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{
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"name": "OverloadedFunctionPointers",
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"rootNamespace": "",
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"references": [
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"Unity.Burst"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": true,
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"overrideReferences": false,
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"precompiledReferences": [],
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"optionalUnityReferences": [
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"TestAssemblies"
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],
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"autoReferenced": false,
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"defineConstraints": [
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"UNITY_INCLUDE_TESTS"
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],
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"versionDefines": [],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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guid: ee94adce07250884391eeae8a50c225e
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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namespace OverloadedFunctionPointers
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{
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#if UNITY_2021_2_OR_NEWER && UNITY_EDITOR
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public unsafe struct Callable
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{
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public int Value;
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private Callable(int x)
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{
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Value = x;
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}
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public static Callable Create<T1, T2>(delegate* unmanaged[Cdecl] < T1, T2, void > function) => new Callable(2);
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public static Callable Create<T1, TRet>(delegate* unmanaged[Cdecl] < T1, TRet > function) => new Callable(3);
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}
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#endif
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}
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fileFormatVersion: 2
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guid: 66ab7ac009493f37ae82d74f0f5f952e
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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externalObjects: {}
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userData:
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assetBundleName:
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