initial commit
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6715289efe
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37645 changed files with 2526849 additions and 80 deletions
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Unity Technologies.
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEditor.Compilation;
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using UnityEditor.PackageManager;
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namespace Microsoft.Unity.VisualStudio.Editor
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{
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public interface IAssemblyNameProvider
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{
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string[] ProjectSupportedExtensions { get; }
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string ProjectGenerationRootNamespace { get; }
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ProjectGenerationFlag ProjectGenerationFlag { get; }
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string GetAssemblyNameFromScriptPath(string path);
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string GetAssemblyName(string assemblyOutputPath, string assemblyName);
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bool IsInternalizedPackagePath(string path);
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IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution);
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IEnumerable<string> GetAllAssetPaths();
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UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath);
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ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories);
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void ToggleProjectGeneration(ProjectGenerationFlag preference);
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}
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public class AssemblyNameProvider : IAssemblyNameProvider
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{
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private readonly Dictionary<string, UnityEditor.PackageManager.PackageInfo> m_PackageInfoCache = new Dictionary<string, UnityEditor.PackageManager.PackageInfo>();
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ProjectGenerationFlag m_ProjectGenerationFlag = (ProjectGenerationFlag)EditorPrefs.GetInt(
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"unity_project_generation_flag",
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(int)(ProjectGenerationFlag.Local | ProjectGenerationFlag.Embedded));
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public string[] ProjectSupportedExtensions => EditorSettings.projectGenerationUserExtensions;
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public string ProjectGenerationRootNamespace => EditorSettings.projectGenerationRootNamespace;
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public ProjectGenerationFlag ProjectGenerationFlag
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{
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get => m_ProjectGenerationFlag;
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private set
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{
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EditorPrefs.SetInt("unity_project_generation_flag", (int)value);
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m_ProjectGenerationFlag = value;
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}
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}
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public string GetAssemblyNameFromScriptPath(string path)
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{
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return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
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}
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public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution)
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{
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IEnumerable<Assembly> assemblies = GetAssembliesByType(AssembliesType.Editor, shouldFileBePartOfSolution, @"Temp\Bin\Debug\");
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if (!ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
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{
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return assemblies;
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}
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var playerAssemblies = GetAssembliesByType(AssembliesType.Player, shouldFileBePartOfSolution, @"Temp\Bin\Debug\Player\");
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return assemblies.Concat(playerAssemblies);
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}
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private static IEnumerable<Assembly> GetAssembliesByType(AssembliesType type, Func<string, bool> shouldFileBePartOfSolution, string outputPath)
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{
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foreach (var assembly in CompilationPipeline.GetAssemblies(type))
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{
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if (assembly.sourceFiles.Any(shouldFileBePartOfSolution))
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{
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yield return new Assembly(
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assembly.name,
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outputPath,
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assembly.sourceFiles,
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assembly.defines,
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assembly.assemblyReferences,
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assembly.compiledAssemblyReferences,
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assembly.flags,
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assembly.compilerOptions
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#if UNITY_2020_2_OR_NEWER
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, assembly.rootNamespace
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#endif
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);
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}
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}
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}
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public string GetCompileOutputPath(string assemblyName)
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{
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return assemblyName.EndsWith(".Player", StringComparison.Ordinal) ? @"Temp\Bin\Debug\Player\" : @"Temp\Bin\Debug\";
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}
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public IEnumerable<string> GetAllAssetPaths()
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{
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return AssetDatabase.GetAllAssetPaths();
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}
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private static string ResolvePotentialParentPackageAssetPath(string assetPath)
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{
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const string packagesPrefix = "packages/";
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if (!assetPath.StartsWith(packagesPrefix, StringComparison.OrdinalIgnoreCase))
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{
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return null;
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}
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var followupSeparator = assetPath.IndexOf('/', packagesPrefix.Length);
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if (followupSeparator == -1)
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{
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return assetPath.ToLowerInvariant();
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}
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return assetPath.Substring(0, followupSeparator).ToLowerInvariant();
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}
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public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
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{
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var parentPackageAssetPath = ResolvePotentialParentPackageAssetPath(assetPath);
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if (parentPackageAssetPath == null)
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{
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return null;
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}
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if (m_PackageInfoCache.TryGetValue(parentPackageAssetPath, out var cachedPackageInfo))
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{
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return cachedPackageInfo;
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}
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var result = UnityEditor.PackageManager.PackageInfo.FindForAssetPath(parentPackageAssetPath);
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m_PackageInfoCache[parentPackageAssetPath] = result;
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return result;
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}
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public bool IsInternalizedPackagePath(string path)
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{
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if (string.IsNullOrEmpty(path.Trim()))
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{
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return false;
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}
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var packageInfo = FindForAssetPath(path);
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if (packageInfo == null)
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{
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return false;
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}
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var packageSource = packageInfo.source;
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switch (packageSource)
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{
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case PackageSource.Embedded:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Embedded);
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case PackageSource.Registry:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Registry);
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case PackageSource.BuiltIn:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.BuiltIn);
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case PackageSource.Unknown:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Unknown);
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case PackageSource.Local:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Local);
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case PackageSource.Git:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Git);
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case PackageSource.LocalTarball:
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return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.LocalTarBall);
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}
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return false;
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}
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public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories)
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{
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return CompilationPipeline.ParseResponseFile(
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responseFilePath,
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projectDirectory,
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systemReferenceDirectories
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);
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}
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public void ToggleProjectGeneration(ProjectGenerationFlag preference)
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{
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if (ProjectGenerationFlag.HasFlag(preference))
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{
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ProjectGenerationFlag ^= preference;
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}
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else
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{
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ProjectGenerationFlag |= preference;
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}
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}
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internal void ResetPackageInfoCache()
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{
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m_PackageInfoCache.Clear();
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}
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public void ResetProjectGenerationFlag()
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{
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ProjectGenerationFlag = ProjectGenerationFlag.None;
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}
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public string GetAssemblyName(string assemblyOutputPath, string assemblyName)
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{
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return assemblyOutputPath.EndsWith(@"\Player\", StringComparison.Ordinal) ? assemblyName + ".Player" : assemblyName;
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 57537f08f8e923f488e4aadabb831c9b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,36 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Unity Technologies.
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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using System.IO;
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using System.Text;
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namespace Microsoft.Unity.VisualStudio.Editor
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{
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public interface IFileIO
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{
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bool Exists(string fileName);
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string ReadAllText(string fileName);
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void WriteAllText(string fileName, string content);
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}
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class FileIOProvider : IFileIO
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{
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public bool Exists(string fileName)
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{
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return File.Exists(fileName);
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}
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public string ReadAllText(string fileName)
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{
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return File.ReadAllText(fileName);
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}
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public void WriteAllText(string fileName, string content)
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{
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File.WriteAllText(fileName, content, Encoding.UTF8);
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ec80b1fb8938b3b4ab442d10390c5315
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,26 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Unity Technologies.
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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namespace Microsoft.Unity.VisualStudio.Editor
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{
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public interface IGUIDGenerator
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{
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string ProjectGuid(string projectName, string assemblyName);
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string SolutionGuid(string projectName, ScriptingLanguage scriptingLanguage);
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}
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class GUIDProvider : IGUIDGenerator
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{
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public string ProjectGuid(string projectName, string assemblyName)
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{
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return SolutionGuidGenerator.GuidForProject(projectName + assemblyName);
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}
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public string SolutionGuid(string projectName, ScriptingLanguage scriptingLanguage)
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{
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return SolutionGuidGenerator.GuidForSolution(projectName, scriptingLanguage);
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 7652904b1008e324fb7cfb952ea87656
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because it is too large
Load diff
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 9f3705b95d031e84c82f140d8e980867
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,23 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Unity Technologies.
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the MIT License. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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using System;
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namespace Microsoft.Unity.VisualStudio.Editor
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{
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[Flags]
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public enum ProjectGenerationFlag
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{
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None = 0,
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Embedded = 1,
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Local = 2,
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Registry = 4,
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Git = 8,
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BuiltIn = 16,
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Unknown = 32,
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PlayerAssemblies = 64,
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LocalTarBall = 128,
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 555fcccd6b79a864f83e7a319daa1c3e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,27 @@
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using System;
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namespace Microsoft.Unity.VisualStudio.Editor
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{
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internal class ProjectProperties
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{
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public string ProjectGuid { get; set; } = string.Empty;
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public string LangVersion { get; set; } = "latest";
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public string AssemblyName { get; set; } = string.Empty;
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public string RootNamespace { get; set; } = string.Empty;
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public string OutputPath { get; set; } = string.Empty;
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// Analyzers
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public string[] Analyzers { get; set; } = Array.Empty<string>();
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public string RulesetPath { get; set; } = string.Empty;
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// RSP alterable
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public string[] Defines { get; set; } = Array.Empty<string>();
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public bool Unsafe { get; set; } = false;
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// VSTU Flavouring
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public string FlavoringProjectType { get; set; } = string.Empty;
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public string FlavoringBuildTarget { get; set; } = string.Empty;
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public string FlavoringUnityVersion { get; set; } = string.Empty;
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public string FlavoringPackageVersion { get; set; } = string.Empty;
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: fa7011e2ea1ff024083fea2179f3df08
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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||||
icon: {instanceID: 0}
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userData:
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assetBundleName:
|
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assetBundleVariant:
|
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