1047138471361452}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0, g: 0, b: 0, a: 0.2509804}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 127279d577f25ac4ea17dae3782e5074, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &1352568934393662
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224249004839589914}
|
||||
- component: {fileID: 222594547984964154}
|
||||
- component: {fileID: 114000192492716826}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224249004839589914
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1352568934393662}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224710425033387306}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &222594547984964154
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1352568934393662}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &114000192492716826
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1352568934393662}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: Foldout
|
||||
--- !u!1 &1665738837227174
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224710425033387306}
|
||||
m_Layer: 5
|
||||
m_Name: Header
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224710425033387306
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1665738837227174}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 224249004839589914}
|
||||
m_Father: {fileID: 224284813447651300}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &1674137683461036
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224284813447651300}
|
||||
- component: {fileID: 114639219832853812}
|
||||
- component: {fileID: 114477368065491246}
|
||||
- component: {fileID: 114331217329802032}
|
||||
- component: {fileID: 114429264468334814}
|
||||
m_Layer: 0
|
||||
m_Name: DebugUIGroup
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224284813447651300
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1674137683461036}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 224710425033387306}
|
||||
- {fileID: 224838436133260374}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 293.5, y: 0}
|
||||
m_SizeDelta: {x: 577, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &114639219832853812
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1674137683461036}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 0
|
||||
m_Spacing: 0
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 1
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 0
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!114 &114477368065491246
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1674137683461036}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 1
|
||||
--- !u!114 &114331217329802032
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1674137683461036}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2bd470ffc0c0fe54faddbf8d466bf519, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
contentHolder: {fileID: 224838436133260374}
|
||||
--- !u!114 &114429264468334814
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1674137683461036}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c5d44b76204264d4eb90d4a92b067d7d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
colorDefault: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
colorSelected: {r: 0.25, g: 0.65, b: 0.8, a: 1}
|
||||
nameLabel: {fileID: 114000192492716826}
|
||||
header: {fileID: 224710425033387306}
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 38a07789c9e87004dad98c2909f58369
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,113 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1302053982947836}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1302053982947836
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 224719784157228276}
|
||||
- component: {fileID: 114992251083577052}
|
||||
- component: {fileID: 114369077888295230}
|
||||
- component: {fileID: 114537156113323346}
|
||||
- component: {fileID: 114050720182901700}
|
||||
m_Layer: 5
|
||||
m_Name: DebugUI HBox
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &114050720182901700
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1302053982947836}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e8261e6f2e5fac44da64da2b23939e9a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
colorDefault: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
colorSelected: {r: 0.25, g: 0.65, b: 0.8, a: 1}
|
||||
parentUIHandler: {fileID: 0}
|
||||
previousUIHandler: {fileID: 0}
|
||||
nextUIHandler: {fileID: 0}
|
||||
--- !u!114 &114369077888295230
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1302053982947836}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 2
|
||||
--- !u!114 &114537156113323346
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1302053982947836}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2bd470ffc0c0fe54faddbf8d466bf519, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
contentHolder: {fileID: 224719784157228276}
|
||||
--- !u!114 &114992251083577052
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1302053982947836}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 0
|
||||
m_Spacing: 2
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 0
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 0
|
||||
--- !u!224 &224719784157228276
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1302053982947836}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 1}
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f7f5e36797cf0c1408561665c67b179b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,812 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1100371661045084
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224720214277421396}
|
||||
- component: {fileID: 114971047630175700}
|
||||
m_Layer: 5
|
||||
m_Name: DebugUIIntField
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224720214277421396
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1100371661045084}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 224309343631572978}
|
||||
- {fileID: 6871203428276670129}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &114971047630175700
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1100371661045084}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3de67e2fb3c96a542b808862989985e0, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
colorDefault: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
colorSelected: {r: 0.25, g: 0.65, b: 0.8, a: 1}
|
||||
nameLabel: {fileID: 114601347101323698}
|
||||
valueLabel: {fileID: 4596690905237707135}
|
||||
--- !u!1 &1207032646716234
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224309343631572978}
|
||||
- component: {fileID: 222840031335149136}
|
||||
- component: {fileID: 114601347101323698}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224309343631572978
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1207032646716234}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224720214277421396}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 300, y: 26}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!222 &222840031335149136
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1207032646716234}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &114601347101323698
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1207032646716234}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: New Text
|
||||
--- !u!1 &1320342847498133393
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7794059450251316893}
|
||||
- component: {fileID: 9093296831332732682}
|
||||
- component: {fileID: 1165765363362570389}
|
||||
- component: {fileID: 1721701874343315154}
|
||||
m_Layer: 5
|
||||
m_Name: '>'
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7794059450251316893
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1320342847498133393}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6871203428276670129}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: -40, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 1, y: 0.5}
|
||||
--- !u!222 &9093296831332732682
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1320342847498133393}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &1165765363362570389
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1320342847498133393}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 1721701874343315154}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114971047630175700}
|
||||
m_TargetAssemblyTypeName: UnityEngine.Rendering.UI.DebugUIHandlerIntField,
|
||||
Unity.RenderPipelines.Core.Runtime
|
||||
m_MethodName: OnIncrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 1
|
||||
--- !u!114 &1721701874343315154
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1320342847498133393}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: '>'
|
||||
--- !u!1 &1420207398543033182
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8329965780703235027}
|
||||
- component: {fileID: 7695397433071822277}
|
||||
- component: {fileID: 4596690905237707135}
|
||||
m_Layer: 5
|
||||
m_Name: Int
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8329965780703235027
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1420207398543033182}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6871203428276670129}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: -160, y: 26}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7695397433071822277
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1420207398543033182}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &4596690905237707135
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1420207398543033182}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: '0
|
||||
|
||||
'
|
||||
--- !u!1 &3522323818152454987
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6871203428276670129}
|
||||
m_Layer: 5
|
||||
m_Name: Panel
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &6871203428276670129
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3522323818152454987}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1731833368933836275}
|
||||
- {fileID: 7027494688026722621}
|
||||
- {fileID: 8329965780703235027}
|
||||
- {fileID: 7794059450251316893}
|
||||
- {fileID: 5574968997410649771}
|
||||
m_Father: {fileID: 224720214277421396}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 6}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &5187953671932100187
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7027494688026722621}
|
||||
- component: {fileID: 4721499284820298776}
|
||||
- component: {fileID: 3045199971558661025}
|
||||
- component: {fileID: 2173706346078230774}
|
||||
m_Layer: 5
|
||||
m_Name: <
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7027494688026722621
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5187953671932100187}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6871203428276670129}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 40, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &4721499284820298776
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5187953671932100187}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3045199971558661025
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5187953671932100187}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 2173706346078230774}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114971047630175700}
|
||||
m_TargetAssemblyTypeName: UnityEngine.Rendering.UI.DebugUIHandlerIntField,
|
||||
Unity.RenderPipelines.Core.Runtime
|
||||
m_MethodName: OnDecrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 1
|
||||
--- !u!114 &2173706346078230774
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5187953671932100187}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: <
|
||||
--- !u!1 &6866022760251862595
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1731833368933836275}
|
||||
- component: {fileID: 7691297818268679359}
|
||||
- component: {fileID: 5934357360556434070}
|
||||
- component: {fileID: 7193803176061570270}
|
||||
m_Layer: 5
|
||||
m_Name: <<<
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1731833368933836275
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6866022760251862595}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6871203428276670129}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!222 &7691297818268679359
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6866022760251862595}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &5934357360556434070
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6866022760251862595}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 7193803176061570270}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114971047630175700}
|
||||
m_TargetAssemblyTypeName: UnityEngine.Rendering.UI.DebugUIHandlerIntField,
|
||||
Unity.RenderPipelines.Core.Runtime
|
||||
m_MethodName: OnDecrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 1
|
||||
m_CallState: 1
|
||||
--- !u!114 &7193803176061570270
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6866022760251862595}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: <<<
|
||||
--- !u!1 &7530102053943469286
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5574968997410649771}
|
||||
- component: {fileID: 7984876489202022839}
|
||||
- component: {fileID: 5009738223285211946}
|
||||
- component: {fileID: 113877516425076731}
|
||||
m_Layer: 5
|
||||
m_Name: '>>>'
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &5574968997410649771
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7530102053943469286}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6871203428276670129}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 1, y: 0.5}
|
||||
--- !u!222 &7984876489202022839
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7530102053943469286}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &5009738223285211946
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7530102053943469286}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 0
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 0
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 113877516425076731}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 114971047630175700}
|
||||
m_TargetAssemblyTypeName: UnityEngine.Rendering.UI.DebugUIHandlerIntField,
|
||||
Unity.RenderPipelines.Core.Runtime
|
||||
m_MethodName: OnIncrement
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 1
|
||||
m_CallState: 1
|
||||
--- !u!114 &113877516425076731
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7530102053943469286}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 16
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: '>>>'
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ae00bb75e0cd5b04b8fe7fb4ab662629
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -0,0 +1,220 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1880654171993120
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224053494956566916}
|
||||
- component: {fileID: 114903677526224182}
|
||||
- component: {fileID: 114617406789257194}
|
||||
- component: {fileID: 2667470447078002195}
|
||||
- component: {fileID: 6558164272786438813}
|
||||
- component: {fileID: 3503157118102991044}
|
||||
m_Layer: 0
|
||||
m_Name: DebugUIMessageBox
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224053494956566916
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 224133929923872250}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 295, y: 0}
|
||||
m_SizeDelta: {x: 590, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &114903677526224182
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 6
|
||||
m_Right: 6
|
||||
m_Top: 4
|
||||
m_Bottom: 4
|
||||
m_ChildAlignment: 0
|
||||
m_Spacing: 0
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 1
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 1
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!114 &114617406789257194
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_HorizontalFit: 0
|
||||
m_VerticalFit: 2
|
||||
--- !u!114 &2667470447078002195
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e25c98bed7eaeec4cb32c57a5280f85e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
colorDefault: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
colorSelected: {r: 0.25, g: 0.65, b: 0.8, a: 1}
|
||||
nameLabel: {fileID: 114398791307483412}
|
||||
backgroundImage: {fileID: 3503157118102991044}
|
||||
--- !u!222 &6558164272786438813
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &3503157118102991044
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1880654171993120}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 0.27058825}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &1887383709356810
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 224133929923872250}
|
||||
- component: {fileID: 222546040197109316}
|
||||
- component: {fileID: 114398791307483412}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &224133929923872250
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1887383709356810}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 224053494956566916}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &222546040197109316
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1887383709356810}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &114398791307483412
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1887383709356810}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 74a5091d8707f334b9a5c31ef71a64ba, type: 3}
|
||||
m_FontSize: 15
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 1
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 0
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: 'Message text
|
||||
|
||||
'
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue